The ESO Night Market is ESO’s first event zone, introduced in Update 49 as part of Season Zero. It appears within Fargrave’s interplanar bazaar for a limited time, offering challenging group content across three dangerous districts. Every boss encounter and puzzle in the zone is covered here, from the open-world Brazen tier up to the Opulent Ordeal trial. If you’re trying to find your way into the Night Market Zone, read our How to Get to the Night Market Guide.
This guide is a work in progress. If you know how to complete the puzzles or want to add any information, please join our Community Discord and write in the AlcastHQ feedback channel!
Table of Contents
- How ESO Night Market Bosses Work
- Argent Bosses and Keys
- District Breakdown: Bosses, Events and Puzzles
- ESO Opulent Ordeal Trial
- All ESO Night Market Puzzles (Oddities)
How Night Market Bosses Work
The Night Market uses uses a hierarchical tier system where defeating lower-tier bosses unlocks access to higher-tier bosses. For example Argent bosses remain hidden until you defeat their associated Brazen underlings within the same district.
General Boss Tips
- Enemies hit hard. Expect dungeon-level difficulty, not overland difficulty. Trash packs apply heavy crowd control including stuns, interrupts and immobilizes so learn to block and dogde.
- Other players can join your fight. Unlike dungeons, boss encounters in the open world are not instanced. Anyone nearby can help and on you will rarely fight a boss alone.
How to Spawn Argent Bosses and Get Gilded Keys
Every Night Market district unlocks the next tier boss the same way. Kill 2x Brazen Bosses = Argent Boss Spawns
- Brazen bosses are the lowest tier enemies. Each district has four, split into two pairs. Each pair is linked to one Argent boss.
- Argent bosses spawn after you defeat their two corresponding Brazen bosses in that district.
- When an Argent dies, it drops a Gilded Key Fragment. You need both fragments from a single district (one from each Argent) to form a full Gilded Key.
How to Get and Use Gilded and Opulent Keys
Gilded bosses live in 4-player instanced dungeons.
- To enter, you need a complete Gilded Key from that districts Argent Bosses plus the district’s relic.
- Defeating a Gilded boss consumes your key and rewards an Opulent Key Fragment.
The Opulent Ordeal Trial is the final challenge.
- You need all three Opulent Key Fragments (one from each district’s Gilded dungeon boss) to enter the Opulent Ordeal, a 12-player trial encounter.
- Keys are also consumed on completion, so running the trial again means clearing all Argent and Gilded bosses again.
- You can track your keys through the Boss UI menu in game (F5 by default on PC).
District Breakdown: Bosses, Events, and Puzzles
Each of the three Night Market districts has a unique theme, set of bosses, public events and environmental puzzles known as Oddities.
- Brazen: Kraohl the Defiler, Khephidaen, Votary of Velidreth, Dranos Velador
- Argent: Flesh Abomination, Lady Nassulekh
- Calamitous: Roksa the Warped
- Gilded: Alziriix (Gossamer Crypt)
- Skirmish: Brood Skirmish (defeat the Hordemother)
- Puzzles: 4 Arachnid Invasions (Not Today, Spiders achievement)
- Race: Rapid Extermination
- Brazen: Kynmarcher Strix, Plague of Crows, Murklight, Scavenging Maw
- Argent: Kovan Giryon, Exarch Molonach
- Calamitous: Wailing Bedina
- Gilded: Fateline’s Knell (Mournful Catacomb)
- Skirmish: Descender Skirmish (defeat the Spiral Descender)
- Puzzles: 4 Guiding Lights (Bright Minds achievement)
- Race: Void Collapse
- Brazen: Taupezu Azzida, Sellistrix, Doyelmish Ironheart, Incineration Beetle
- Argent: Ash Titan, Ozezan the Inferno
- Calamitous: Dunegorger
- Gilded: B’Kyfxi (Timeless Wallow)
- Skirmish: Ritual Skirmish (defeat Zephyra and Levinda)
- Puzzles: 3 Boulder Dashes (Boulder Bouncer achievement)
- Race: Unstable Creatia
| Content | Skittering Precinct | Sorrow’s Friend | The Parch |
|---|---|---|---|
| Brazen | Kraohl the Defiler, Khephidaen, Votary of Velidreth, Dranos Velador | Kynmarcher Strix, Plague of Crows, Murklight, Scavenging Maw | Taupezu Azzida, Sellistrix, Doyelmish Ironheart, Incineration Beetle |
| Argent | Flesh Abomination, Lady Nassulekh | Kovan Giryon, Exarch Molonach | Ash Titan, Ozezan the Inferno |
| Calamitous | Roksa the Warped | Wailing Bedina | Dunegorger |
| Gilded | Alziriix (Gossamer Crypt) | Fateline’s Knell (Mournful Catacomb) | B’Kyfxi (Timeless Wallow) |
| Opulent | Web Eater, Arid Varlet, Knightshade (fought together as a 12-player trial encounter) | ||
| Skirmish | Brood Skirmish (Hordemother) | Descender Skirmish (Spiral Descender) | Ritual Skirmish (Zephyra and Levinda) |
| Puzzles | 4 Arachnid Invasions | 4 Guiding Lights | 3 Boulder Dashes |
| Race | Rapid Extermination | Void Collapse | Unstable Creatia |
Skittering Precinct Overview
The Skittering Precinct is the Night Market’s spider-themed district. Its traversal challenge is grapple points that let you reach elevated areas once you have the Egg of Arac relic. The district’s Gilded dungeon is the Gossamer Crypt.
- Brazen: Kraohl the Defiler, Khephidaen, Votary of Velidreth, Dranos Velador
- Argent: Flesh Abomination, Lady Nassulekh
- Calamitous: Roksa the Warped
- Gilded: Alziriix (Gossamer Crypt)
- Skirmish: Brood Skirmish (defeat the Hordemother)
- Puzzles: 4 Arachnid Invasions (Not Today, Spiders achievement)
- Race: Rapid Extermination
Public Event: Brood Skirmish
ESO Night Market Skirmishes are on a timer. You can check the time by pressing F5 on PC (the boss overview/faction scores view). Advance the event by scattering 10 skein spider swarms and burning 10 dregs. Finish by defeating the Hordemother boss.
During the fight, throw hot coals to repel the spider swarm when prompted.
- Scatter 10 Skein Spider Swarms
- Burn 10 Dregs
Skirmishes activate on a roughly hourly rotation per district. You can track which skirmish is currently active through the View Scoreboard menu (F5).
Puzzles: Arachnid Invasions
Skittering Precincts Arachnid Invasion is a tower defense minigame found at four locations across the Skittering Precinct. Spiders come down on four lanes toward mounted flamethrowers and your job is to keep the flamethrowers alive until the invasion is repelled. If two flamethrowers get fully covered in web making the Switch Plate unusable, the activity fails.
Not Today, Spiders achievement
Participate in all 4 Arachnid Invasion oddities in the Skittering Precinct without leaving the area to earn the Not Today, Spiders achievement.
- Southeast Arachnid Invasion
- Northeast Arachnid Invasion
- Northwest Arachnid Invasion
- Southwest Arachnid Invasion
Daring Race: Rapid Extermination
A high-speed sprint through the webs of the Precinct.
Sorrow’s Friend Overview
Sorrow’s Friend is the Night Market’s eclipse and undead-themed district. Its traversal challenge is the Baleful Darkness, patches of shadow that damage and kill you unless you carry the Gleaming Lamp relic to push them back. The district’s Gilded dungeon is the Mournful Catacomb.
Sorrow’s Friend
- Brazen: Kynmarcher Strix, Plague of Crows, Murklight, Scavenging Maw
- Argent: Kovan Giryon, Exarch Molonach
- Calamitous: Wailing Bedina
- Gilded: Fateline’s Knell (Mournful Catacomb)
- Skirmish: Descender Skirmish (defeat the Spiral Descender)
- Puzzles: 4 Guiding Lights (Bright Minds achievement)
- Race: Void Collapse
Public Event: Descender Skirmish
ESO Night Market Skirmishes are on a timer. You can check the time by pressing F5 on PC (the boss overview/faction scores view). Advance the event by slaying six restless dead and revealing hidden horrors. Finish by defeating the Spiral Descender boss.
The skirmish features a vision circle mechanic: kill a “relentless dead” (similar to the first boss of Sanity’s Edge) to gain a vision circle, then use it to reveal and kill hidden Horrors. The event includes a spiral descent through the area with three mini-bosses at random spawn points.
- Slay 6 restless dead to advance the event
Puzzles: Guiding Light
West Guiding Light
Southeast Guiding Light
South Guiding Light
Northwest Guiding Light
Participate in all 4 Guiding Light oddities in Sorrow’s Friend and do not venture from them until each one is completedto earn the Bright Minds achievement.
- West Guiding Light
- Southeast Guiding Light
- South Guiding Light
- Northwest Guiding Light
Daring Race: Void Collapse
A race through the shifting shadows of the Void.
The Parch Overview
The Parch is the Night Market’s desert-themed district. Its traversal challenge is perpetual sandstorms that block certain paths until you acquire the Windglass relic to navigate through them safely. The district’s Gilded dungeon is the Timeless Wallow.
The Parch
- Brazen: Taupezu Azzida, Sellistrix, Doyelmish Ironheart, Incineration Beetle
- Argent: Ash Titan, Ozezan the Inferno
- Calamitous: Dunegorger
- Gilded: B’Kyfxi (Timeless Wallow)
- Skirmish: Ritual Skirmish (defeat Zephyra and Levinda)
- Puzzles: 3 Boulder Dashes (Boulder Bouncer achievement)
- Race: Unstable Creatia
Public Event: Ritual Skirmish
ESO Night Market Skirmishes are on a timer. You can check the time by pressing F5 on PC (the boss overview/faction scores view). Advance the event by gathering six motes of magicka and attuning six weather rods. Finish by defeating the Zephyra and Levinda boss encounter.
- Gather 6 motes of magicka
- Attune 6 weather rods
Puzzles: Boulder Dashes
If you know how to complete this puzzle or want to add any information, please join our Community Discord and write in the AlcastHQ feedback channel!
Participate in all 3 Boulder Dash oddities in the Parch and do not venture from them until each one is completed to earn the Boulder Bouncer achievement
- Southwest Boulder Dash
- Southeast Boulder Dash
- Northeast Boulder Dash
Daring Race: Unstable Creatia
A race across the dunes and debris of The Parch.
All ESO Night Market Puzzles (Oddities)
The Night Market has 11 puzzles spread across its three districts. In-game they are called Oddities. Each district has its own puzzle type with a different mechanic. Completing all puzzles in a district earns a district-specific achievement, and completing all three district achievements earns the Puzzle Lord meta-achievement.
- Skittering Precinct: 4 Arachnid Invasions (Not Today, Spiders achievement)
- Sorrow’s Friend: 4 Guiding Lights (Bright Minds achievement)
- The Parch: 3 Boulder Dashes (Boulder Bouncer achievement)
- All districts combined: 11 puzzles total (Puzzle Lord achievement)
| District | Puzzle Type | Count | Achievement |
|---|---|---|---|
| Skittering Precinct | Arachnid Invasion | 4 | Not Today, Spiders |
| Sorrow’s Friend | Guiding Light | 4 | Bright Minds |
| The Parch | Boulder Dash | 3 | Boulder Bouncer |
| All districts | All puzzles | 11 | Puzzle Lord |
Puzzle Lord is also part of the Night Marketeer meta-achievement, which requires eight total achievements and rewards the Interplanar Victor title.
Puzzle Tips
- Puzzles appear to cycle on and off. If a puzzle location is inactive when you arrive, check back later or move on to the next one.
- Completing oddities are one of several sources for stacking boons alongside bosses, races and Faceted enemies.
ESO Opulent Ordeal Trial
The Opulent Ordeal is the Night Market’s 12-player trial encounter and the final tier on the boss hierarchy. To enter, every member of your group needs all three Opulent Key Fragments (one from each district’s Gilded boss).
- Keys are consumed after the encounter is completed
- Running it again requires a full clear of all Argent and Gilded bosses.
- Fully detailed District Relic and Boss kill order guide, see our ESO Night Market Progression Guide.
Trial Bosses
- Opulent Web Eater: Cobweb theme (Skittering Precinct)
- Opulent Arid Varlet: Drylands theme (The Parch)
- Opulent Knightshade: Eclipse theme (Sorrow’s Friend)
| Boss | District Theme |
|---|---|
| Opulent Web Eater | Cobweb (Skittering Precinct) |
| Opulent Arid Varlet | Drylands (The Parch) |
| Opulent Knightshade | Eclipse (Sorrow’s Friend) |
If you could twist and shape the dangers of the districts into physical form, you would find yourself facing this horrendous trio. Arid Varlet, Knightshade and Web Eater each stand as horrors made manifest. If it were not for their conflicting personalities, the fight against the districts may have already been lost.
How the Fight Works
The encounter uses a “relay system” where three teams run relics to the next team in district-themed side-areas. Each area adds its own mechanics to the main encounter:
- Cobweb area: Spider pull mechanic. Players get pulled toward the boss.
- Drylands area: Flame shapers that need to be killed by entering their sand vortex.
- Eclipse area: Veiled Execution mechanic with Incandescent Pods.
After all of the relay phases are done, all three bosses engage simultaneously.
Trial Achievements
- Opulent Eradicator: Defeat all 3 Opulent bosses.
- Essence of War: Complete with no deaths. Rewards the Pathwalker title.
- Affinity for Everything: Complete with each affinity active (Cobweb, Drylands, Eclipse).






















