• Werewolf Guide

Werewolf Guide, everything you need to know! ESO

Welcome to the ultimate Werewolf Guide for The Elder Scrolls Online! This Werewolf Guide will explain all mechanics that are related to Werewolf both for PvP and PvE. We will start with the basics such as skills and passives and then move on to the more advanced things like effects & Champion Points. One thing is for sure, Werewolves are powerful creatures that can tear through enemies in seconds!

Table of contents

Introduction

Welcome to the ultimate Werewolf Guide for The Elder Scrolls Online! This Werewolf Guide will explain all mechanics that are related to Werewolf both for PvP and PvE. We will start with the basics such as skills and passives and then move on to the more advanced things like effects & Champion Points. One thing is for sure, Werewolves are powerful creatures that can tear through enemies in seconds!

Werewolf Guide

Part 1 Werewolf Guide

Werewolf Guide

Werewolf Basics

Werewolves are powerful creatures, yet you do not see many of them, why? With the right build and setup Werewolves can be both very powerful in PvP and PvE due to their brute force and strength. However, being that dangerous and usually bigger than most enemies, players will go straight for you because you are the most dangerous enemies for them. Therefore, if you are new to Werewolf, the journey can end quite fast, it will take time till you master the transformation and act like a true Werewolf master!

Resurrection, Synergy and Siege Weapons

  • You can resurrect other players while transformed.
  • You can use Synergy abilities while transformed.
  • You can use Siege Weapons while transformed.

While in Werewolf Form

  • +10000 Physical and Spell Resistance
  • +30% Max Stamina
  • +30% Increased Sprinting Speed
  • +15% Stamina Recovery
  • +25% Damage from Poison attacks
  • +20% Damage from Fighters Guild Skills

While in Human Form

  • +15% Stamina Recovery, the ultimate has to be slotted on the active bar

Werewolf Ultimate

Werewolf Transformation

  • Transform into a beast, fearing up to 3 nearby enemies for 4 seconds. While transformed, your Light Attacks cause enemies to bleed for 990 Physical Damage over 8 seconds.
  • While slotted, your Stamina Recovery is increased by 15%.

Werewolf Pack Leader Morph

Pack Leader

  • Transform into a beast, fearing up to 3 nearby enemies for 4 seconds. While transformed, your Light Attacks cause enemies to bleed for 990 Physical Damage over 8 seconds.
  • Summon 2 wolf companions for the duration of your transformation. If killed, they will return after 16 seconds.
  • While slotted, your Stamina Recovery is increased by 15%

This is a very powerful morph, the two extra wolf companions can deal a lot of damage and on top of that they can also be targeted by enemies, thus making it harder to hit you.

Werewolf Berserker Morph

Werewolf Berserker

  • Transform into a beast, fearing up to 3 nearby enemies for 4 seconds. While transformed, your Light Attacks cause enemies to bleed for 1390 Physical Damage over 8 seconds.
  • Increased bleed damage
  • While slotted, your Stamina Recovery is increased by 15%.

This morph of the ultimate deals more bleeding damage, which ignores resistances. This can be very powerful in PvP against tanky enemies.

Werewolf Skills

Pounce (5-22m range)

Brutal Pounce

Brutal Pounce

  • Pounce on an enemy with primal fury dealing 616 Physical Damage and an additional 308 Physical Damage to other nearby enemies.
  • Deals additional damage to other nearby enemies.
Feral Pounce

Feral Pounce

  • Pounce on an enemy with primal fury dealing 616 Physical Damage Pouncing from at least 10 meters away adds 1 second to the duration of your Werewolf Transformation.
  • Pouncing from at least 10 meters away adds additional duration to your Werewolf Transformation.

Pounce is your gap closer in Werewolf form, basically making it impossible for the enemy to run away unless he tries to line of sight you before you can jump towards him. I recommend using Brutal Pounce, as it also adds splash damage. The damage of this Pounce and both morphs is quite low, try to not use it unless necessary.

Hircine’s Bounty

Hircine’s Rage

Hircine's Rage

  • Invoke the Huntsman’s blessing to heal yourself for 45% of your Max Health and gives you Major Brutality, increasing your Weapon Damage by 20% for 20 seconds.
  • Increases Weapon Damage for caster.
Hircine’s Fortitude

Hiricine's Fortitude

  • Invoke the Huntsman’s blessing, healing you for 57% of your Max Health.
  • Increases the healing done.

Hircine’s Bounty is one of the most important abilities as Werewolf, because this is your primary heal, I do recommend using Hircine’s Fortitude for the extra healing. Hircine’s Rage can also be useful, but usually you can get access to Major Brutality from potions, therefore the extra heals from Fortitude morph are way more useful.

Roar (8m radius, instant cast)

Ferocious Roar

Ferocious Roar

  • Roar with bloodlust to terrify up to 3 nearby enemies, fearing them for 3.3 seconds and setting them Off Balance for 5 seconds.
  • Sets enemies Off Balance.
Deafening Roar

Deafening Roar

  • Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 3.3 seconds and applying Major Fracture to them, reducing their Physical Resistance by 5280 for 7 seconds.
  • Reduces enemies Physical Resistance.

Roar is your main way of interrupting or disrupting enemies via fear, the skill is very powerful especially because it is instant cast and fears up to 6 targets. Deafening Roar is definitely the better choice due to the application of Major Fracture on the enemy for 10 seconds.

Piercing Howl (10m range)

Howl of Despair

Howl of Despair

  • Crush enemy with a deafening howl, dealing 191 Physical Damage . Allies targeting the enemy can activate the Feeding Frenzy synergy, which grants them unlimited uses of Empowerfor 5 seconds, increasing their damage done with Light Attacks by 40%.
  • Grants a synergy to allies that increases their damage done with Light Attacks.
Howl of Agony

Howl of Agony

  • Crush enemy with a deafening howl, dealing 1191 Physical Damage. Deals 30% more damage to enemies that are feared.
  • Deals more damage to enemies that are feared.

Piercing Howl and both morphs deal an insane amount of damage, it is basically an instant Wrecking Blow. However, keep in mind this ability costs a lot of stamina and therefore should only be used in the right moments rather than being spammed. PvP wise I highly recommend the Agony morph due to the 30% extra damage on feared targets. If you play in a team you can also use the Despair morph in PvP, the extra Light Attack damage will be going nuts. In PvE I recommend using the Despair morph because of the Empower synergy that can be activated.

Infectious Claws (7m cone)

Claws of Anguish

Claws of Anguish

  • Maul enemies in front of you with your tainted claws, dealing 452 Physical Damage and an additional 1435 Disease Damageover 10 seconds. Also afflicts enemies with Major Defile, reducing their healing received by 30% and Health Recoveryby 30%.
  • Afflicts enemies with Major Defile.
Claws of Life

Claws of Life

  • Maul enemies in front of you with your tainted claws, dealing 425 Physical Damage and an additional 1435 Disease Damageover 10 seconds. Also restores your Health, equivalent to 50% of the damage inflicted.
  • Heals you for a percentage of the Disease Damage done.

Infectious Claws is a damage over time ability that deals good damage. Both morphs are very powerful, one applying Major Defile and the other one restoring health based on damage inflicted. I always recommend using the Claws of Life morph due to the extra healing. If you hit 2-3 people with this, the healing you receive from the damage caused will be crazy and it will be very difficult to even scratch you!

Light and Heavy Attacks

One must not forget, the most powerful tool Werewolves have are their claws. The Light and Heavy Attacks inflict an insane amount of damage. Light Attacks are the main source of damage for Werewolves. The Light Attacks deal a lot of damage and also keep inflicting bleeding on enemies and keep procing the enchantments you have on your weapons. With the Pursuit passive, Werewolf Heavy Attacks restore an additional 100% stamina if you successfully hit the enemy with the Heavy Attack.

You should always use Light and Heavy Attacks in combination with abilities to see the true power of Werewolves.

Werewolf Passives

Devour (free passive)

Devour

  • Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health. Every second you spend devouring a corpse adds 3 seconds to the duration of your Werewolf Transformation and restores 8% of your Maximum Health. Each corpse can be devoured for up to 4 seconds.

Pursuit

Pursuit

  • Increases Heavy Attack Stamina return by 100%.
  • Increases movement speed by 30%.

Blood Rage

Blood Rage

  • Increases time in werewolf form by 4 seconds every time you deal damage. This effect can occur once every 5 seconds.

Blood Moon

Blood Moon

  • Allows player to turn another player into a Werewolf once every 7 days by returning to the Werewolf ritual site.
  • Players infected with Sanguinare Vampiris cannot be turned.

Savage Strength

Savage Strength

  • Increases Weapon Damage by 18%.
  • Increase your Spell and Physical Resistance by 10000.

Call of the Pack

Call of the Pack

  • Reduce the cost of remaining in werewolf form by 20% for each transformed werewolf in your group, including yourself, up to a maximum of 80%.

How to stay in Werewolf Form

The Blood Rage passive lets you stay in Werewolf for a very long time as long as you keep attacking enemies. Every 5 seconds you get an extra 4 seconds added to your Werewolf timer. In addition, devouring enemies also increases your Werewolf timer, each second gives you an additional 3 seconds and you can devour enemies for a total of 4 seconds. Also, the Call of the Pack passive reduces the cost of remaining in Werewolf form by 20% for each transformed werewolf in your group, including yourself, up to a maximum of 80%. So if you play together with someone else you can stay even longer in Werewolf form!

When you are a lowbie Werewolf, it is just important that you keep devouring enemies to stay for longer in Werewolf form.

Strengths & Weaknesses

Strengths

Werewolves get a lot of extra perks while transformed. They are super tanky thanks to the huge boost to Physical and Spell Resistance, fast because they get 30% increased Sprinting Speed, have more stamina recovery and get a lot of extra maximum stamina. Set bonus and weapon enchantments and active buffs that are applied in human form also carry over to Werewolf form, like already explained above.

  • +10000 Physical and Spell Resistance
  • +30% Max Stamina
  • +30% Increased Sprinting Speed
  • +15% Stamina Recovery

Weaknesses

Being one of the most powerful creatures on the battlefield also has disadvantages, one of them being the size of the Werewolf. Werewolves are way bigger than any of the playable races, therefore once you transform most enemies will start focusing you. Werewolves also take 25% extra damage from Poison Attacks and trust me, there is a lot of Poison damage in Elder Scrolls Online. In addition, Werewolves also take additional 20% damage from the Fighters Guild abilities. Another issue, not necessarily a weakness but more of an annoyance, the Werewolf abilities cost a lot of stamina, so you really have to learn how to sustain in the Werewolf form.

  • +25% Damage from Poison attacks
  • +20% Damage from Fighters Guild Skills
  • High ability cost

Part 2 Werewolf Guide ESO

Werewolf Guide

Best Werewolf Race & Class

Race

There is a lot of good options for a Werewolf setup in terms of what race you can choose. I also recommend checking out my Race Guide for Elder Scrolls Online.

  • Redguard
  • Orc
  • Woodelf
  • Khajiit
  • Argonian
  • Imperial
Redguard

Redguard racial passives have a strong focus on stamina. Increased stamina recovery, increased max stamina and on melee attacks you restore a small part of your stamina. This makes them one off the strongest stamina based damage dealer setups.

  • Exhilaration – Increases Stamina Recovery by 9%.
  • Conditioning – Increases Max Stamina by 10%.
  • Adrenaline Rush – Your melee attacks restore 792 Stamina, 5 seconds cooldown..
Orc

Orc racial passives have a strong focus on stamina and health. Increased max health and max stamina, increased healing received, increased health recovery, increased melee damage and increased sprint speed. This makes them a very versatile setup both used for damage dealers and tanks.

  • Brawny – Increases Max Health and Max Stamina by 6%.
  • Unflinching – Increases Healing Received by 5% and Health Recovery by 20%.
  • Swift Warrior – Increases your melee damage by 4%. Increases sprint speed by 10% and reduces sprint cost by 12%
Woodelf (Bosmer)

Increased stamina recovery, increased max stamina, increased poison & disease resistance, increased stealth damage and stealth radius detection reduction. They also gain immunity to poison and disease status effect, which is very helpful for a Werewolf.

  • Y’ffre’s Endurance – Increases Stamina Recovery by 21%.
  • Resist Affliction – Increases your Max Stamina by 6% and Poison and Disease Resistance by 1485.
  • Stealthy – Reduces your detection radius in Stealth by 3 meters. Increases damage done while in Stealth by 10%.
  • Gain immunity to the poisoned and diseased status effect.
Khajiit

Khajiit racial passives are focused on stamina. Increased health recovery, increased stamina recovery and increased weapon critical value. They are often used as a stamina based damage dealer setup due to the extra weapon critical they gain from the passives.

  • Nimble – Increases your Health Recovery by 20% and Stamina Recovery by 10%.
  • Stealthy – Reduces your detection radius in Stealth by 3 meters. Increases damage done while in Stealth by 10%.
  • Carnage – Increases Weapon Critical by 8%
Argonian

Argonian racial passives are very powerful. Increased resource return when you drink a potion, increased max health, increased poison and disease resistance and increased healing received. Argonians are often used on healer and tank setups due to their passives. The Resourceful passive also makes them one of the best races in order to improve sustain tremendously. Argonians are also one of the most seeked after Races in PvP due to their immunities, sustain and general health increase and healing received passives. They also gain immunity to poison and disease status effect, which is very helpful for a Werewolf.

  • Resourceful – Restores 4620 of your Max Health, Magicka and Stamina when you drink a potion.
    Increases Max Magicka by 3%.
  • Argonian Resistance – Increases Max Health by 9% and Poison and Disease Resistance by 1485.
  • Quick to Mend – Increases healing received and done by 5%.
  • Gain immunity to the poisoned and diseased status effect.
Imperial

Imperial racial passives are focused on stamina and health. Increased max health, increased max stamina and when you deal melee damage you have a chance to restore a junk of your max health. They are often used as stamina based damage dealers or as tanks.

  • Tough – Increases Max Health by 12%.
  • Conditioning – Increases Max Stamina by 10%.
  • Red Diamond – Your melee attacks have a 10% chance to restore 6% of your Max Health.
What Race for PvP And PvE?

PvE wise Redguard is the best way to go due to their Adrenaline Rush passive and just in general maximum stats and sustain. PvP wise you have more variety, tho in general you are best off as an Argonian due to their sustain and healing passives.

Class

Some classes are better suited for Werewolf, here you can find a list of what passives and abilities you benefit as a Werewolf from. Pre-buffing is a very powerful tool, make sure to use all your utility buffs before you transform, because those effects will stay on you even in Werewolf form for their duration. Most classes have good perks that you can use successfully in combination with Werewolf.

Sorcerer
  • -5% cost on Stamina and Magicka abilities
  • -15% cost on Ultimate abilities
  • +10% Magicka Recovery
  • +5% Physical Damage
  • Implosion proc passive
Templar
  • +6% Weapon Damage
  • +2640 Spell Resistance
  • -4% Stamina, Magicka and Ultimate cost
  • +20% increased resurrection speed. Resurrected allies revive with 100% more health.
Dragonknight
  • +10% Block Mitigation
  • +3300 Spell Resistance
  • Replenish 13,800 Stamina, Health and Magicka when transforming
  • On Poisoned Status Effect application, you restore 500 Stamina, 5s cooldown (Combustion Passive)
  • On Burning Status Effect application, you restore 500 Magicka, 5s cooldown (Combustion Passive)
Nightblade
  • +15% Health Recovery
  • +15% Stamina Recovery
  • +15% Magicka Recovery
Warden
  • -15% snare effectiveness
  • +10% HP if maturation passive procs
What Class for Werewolf?

PvP wise Sorcerers synergize the most with Werewolf due to cheaper Ultimate cost, Ability cost reduction and increased physical damage. In addition, abilities like Hurricane and Critical Surge also carry over to Werewolf if you pre-buff the abilities and give you additional healing and damage. PvE wise Templars and Sorcerers have the best offensive perks.

However, like mentioned before, all classes are suitable for Werewolf. Wardens for example do not have a lot of extra perks in Werewolf form, but you will be able to gain ultimate in human form faster than any other class due to Shimmering Shield which applies Major Heroism so your Werewolf Ultimate will be ready to go in no time.

What Effects are active in Werewolf?

There are a lot of effects that carry over to Werewolf form.

  • Weapon Damage
  • Weapon Traits
  • Weapon Enchantments
  • Slotted Poisons
  • Armor Sets
  • Armor Traits
  • Racial Passives
  • Class Passives
  • Alliance War Passives
  • Guild Passives
  • Champion Points
  • Buff Food/Drinks
  • Mundus Stone

Effects that do not work in Werewolf form

  • Weapon Passives (Twin Blade and Blunt for example)
  • Effects that require an ability on your bar (Bound Armaments for example)

Werewolf Champion Points

Champion Points are an important part of the Werewolf, they can really increase your overall damage and tankiness by a lot. I do recommend checking out each build that is meant to be played with Werewolf, because there you can find the optimized CP or Werewolf.

In general, Werewolves have a lot of direct damage and light/heavy attack damage, therefore it might be wise to invest in perks that boost those offensive stats.

PvP Champion Points

The Ritual
56 Mighty, 43 Piercing, 31 Thaumaturge
The Attronarch
61 Master-at-Arms, 67 Physical Weapon Expert
The Apprentice
32 Blessed
The Shadow
27 Befoul, 60 Tumbling, 20 Shadow Ward
The Lover
64 Mooncalf, 37 Arcanist
The Tower
61 Warlord, 1 Siphoner
The Lord
23 Quick Recovery
The Lady
43 Hardy, 43 Elemental Defender, 37 Thick Skinned
The Steed
56 Ironclad, 68 Resistant

PvE Champion Points

The Ritual
49 Mighty, 52 Thaumaturge, 44 Precise Strikes, 28 Piercing
The Attronarch
66 Master-at-Arms, 31 Physical Weapon Expert
The Apprentice
The Shadow
52 Shadow Ward, 52 Tumbling
The Lover
49 Tenacity, 100 Mooncalf
The Tower
17 Warlord
The Lord
The Lady
49 Hardy, 49 Elemental Defender, 48 Thick Skinned
The Steed
81 Ironclad, 43 Spellshield

Werewolf good Sets

There is a lot of very good sets for Werewolves, I will list a few here, those are only a few, there are way more good sets and set combinations available.

Draugr Hulk

http://eso-sets.com/set/draugr-hulk

Draugr Hulk is the set that provides you with the highest maximum stamina stats out there, perfect for Werewolves. Stacking a lot of max stamina in combination with the extra 30% Stamina you gain in Werewolf form leads to some crazy numbers, I have seen stats higher than 70k stamina on certain builds.

Bone Pirate’s Tatters

http://eso-sets.com/set/bone-pirates-tatters

Bone Pirate's Tatters in combination with Dubious Camoran Throne Drink also offers both maximum stamina and stamina recovery which can lead to some serious balanced stats for both recovery and overall maximum stamina.

Shacklebreaker

http://eso-sets.com/set/shacklebreaker

Shacklebreaker is also one of the more popular sets, especially in non champion point scenarios as it provides both a decent amount of stamina and magicka. Werewolves both benefit from both stats, stamina for sustain in general and magicka for utility abilities such as Hircine’s Rage.

Blood Moon

http://eso-sets.com/set/blood-moon

Blood Moon is one of the most powerful set tailored specifically for Werewolves. Like already explained, Werewolves deal an huge junk of their damage from Light Attacks and with this increased Light Attack speed you tear through tanky enemies like paper. You have to know your time window tho as the proc is only 8 seconds long.

Salvation

http://eso-sets.com/set/salvation

Aspect of Mazzatun is good if you want to have reduced Ultimate cost and you also gain a small amount of Weapon Damage (154). However, keep in mind that you do not often immediately transform into Werewolf when your ultimate is about to be ready, therefore there are better options than this set. In PvP or PvE it often happens that you reach 400+ ultimate to transform in the right moment, then basically rendering this set useless.

Green Pact

http://eso-sets.com/set/green-pact

Green Pact adds a lot of extra health and health recovery to your stats, especially useful if you combine it with Troll King to gain a lot of health recovery below 60% health. Having a lot of health is nice as Werewolf because your main heal scales of maximum health.

Impregnable Armor and Fortified Brass

http://eso-sets.com/set/impregnable-armor

http://eso-sets.com/set/fortified-brass

Both those sets offer a lot of extra damage mitigation. Impregnable Armor can be used in Champion Points campaign as people have higher critical rating there compared to Non Champion Points, where Fortified Brass comes into play. Those sets help a lot in terms of tankiness, especially because people will focus on you as you are the biggest and most dangerous enemy in the area!

Sunderflame

https://eso-sets.com/set/sunderflame

The Master's Dagger also has its niche uses as a Werewolf. It can be utilized as a overall group boost because the set applies Minor Fracture and Minor Breach with a heavy attack, on top of that it can also porc the burning status effect on enemies, especially helpful on a Dragonknight which can then again proc the Combustion passive. The good thing with this set, you can front bar this set only and you can still keep a 100% uptime of the debuffs from the set.

Prisoner’s Rags

http://eso-sets.com/set/prisoners-rags

Prisoner's Rags is a very strong set for Werewolves as it adds a lot of extra magicka recovery and recovery in general, which is needed to activate our sole heal Hircine’s Rage/Fortitude. It takes time to get used to it, but once mastered you can find a sweet spot between sprinting and regaining magicka.

Troll King Monster Set

http://eso-sets.com/set/the-troll-king

The Troll King is one a very strong PvP Monster Set for Werewolves. Werewolves lack heals and this set can help with that as it adds a lot of extra health recovery, making it more difficult for enemies to kill you.

Balorgh Monster Set

http://eso-sets.com/set/balorgh

Balorgh has one purpose, burst down enemies in the first 10 seconds of the transformation, as it can add up to 1000 flat Weapon Damage which can be boosted again with modifiers. If you meet an enemy Werewolf with Balorgh, I recommend running the other way as long as the set is active.

Molag Kena Monster Set

http://eso-sets.com/set/molag-kena

Molag Kena is usually not seen often as it makes sustain quite difficult. However, a Werewolf focusing on Light Attack damage only can make this Monster Set work like a charm as the extra Weapon Damage will boost your Light Attack by a huge junk, just make sure to keep your stamina in check if you use abilities while this set is active.

There are a lot of other very useful set combinations, those here are just some examples!

Part 3 Werewolf Guide

Werewolf Guide

How to become a Werewolf

Easiest way to become Werewolf is either ask a friend or ask in a guild you are part in for a “Werewolf bite”. You can also try to get infected by Werewolf NPCs in a specific location, tho that is way more complicated than just asking someone in a guild to get a bite. You can also buy the perk in the Crown Store for 1500 Crowns, which is way too overpriced in my opinion.

  • Ask a friend for a Werewolf bite
  • Crown Store Werewolf bite
  • Search Werewolf NPC during specific time window

How to remove Lycanthropy

You can cure Lycanthropy at any time by talking to “Prelate Sabinus”. He is found at the Mages guild of every faction (in Rawl’kha, Evermore, or Riften). If you later decide you want to be a Werewolf again you will have to get reinfected. All skills you unlocked will still be there so you can continue your progress.

  • Curing Lycanthropy will now refund all Skill Points that are invested in the Skill Line.

How to level Werewolf fast level 1 to 10 in 20 Minutes

Leveling up Werewolf takes about 20 minutes, it is quite easy to level up since you can now devour enemies from level 1 Werewolf.  To level up Werewolf, you need to kill as much enemies as possible, amount of experience does not matter, only the amount of enemies you kill matters. Therefore you want to find a place with enemies that have low health or die with one or two hits.

Make sure to get the Blood Rage passive as fast as possible so you gain werewolf time by killing enemies.

Werewolf Guide

Like you can see in the video, we are in Couldharbour somewhere middle south in a place called The Vile Laboratory, just kill all the mobs and make sure your Werewolf Timer does not run out.

If you are looking for more leveling spots, you can also check out my ESO Grind Guide which has a lot of other spots available!

Level Werewolf in 20 Minutes from Lv 1-10! Werewolf Leveling Guide ESO Wolfhunter DLC

Tips and Tricks

  • Light Attacks are your main tool for damage as a Werewolf, use abilities only in the right moments to gain advantage.
  • Use Heavy Attacks to restore a lot of stamina in one hit.
  • Dodgeroll or block hard hitting enemy attacks in the right moments, but do not spam dodgeroll or permablock, otherwise you will end up with 0 stamina quite fast.
  • You can stay in Werewolf infinitely with several Werewolves in your group.
  • Make sure to have enough magicka to be able to use Hircine’s Rage for healing.
  • Be friendly and bite your fellow players for free if they are looking for a bite.
  • Playing a Werewolf can be hard at the beginning, it will take quite some time till you master it!

Werewolf Builds

Thanks for reading the Werewolf Guide ESO!