• Storm Magsorc PvP BG Build

Magicka Sorcerer PvP Build for Elder Scrolls Online

 “Storm”

Murkmire DLC, Summerset Chapter

Table of Contents

Introduction

Welcome to the Magicka Sorcerer PvP Build “Storm” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The “Storm” build is made for PvP, you can use the build both in the Non-Champion Points and Champion Points campaign. The Build itself is optimized for Battlegrounds.

With Murmire the way how Sorcerers play changed, shields now have resistances and can also be critically hit. That can be good or bad. If you have low resistances the shields will not last long, but if you have a lot of resistances your shields will last longer then previously. That is the key aspect of this build, we are building a lot more for resistances while still going for a Light Armor setup. The build also has a strong focus on group support this time. We tested a lot of different setups in Battlegrounds, in the end a combination of ShacklebreakerArmor Master which is only active on the back bar, Blood Spawn to get more resistances and faster ultimate regeneration and Perfect Concentrated Force or The Master's Inferno Staff as a frontbar weapon. With this setup it is possible to hold ground against a full team alone for a while due to the high resistances and ultimate regenration which is used with Light’s Champion Ultimate.

  • Battlegrounds optimized
  • Battlegrounds & Cyrodiil
  • Light Armor
  • High Resistances
  • Huge Shields
  • Good Burst damage
  • Fast Movement
  • Good sustain
  • Group Support

Changes from the previous version

This build was added with the Murkmire DLC. it replaces the “Wrath” build that was archived in the Murkmire patch.

Resource Management

Resource Management is very easy with this build as long as you build the setup correctly and keep applying Elemental Drain to the enemy. This will give you and your team mates a great sustain boost on top of a lot of extra damage due to the huge debuff you apply on the enemy at the same time. Automatically built in we have Clockwork Citrus Filet (or Witchmother’s Potetn Brew), Atronach Mundus Stone that boosts magicka recxovery and an Absorb Magicka Glyph on the frontbar. If that is not enough you can still do Heavy Attacks from time to time on the backbar, but if you keep Elemental Drain up it is not needed.

  • Elemental Drain
  • Clockwork Citrus Filet (or Witchmother’s Potent Brew)
  • Atronach Mundus
  • Absorb Magicka Glyph

Once again, make sure to apply Elemental Drain to the enemy, to increase damage and sustain for you and the whole group.

Battlegrounds Setup

Both screenshots do have Champion Points deactivated, so those are the stats that you will have in a Battlegrounds fight.

  • Unbuffed: Out of combat stats, non-CP Campaign.
  • Buffed: Tri Stat Potion, Weapon Damage Enchant, Power Surge, Boundless Storm, Armor Master, Blood Spawn were active, non-CP Campaign.

Gear

  • Armor Master: This set is only active on the back bar, every time we use Harness Magicka, we get the extra resistances from the set.
  • Blood Spawn: This is a key component of the build, it increases again the resistances and gets you your Ultimate ready faster.
  • No Asylum/Master Staff? If you do not have one of those two staves, you can use a Willpower Staff as a backup.
  • Why 5 Light, 2 Heavy? Because we do not have a lot of max stats, the 2 Heavy Armor pieces benefit us more with the increased health and resistances.

Gear Setup

GearSetWeightTraitEnchantment
ChestShacklebreakerHeavyImpenetrableTri Stat
BeltShacklebreakerLightImpenetrableTri Stat
ShoesShacklebreakerLightImpenetrableTri Stat
PantsShacklebreakerLightImpenetrableTri Stat
HandsShacklebreakerLightImpenetrableTri Stat
HeadBlood SpawnHeavyImpenetrableTri Stat
ShoulderBlood SpawnLightImpenetrableTri Stat
NecklaceArmor MasterJewelryProtectiveSpell Damage
RingArmor MasterJewelryArcaneSpell Damage
RingArmor MasterJewelryArcaneMagicka Recovery
Weapon 1 Perfect Concentrated ForceWillpowerFireInfusedAbsorb Magicka Enchant
Weapon 2Armor MasterRestoInfusedWeapon Damage Enchantment

Where can I get the gear?

Shacklebreaker: Craftable
Concentrated Force (Asylum Destro Staff): Asylum Sanctorium
Armor Master: Craftable
Blood Spawn: Spindleclutch 2, Undaunted Chest
Master's Inferno Staff: vet Dragonstar Arena

Asylum Staff vs Master Staff

Both of those weapons are viable for this build. I prefer the Asylum staff, as it applies three different status effects on the enemy (Burning, Chilled, Concussion), that way we can use an Absorb Magicka Glyph which greatly increases our sustain. We use Rune Cage as a means to stun the enemy. If you are more a fan of the Master’s Destruction Staff, then make sure to use Destructive Clench instead of Crushing Shock.

The Master Staff also gets hard countered by Dragonknight Reflective Wings, making it impossible for you to kill the enemy. The Asylum Staff does not have that problem.

Skills

  • Why Dawnbreaker of Smiting? This Ultimate offers very high burst damage and stun, usually not predictable by enemies in close range, followed up by a Crystal Fragments can be very deadly.
  • Backbar: Make sure to keep up all your buffs on the backbar, this is very important.
  • Elemental Drain: You can apply Elemental Drain on several targets, it has no cost so it does also not drain your magicka.
Fire Staff MainbarResto Staff bar
Slot 1: Hardened WardSlot 1: Rune Cage
Slot 2: Crystal FragmentsSlot 2: Mutagen
Slot 3: Crushing ShockSlot 3: Harness Magicka
Slot 4: Endless FurySlot 4: Boundless Storm
Slot 5: Elemental DrainSlot 5: Power Surge
Ultimate: Dawnbreaker of SmitingUltimate: Light’s Champion

Championpoints

This build is optimized for battlegrounds. However, if you want to take it into Cyrodiil Champion Points Campaign you can do that, here are the Champion Points.

Championpoints [810 CP]

The Ritual
The Attronarch
19 Staff Expert, 56 Shattering Blows, 40 Master at Arms
The Apprentice
49 Elemental Expert, 40 Elfborn, 66 Spell Erosion
The Shadow
44 Tumbling, 36 Shadow Ward
The Lover
75 Arcanist, 49 Mooncalf
The Tower
49 Warlord, 16 Sprinter, 1 Siphoner
The Lord
23 Quick Recovery
The Lady
49 Hardy, 49 Elemental Defender, 28 Thick Skinned
The Steed
48 Ironclad, 52 Resistant, 21 Spell Shield

Championpoints [600 CP]

The Ritual
The Attronarch
40 Master at Arms, 9 Staff Expert, 31 Shattering Blows
The Apprentice
37 Elemental Expert, 40 Elfborn, 43 Spell Erosion
The Shadow
32 Tumbling, 32 Shadow Ward
The Lover
75 Arcanist, 23 Mooncalf
The Tower
38 Warlord
The Lord
The Lady
42 Hardy, 42 Elemental Defender, 28 Thick Skinned
The Steed
34 Ironclad, 45 Resistant, 9 Spell Shield

Championpoints [300 CP]

The Ritual
The Attronarch
18 Master at Arms
The Apprentice
27 Elemental Expert, 20 Elfborn, 35 Spell Erosion
The Shadow
The Lover
64 Arcanist, 32 Tenacity
The Tower
4 Warlord
The Lord
The Lady
23 Hardy, 23 Elemental Defender
The Steed
31 Ironclad,  23 Resistant

Important Info for Magicka Sorcerer PvP Build

Buff-food

I recommend using Clockwork Citrus Filet, it gives better stats and adds health recovery on top of that. If one of your team mates has Troll King and you drop below 50% health, you will get really good health recovery on top of your other healing abilities.

Clockwork Citrus Filet (Max Health, Max Magicka, Magicka Recovery, Health Recovery)
or
Witchmothers Brew (Max Health, Max Magicka, Magicka Recovery)

Clockwork Citrus Filet

Mundus Stone

The Atronach – Increased Magicka Recovery

Race

Altmer (Recommended)
Darkelf
Breton

Potions

Make sure to use Tri-Stat Potions with this setup, it provides you with the resources you need.

Tri-Stat Potion
(Health, Stamina, Magicka)
(Bugloss, Columbine, Dragonthorn)

Tri Stat Potion

Passives

Attributes

All into Magicka

Build Video & Gameplay

Build Video

Magicka Sorcerer PvP Build "Storm" – Murkmire DLC

Gameplay

Magicka Sorcerer Battlegrounds Deathmatch – Murkmire DLC

Update Log

20.11.2018 Updated Build for Murkmire DLC, Summerset Chapter, Magicka Sorcerer PvP Build.