- Sigils: If you are new to the arena, make sure to use Sigils, they are insanely helpful.
- Stuns: There are a lot of mechanics in the Blackrose Prison Arena that stun you, stamina can be tough to manage, especially if you are playing a magicka character.
- Chaining: The tank will mainly be busy chaining monsters to stack them faster for AoE damage. Therefore make sure to have enough resources to constantly keep chaining.
- Stack & Burn: There are a lot of monsters, I recommend stacking them as much as possible and kill them with AoE damage.
- Energy Orbs & Shards: Make sure to use Energy Orb and Luminous Shards, this will ensure that your people will have better sustain.
- Positioning: The tank should try to position big monsters target area towards a wall, so their AoE high impact damage does not get thrown over half the Arena, but instead just hits the wall where nobody can be hit.
- Grouping: Make sure to go in with either two stamina or two magicka damage dealers. I do not recommend mixing them.
Group Setup for Blackrose Prison Arena
All my PvE builds will also have a specific Blackrose Prison Arena section, to showcase the recommended setups for the Blackrose Prison Arena. In this section of the Blackrose Prison Arena Guide I want to give you tips for each role.
Tank Specific Tips
Recommended Health: 50k or more
The tanks main job in this Arena is to chain monsters into one position, so your damage dealers can use AoE abilities to kill them fast. Therefore you will need a lot of magicka sustain and optimize time for chaining mobs in as fast as possible. This works best on a Dragonknight, as you can manage your magicka with Spell Symmetry and Unrelenting Grip very efficient. Every time you use Spell Symmetry you will save 25% magicka on the next cast of chains.
To optimize the time that you can spend on using Spell Symmetry and chaining, we are using the Mighty Chudan Monster Set. Having permanent Major Ward and Major Resolve (Increased Spell and Physical Resistance) is good, because that way we do not need to use another skill that costs magicka to keep those two very important buffs up. Therefore you can focus more on chaining. In addition, Mighty Chudan also gives you even more resistances thanks to the 1 piece bonus.
Like always, I also recommend using Ebon Armory. Ebon Armory is nice because it boosts the health of your group members, thus you can take more overall damage. The last set can be a choice of yours. In our 4-man team the tank used sets like Akaviri Dragonguard. The Akaviri Dragonguard set makes it possible to use more ultimates throughout the stages, which is especially nice when we look at high cost ultimates like Aggressive Warhorn and Magma Shell.
The Blackrose Prison Arena can be tanked with any class, as all classes have access to some sort of chaining mechanism. However, Dragonknight with the magicka cost chains is the best choice you can make.
Healer Specific Tips
Recommended Health: 24k
The most important thing in the Blackrose Prison Arena is, that the group members stay close together so the healer can make sure to get everyone in his Illustrious Healing. If people are too spread out it can be tough to heal the whole group, so make sure to keep that in mind. As a healer also make sure to provide Energy Orb and Luminous Shards to boost the overall sustain of your group members. In terms of sets there aren’t many options.
If your group is new to the Arena, I recommend using Kagrenac’s Hope. This will increase your resurrection speed by a lot and make it easier to resurrect people during combat. Also make sure to remind your damage dealers to slot some form of healing or shielding, so in case you die that they have something to shield or heal themselves with. Other good sets that you can use are for example Worm’s Raiment if your group consists of magicka damage dealers.
Stamina Damage Dealers Tips
Recommended Health: 24k or more
Stamina damage dealers are the preferred choice for Blackrose Prison Arena. They have very fast movement speed, high AoE and Single Target damage and have really good sustain with the right sets. Another very important point to consider is that stamina setups always have enough stamina to block or break free; this is because there are many mechanics that stun you or deal a lot of damage. You can both play a Two Hander or Dualwield frontbar setup. Dual Wield setup offers Deadly Cloak, which is really nice because it reduces all the AoE incoming damage by 20%, there is a lot of AoE damage trust me. Whirling Blade makes it easy to AoE damage most of the monsters, melting them fast into death! Two Hander can be nice if used in combination with Titanic Cleave and Brawler. Brawler will provide huge instant shields all the time because there is so many monsters and the Master’s Greatsword will make Brawler hit like a freaking truck, then you can finish of enemies with Reverse Slice. For the backbar make sure to utilize Arrow Barrage. As you can see it is very important that you focus on a lot of AoE damage to kill as many monsters as possible in a short time, otherwise you will get overrun.
In terms of sets, I can highly recommend using Vicious Serpent. Vicious Serpent is a no brainer as this set will provide you with the best sustain by far. Every time a monster dies, you gain around 2000 stamina, on top of that you also gain Major Expedition, which increases your movement speed by 30% and thus makes it easier to avoid incoming damage.
And most important, make sure to position yourself correctly, never stay in front of big mobs that have one shot mechanics. Always make sure to stay in the healer’s range and if necessary, slot Resolving Vigor to have some sort of self-heal.
Magicka Damage Dealers Tips
Magicka damage dealers have a tougher time in the Blackrose Prison Arena. That comes mostly due to the fact that magicka setups have such a small stamina pool. In the Blackrose Prison Arena you will need to dodge roll, block and CC break a lot, which drains your stamina very fast. Stamina management is one of the toughest things for magicka setups in the Blackrose Prison Arena. This is mostly a problem in Stage 2 and Stage 5, as there are lots of mechanics that can stun you. Especially in Stage 5, where you get hit by unavoidable stones thrown by totems. Depending on which class you play, I also recommend that you get access to Major Ward and Major Resolve to increase Spell and Physical Resistance by 5948. Most of the time abilities that apply those buffs also have other benefits. Here you can find abilities of each class that apply those buffs:
In terms of magicka sustain, I recommend using Clockwork Citrus Filet (or Witchmother’s Potent Brew) or the False God’s Devotion set.
Power Up Sigils in Blackrose Prison
The Power Up Sigils in the Blackrose Prison Arena are group-specific. They function similar to the sigils in the Maelstrom Arena. For a new group I highly recommend utilizing the sigils, as they can help make the Arena a lot easier.
- Soulgem Sigil: When you use the Soulgem Power Up you are resurrecting all of your dead group members, kind of like a second chance.
- Shield Sigil: This will apply a shield, protection you from some of the damage you receive and it reflects all ranged attacks.
- Sustain Sigil: This sigils applies sustain to your group, increasing your regeneration stats by a lot including ultimate regeneration.
- Healing Sigil: This will heal you for a specific amount of time.
Blackrose Prison Map
All the different stages have similar surroundings in terms of size and spawn points. Each stage has a total of 5 rounds: 4 trash fight rounds and 1 boss fight round. Each round consists of 3 waves.