“Paladin”

Updated: Dragonhold DLC, Elsweyr Chapter
Type: Dungeon, Trials & Overland

Table of Contents


Introduction

Welcome to the Templar Tank Build PvE “Paladin” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The Templar Tank Build PvE “Paladin” is optimized for Dungeons & Trials. Keep in mind there is a huge variety of different tank builds out there that synergize well depending on your group setup. Remember, each Dungeon needs some small adjustments to the build. So if you for example feel that you need more health, then go for it!

If you are NEW to ESO, I also recommend checking out the Beginner’s Tanking Guide and the Advanced Tanking Guide which have a lot of important information about tanking!

This particular setup that we are using is focusing on shields and healing. We can get up to a 16’000 shield with the Radiant Ward, if there are a lot of enemies around us. In addition, we are also running Brands of the Imperium to assist our group members with additional shielding to mitigate more incoming damage. We also have the possibilities to cleanse most debuffs from us with Extended Ritual and provide our allies with a nice synergy that also allows them to cleanse negative effects. Ritual Rebirth is a healing ability that heals your group in a 10 meter radius, in case you need some more burst heals, keep in mind tho, it is very expensive to use. We also make use of the Psijic Order Skill-line in this build, as you will see below. With this setup, we can reach a very high amount of damage mitigation through buffs and debuffs. Our Restoring Focus gives us 5280 Physical and Spell Resistance and returns a lot of stamina. While we are channeling Deep Thoughts we also get 30% damage mitigation. In addition to that, Thurvokun applies Minor Maim on enemies, reducing their damage by 15%. All those modifiers also apply to our big shields!

  • Dungeon & Trials Build
  • Tank/Support Build
  • Heavy Armor
  • Great sustain
  • Easy survivability
  • Great self healing
  • Insane shielding

Changes from the previous version

No major changes to the build in the Dragonhold DLC.


Resource Management

Templar can support you with Spears to give you about 4000 Stamina back, or any other healer that can use Orbs that have the same effect. that is also the reason why we have more Stamina than Magicka. Healers can also support you with Energy Orb and Luminous Shards (Templar) to give you around 4000 Stamina back, that is also the reason why we have more Stamina than Magicka, because you gain resources depending on your higher resource stat. So our Stamina should be about 2000 higher than our Magicka pool, which means we will always get Stamina back from the Spears or the Orbs! Also, you do not always need to permablock, so when you have time, do some heavy attacks to restore some resources! Potions are also a key to manage your resources well, use the right potions to really get the edge on your resources! Repentance is another big thing, on trash fights you will basically always have enough resources if you use this and during boss fights sometimes there are adds that you can use Repentance on. If you still have troubles with sustain, you could also utilize Sentinel of Rkugamzz, if you keep Extended Ritual on the ground it basically activates on cooldown and makes your stamina sustain a lot easier.

  • Deep Thoughts (Psijic)
  • Repentance
  • Heavy Attacks
  • Spears (Templar ability)
  • Orbs (Undaunted skill)
  • Sentinel of Rkugamz
  • Argonian passive

Now that we have access to Psijic Order abilities, we are using “Deep Thoughts” that restore a huge amount of Magicka and Stamina per second. On top of that it also heals us every second. While we are channeling Psijic order abilities, we also gain 30% damage mitigation through the Deliberation passive that gives us Major Protection. Activate Radiant Ward before using Deep Thoughts, so you have a shield that the enemy needs to get through before they can touch your health. The Major Protection also reduces the incoming damage on your Shield.

Tank Guide


Dungeon & Trial Setup

Gear

You can find more good sets for tanking in the “Must Have Tanking Sets” Article. To be fully ready I recommend trying to get most of these sets and confirm with your raid leader what combinations you need them in.

Gear Setup

Lightning vs Frost Staff: You can use both options, a frost staff is better if you want to go the safe route and get all the block mitigation on the backbar as well. The Lightning Staff is used in combination with Elemental Blockade to apply Off-Balance to the enemy, that way you can support your group and increase the overall damage output.

  • Set allocation: It does not matter what gear sets you wear where, as long as you use those two combos, you should be fine.
  • Monster Sets: You can also use Mighty Chudan, Pirate Skeleton, Bloodspawn etc.
  • Swarm Mother: This set is very good for Dungeons, it automatically pulls almost all type of enemies to you without any cooldown.
  • Thurvokun: We use this set to apply Minor Maim to most enemies, therefore they will deal 15% less damage to you and the group.
GearSetWeightTraitEnchantment
ChestBrands of ImperiumHeavyReinforcedTri Stat Enchantment
BeltEbon ArmoryHeavySturdyHealth Enchantment
ShoesEbon ArmoryHeavySturdyHealth Enchantment
PantsBrands of ImperiumHeavyInfusedTri Stat Enchantment
HandsBrands of ImperiumHeavySturdyHealth Enchantment
HeadThurvokunLightInfusedTri Stat Enchantment
ShoulderThurvokunMediumSturdyHealth Enchantment
NecklaceEbon ArmoryJewelryTriuneReduced Spell Cost
RingEbon ArmoryJewelryTriuneBlock Cost Reduction
RingEbon ArmoryJewelryTriuneBlock Cost Reduction
Weapon 1 S&BBrands of Imperium1H-WeapDecisiveWeakening Enchantment
Weapon 1 S&BBrands of ImperiumShieldInfusedTri-Stat Enchantment
Weapon 2 DestroBrands of ImperiumLightning StaffInfusedCrusher Enchantment

Beginner Gear Setup

This beginner setup is here for people that do not have access to the other setup now. You can ask a friend to craft Fortified Brass and Torug’s Pact for you. You could also use Plague Doctor instead of Torug’s Pact as it is very cheap available in the Guild Stores.

GearSetWeightTraitEnchantment
ChestFortified BrassHeavyReinforcedStamina Enchantment
BeltFortified BrassLightSturdyHealth Enchantment
ShoesFortified BrassMediumSturdyHealth Enchantment
PantsTorug's PactHeavyInfusedStamina Enchantment
HandsTorug's PactHeavySturdyHealth Enchantment
HeadNight's SilenceHeavyInfusedStamina Enchantment
ShoulderNight's SilenceHeavySturdyHealth Enchantment
NecklaceTorug's PactJewelryHealthyBlock Cost Reduction
RingTorug's PactJewelryHealthyBlock Cost Reduction
RingTorug's PactJewelryHealthyBlock Cost Reduction
Weapon 1 S&BFortified Brass1H-WeapDecisiveWeakening Enchantment
Weapon 1 S&BFortified BrassShieldInfusedStamina Enchantment
Weapon 2 DestroFortified BrassLightning StaffInfusedCrusher Enchantment

Where can I get the gear?

Ebon Armory: Crypts of Hearts
Brands of Imperium: White Gold Tower
Thurvokun: Fang Lair
Roar of Alkosh: Maw of Lorkhaj
Torug's Pact: Craftable
Bloodspawn: Spindleclutch
Swarm Mother: Spindleclutch 1
Sentinel of Rkugamz: Darkshade Cavern 1
Fortified Brass: Craftable
Torug's Pact: Craftable
Night's Silence: Craftable
Plague Doctor: Deshaan, Guildstore

 Skills

Make sure to adjust your skills to your needs, this setup is not maced into stone, make sure to adjust skills depending on the situation of a fight.

Radiant Ward Heroic Slash Pierce Armor Ritual of Rebirth Turn Evil Remembrance
Extended Ritual Repentance Elemental Blockade Inner Rage Restoring Focus Aggressive Horn
S&B MainbarDestro Staff bar
Slot 1: Radiant WardSlot 1: Extended Ritual
Slot 2: Heroic SlashSlot 2: Repentance
Slot 3: Pierce ArmorSlot 3: Elemental Blockade
Slot 4: Ritual of RebirthSlot 4: Inner Rage
Slot 5: Turn EvilSlot 5: Restoring Focus
Ultimate: RemembranceUltimate: Aggressive Warhorn

Skills Explanation:

  • Radiant Ward: With a base Health of 37k the Radiant Ward will be 11k big. Now this can go up to 16’000 depending on how many enemies are around you, so its a very powerful defensive ability that you can use to absorb hard hitting attacks without loosing health.
  • Heroic Slash: Debuffs the enemy with a 15% damage reduction debuff and also gives you Minor Heroism, increasing your Ultimate generation.
  • Pierce Armor: Your main taunt, also debuffs the enemy with Major Fracture and Major Breach, reducing Spell and Physical Resistance by 5280.
  • Ritual of Rebirth: Huge burst heal, heals the whole group. Very costly, so keep track of your Magicka and only use it in tough situations.
  • Turn Evil: Your CC tool, you can fear up to 6 targets with this.
  • Aggressive Warhorn: Your main Ultimate, to buff the group with 10% more max resources and crit damage boost.
  • Extended Ritual: Cleanses up to 5 debuffs on you and also has a small heal over time. Also places a synergy on the ground for your allies.
  • Repentance: Can absorb dead bodies and will give you a ton of resources back. Plus it is free cast.
  • Elemental Blockade: The Lightning Blockade needs to be on the ground all the time, it is here to keep our crusher enchantment up a 100%. The crusher enchantment will even proc while you are on the frontbar, you just have to make sure to keep the blockade up.
  • Inner Rage: This is your ranged taunt, in case you can not get to a mob fast enough.
  • Restoring Focus: Make sure to keep this ability active all the time. It gives you Major Ward and Resolve, increasing both Armor and Spell Resistance by 5280, plus an extra 8% healing and damage mitigation.
  • Remembrance: If you get into a tricky situation, you can use the Remembrance Ultimate which heals you and your team for a lot and also applies Major Protection to you.
  • Flex Spot: Extended Ritual can be swapped out with any skill you want.

Other optional Skills:

  • Spell Symmetry: If you use Spell Symmetry you restore 3000 Magicka and your next Magicka ability that you use gets a reduced cost of 25% this lasts 5 seconds.
    IMPORTANT: Be aware that when you use the skill, that all shields and healing will be cut in half for the next 4 seconds.
  • Honor the Dead: This is used as a life safer heal, quite a big burst heal and you will get the 60% of the cost back if you heal a target below 75%. You can also use the other morph.
  • Silver Leash: This morph now chains enemies towards you. Be careful when you use it, because it costs Stamina.
  • Shield Discipline (Ultimate): Only use this if you really have no stamina anymore, so you can basically “free” block for 7 seconds and do heavy attacks to restore stamina.

In case you don’t know what what weaving light attacks is, make sure to check out the “Weaving Beginner Guide” which explains how to weave light attacks between abilities, aka animation canceling.

Championpoints

If you need optimized defensive Champion Points for a specific trial I recommend checking out my Maximize Damage Mitigation in Trials Article.

Championpoints [810]

The Ritual
The Atronach
47 Physical Weapons Expert, 73 Master-at-Arms
The Apprentice
100 Blessed, 48 Elfborn, 2 Spell Erosion
The Shadow
81 Shadow Ward, 61 Tumbling
The Lover
43 Tenacity
The Tower
56 Warlord, 21 Bashing Focus, 8 Sprinter
The Lord
18 Bastion, 12 Heavy Armor Focus
The Lady
56 Hardy, 56 Elemental Defender, 56 Thick Skinned
The Steed
72 Ironclad

Championpoints [600]

The Ritual
26 Precise Strikes, 1 Piercing
The Attronarch
73 Master-at-Arms
The Apprentice
100 Blessed
The Shadow
100 Shadow Ward, 50 Tumbling
The Lover
The Tower
50 Warlord
The Lord
The Lady
56 Hardy, 49 Elemental Defender, 23 Thick Skinned
The Steed
72 Ironclad

Championpoints [300]

The Ritual
The Atronach
The Apprentice
100 Blessed
The Shadow
44 Shadow Ward
The Lover
43 Arcanist
The Tower
13 Warlord
The Lord
The Lady
27 Hardy, 27 Elemental Defender, 2 Thick Skinned
The Steed
44 Ironclad

Important Info for Templar Tank Build PvE

Buff-food

Longfin pasty with Melon Sauce (Max Health+Max Stamina+Max Magicka)

Longfin pasty with melon sauce

Bewitched Sugar Skulls

This is a slightly more advanced version that has a bit higher stats and also includes health recovery. Though it also costs more.

bewitched sugar skills food

Mundus Stone

The Lord (Max Health)

Race

Argonian (Recommended, best sustain)
Nord (Fastest ultimate generation, extra resistances)
Imperial
Orc
Redguard

Potions

Tri-Stat Potion
(Health, Stamina, Magicka)
(Bugloss, Columbine, Mountain Flower)

Tri Stat Potion

Passives

Attributes

You have to make sure to have a bit more Stamina than Magicka. Because of the Synergies you pick up give you back whatever stat is higher. You can change this to your liking, if you do not need that much health, get more stamina.

24 Magicka, 0 Health, 40 Stamina


Update Log

11.08.2019 Updated the Build for the SCALEBREAKER DLC, Elsweyr Chapter, Templar Tank Build PvE.
20.10.2019 Updated the Build for the DRAGONHOLD DLC, Elsweyr Chapter.

Tags: Health Templar Tank Build, Templar Tank Build, Templar Tank Build PvE.

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