• Magicka Warden Build PvE

Magicka Warden Build PvE for Elder Scrolls Online

“Ice & Fire”

Murkmire DLC, Summerset Chapter

Table of Contents

Introduction

Welcome to the Magicka Warden Build PvE “Ice & Fire” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The Ice & Fire build is created for Trials, Dungeons & Maelstrom Arena. It features the new Warden Class and it will take some time to figure out the best possible setups for this class.

Wardens focus a lot on pet abilities and elemental damage. Both ranged and melee playstyle are very viable and can deal a lot of damage. Unlike Sorcerers, most of their “pets” are abilities and do not require to be double slotted, which is a huge advantage! Only the Bear Ultimate and the Belly Netch count towards “summonable pets”. We are using the Necropotence set which will give us an insane Magicka pool, that combined with Master Architect and the Bear Ultimate does some serious damage. This setup is optimized for the Bear ultimate with Master Architect, if you do not want the Bear ultimate, then I do recommend running Siroria instead of Master Architect.

  • Warden Class
  • Double Destruction staff setup
  • High Magicka resource pool
  • Good AoE damage
  • Good Single Target damage
  • Good sustain
  • Ice & Fire skill setup

Changes from the previous version

Blue Betty now restores more magicka and the advanced species passive gives us a 3% damage boost per animal companion ability slotted instead of only 2%.

  • Updated Champion Points to 810 cap, also added a 600 CP setup.
  • Added Blackrose Prison Arena setup section.
  • Changed some weapon enchantments and jewelry traits.

Resource Management

We run normal Health + Magicka food, with the Blue Netch and Bubbles we have enough sustain. The Blue Netch helps quite a lot already with sustain, so thats the first thing you need to remember to keep up.  Depending on what buff food you are using, make sure to have at least 17,2k Health for Trials and Dungeons. Clockwork Citrus Filet can be very helpful as well with sustain, but you need to invest a few points into Health to reach around 17k HP again. . Heavy Attacks are also a great tool to restore resources and basically a must have for every build.

  • Blue Betty
  • Orbs and Spears from Healers
  • Heavy Attacks
  • Clockwork Citrus Filet

Trials & Dungeons Setup

Gear

You will find 3 different setups here. Setup 1 is the preferred setup. For people that do not have all the gear yet can use the Setup 2 which is easier to obtain and beginners can use Setup 3.

  • Setup 1 is with Trial Gear
  • Setup 2 is without Trial Gear
  • Setup 3 is for Beginners

Single Target vs AoE

  • Single Target Fight: Use the new Spell Strategist set that can be obtained in Rewards of the Worthy or bought via Guildstore.
  • AoE Fight: Keep using Mother's Sorrow. Spell Strategist is purely Single Target so it is not of much use in AoE fights.

Gear Setup 1

GearSetWeightTraitEnchantment
ChestNecropotenceLightDivineMagicka
BeltNecropotenceLightDivineMagicka
ShoesNecropotenceLightDivineMagicka
PantsNecropotenceLightDivineMagicka
HandsNecropotenceLightDivineMagicka
HeadZaanHeavyDivineMagicka
ShoulderZaanMediumDivineMagicka
NecklaceMaster ArchitectJewelryBloodthirsty/ ArcaneSpell Dmg
RingMaster ArchitectJewelryBloodthirsty/ ArcaneSpell Dmg
RingMaster ArchitectJewelryBloodthirstySpell Dmg
Weapon 1Master ArchitectFireInfusedFire Enchant
Weapon 2The Maelstrom's Inferno StaffFireInfusedAbsorb Magic Enchant

Gear Setup 2 (Non-Bear Ultimate)

When you are running with the Bear you could also use Acuity and Master Architect combo.

GearSetWeightTraitEnchantment
ChestNecropotenceLightDivineMagicka
BeltNecropotenceLightDivineMagicka
ShoesNecropotenceLightDivineMagicka
PantsNecropotenceLightDivineMagicka
HandsNecropotenceLightDivineMagicka
Head Valkyn Skoria/ZaanHeavyDivineMagicka
Shoulder Valkyn Skoria/ZaanMediumDivineMagicka
NecklaceBurning SpellweaveJewelryBloodthirsty/ ArcaneSpell Dmg
RingBurning SpellweaveJewelryBloodthirsty/ ArcaneSpell Dmg
RingBurning SpellweaveJewelryBloodthirstySpell Dmg
Weapon 1Burning SpellweaveFireInfusedFire Enchant
Weapon 2The Maelstrom's Inferno StaffFireInfusedAbsorb Magic Enchant

Beginner Setup

GearSetWeightTraitEnchantment
ChestLaw of JulianosHeavyDivineMagicka
BeltLaw of JulianosLightDivineMagicka
ShoesSpinner's GarmentsLightDivineMagicka
PantsLaw of JulianosLightDivineMagicka
HandsSpinner's GarmentsLightDivineMagicka
HeadMonster SetMediumDivineMagicka
ShoulderMonster SetLightDivineMagicka
NecklaceSpinner's GarmentsJewelryArcaneSpell Dmg
RingSpinner's GarmentsJewelryArcaneSpell Dmg
RingSpinner's GarmentsJewelryArcaneSpell Dmg
Weapon 1Law of JulianosFireInfusedFire Enchant
Weapon 2Law of JulianosFireInfusedAbsorb Magic Enchant

Where can I get the gear?
Master Architect: Halls of Fabrication
Necropotence: Rivenspire
Burning Spellweave: City of Ash 1 & 2
Zaan: Scalecaller Peak
Valkyn Skoria: City of Ash 2
Maelstrom Fire Staff: Maelstrom Arena
Perfect Mantle of Siroria: Cloudrest
Mantle of Siroria: Cloudrest
Perfect Asylum Inferno Staff: Asylum Sanctorium
Ilambris: Crypts of Hearts 1
Willpower: Imperial City Vaults, Guildstore
Spinner's Garments: Malabal Tor
Slimecraw: Wayrest Sewers 1

Skills

  • Elemental Weapon: You can also use Screaming Cliff Racer in case you do not have Elemental Weapon.
  • Channeled Acceleration: You can also use Rearming Trap in case you do not have Channeled Acceleration
  • Elemental Ring: Use this for AoE fights, it is also placed there to get the Ancient Knowledge passive from Destruction Staff passives.
Fire Staff MainbarFire Staff bar
Slot 1: Elemental RingSlot 1: Blockade of Fire
Slot 2: Blue BettySlot 2: Winter’s Revenge
Slot 3: Elemental WeaponSlot 3: Harness Magicka
Slot 4: Fetchers InfectionSlot 4: Channeled Acceleration
Slot 5: Inner LightSlot 5: Inner Light
Ultimate: Eternal GuardianUltimate: Eternal Guardian

Championpoints

Championpoints [810 CP]

The Ritual
44 Thaumaturge
The Attronarch
61 Master-at-Arms, 19 Staff Expert
The Apprentice
64 Elemental Expert, 56 Elfborn, 26 Spell Erosion
The Shadow
52 Shadow Ward, 52 Tumbling
The Lover
75 Arcanist, 49 Tenacity
The Tower
42 Warlord
The Lord
The Lady
49 Hardy, 49 Elemental Defender, 48 Thick Skinned
The Steed
81 Ironclad, 43 Spell Shield

Championpoints [600 CP]

The Ritual
44 Thaumaturge
The Attronarch
40 Master at Arms, 11 Staff Expert
The Apprentice
49 Elemental Expert, 37 Elfborn, 19 Spell Erosion
The Shadow
20 Tumbling, 20 Shadow Ward
The Lover
75 Arcanist, 49 Tenacity
The Tower
36 Warlord
The Lord
The Lady
42 Hardy, 42 Elemental Defender, 40 Thick Skinned
The Steed
52 Ironclad, 24 Spell Shield

Championpoints [300 CP]

The Ritual
31 Thaumaturge
The Attronarch
20 Master at Arms, 2 Staff Expert
The Apprentice
27 Elemental Expert, 20 Elfborn
The Shadow
The Lover
49 Arcanist, 49 Tenacity
The Tower
2 Warlord
The Lord
The Lady
23 Hardy, 23 Elemental Defender, 23 Thick Skinned
The Steed
31 Ironclad

Important Info for Magicka Warden Build PvE

Buff-food

Solitude Salmon-Millet Sauce (Max Health+Max Magicka)
or
Clockwork Citrus Filet (Max Health, Max Magicka, Magicka Recovery, Health Recovery)

Solitude Salmon Millet soup

Clockwork Citrus Filet

Mundus Stone

Thief Mundus (Increased Spell Critical)

Race

Darkelf (Recommended)
Altmer
Breton

Potions

Spell-Power Potions
(Spell-crit, Spell Damage, Magicka)
(Cornflower, Ladys Smock, Water Hyacinth)

Spell Power Potions

Passives

Rotation

Make sure to activate Channeled Acceleration and Blue Betty before you start the rotation.

Winter’s Revenge > LA > Blockade of Fire > Weapon Swap >
LA > Fetcher Infection > LA > 5x Elemental Weapon (Light Attack between each weave) > Weapon Swap >
Restart

  • Use Channeled Acceleration every 4th rotation, and then only do 4x Elemental Weapon instead of 5 when you use that skill.
  • Recast Blue Betty when it runs out because its very important for sustain. When you use that skill only do 4x Elemental Weapon instead of 5.

LA = Light Attack

Skeleton Parse

NO ETA

Blackrose Prison Arena

This section of the build is dedicated to the Blackrose Prison Arena, it is a bit different compared to the usual Trial and Dungeon setup due to how the Arena works and because you fight such a huge amount of enemies each wave.

  • Gear Setup
  • Alternative Gear Setups
  • Skill Setup

Gear Setup

GearSetWeightTraitEnchantment
ChestNecropotenceLightDivineMagicka
BeltNecropotenceLightDivineMagicka
ShoesNecropotenceLightDivineMagicka
PantsNecropotenceLightDivineMagicka
HandsNecropotenceLightDivineMagicka
HeadGrothdarrHeavyDivineMagicka
ShoulderGrothdarrMediumDivineMagicka
NecklaceMother's SorrowJewelryArcaneSpell Damage
RingMother's SorrowJewelryArcaneSpell Damage
RingMother's SorrowJewelryArcaneSpell Damage
Weapon 1Mother's SorrowFire StaffInfusedFire Damage
Weapon 2The Maelstrom's Inferno StaffFire StaffInfusedAbsorb Magic Enchant

Alternative Gear Setup

Skills

Deep Fissure is now also on the bar because it deals really good AoE damage and therefore is super helpful in Blackrose Prison Arena. Northern Storm Ultimate also provides a lot of damage mitigation and slows down enemies.

Maelstrom Arena

Setup is optimized with the Asylum Inferno Staff. You could use the Bear ultimate with the setup for Dungeon & Trials.

Gear

GearSetWeightTraitEnchantment
ChestNecropotenceLightDivineMagicka
BeltNecropotenceLightDivineMagicka
ShoesNecropotenceLightDivineMagicka
PantsNecropotenceLightDivineMagicka
HandsNecropotenceLightDivineMagicka
HeadSlimecrawMediumDivineMagicka
ShoulderSlimecrawHeavyDivineMagicka
NecklaceWillpowerJewelryArcaneSpell Dmg
RingWillpowerJewelryArcaneSpell Dmg
RingWillpowerJewelryArcaneSpell Dmg
Weapon 1Perfect Concentrated ForceFireInfusedWeapon Dmg Enchant
Weapon 2The Maelstrom's Inferno StaffFireInfusedFire Enchant

Skills

Update Log

24.10.2018 Updated Build for MURKMIRE DLC, Summerset Chapter, Magicka Warden Build PvE.