Magicka Templar Build PvE for Clockwork City, Elder Scrolls Online ESO

Magicka Templar Build PVE

Magicka Templar Build PvE “Beamplar” Clockwork City

Table of Contents

Introduction

Welcome to the Magicka Templar Build “Beamplar” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The “Beamplar” build is made for PvE Trials, Dungeons and Maelstrom Arena. There will be different sections, with small adjustments so you can use the build both in a group or solo.

With this build we are using a double destruction staff setup. Magicka Templars have pretty good survival as they have access to Harness Magicka like any other class. Having long DoTs in combination with the new Asylum Staff allows us to get pretty good damage.

  • High single target (ST) damage
  • High area of effect (AoE) Damage
  • Easy survivability due to magicka shield
  • Trials, Dungeons & Maelstrom Arena

Changes from the previous version

I revised the build, changed CP, Skills and Gearsetup.

Resource Management

With only a few tweaks you can make sure to have good sustain, I will also tell you how you can find your own “sweetspot” for sustain. This patch we are using Channeled Focus which helps already a lot with sustain and it also gives us Spell & Armor resistance on top of that. Now the last big thing that you can choose on your own to tweak your sustain, Magicka Recovery Glyphs. I felt I reached good sustain with 1 Recovery Glyphs. However, if you think your sustain is still not where you would like it to be, then try with  two Magicka Recovery Glyphs and then you should definitely be good to go. Heavy Attacks are also a great tool to restore resources, while we not really need them for this build, if you really get into a situation where you dry out, use one or two heavy attacks! Witchmothers Brew is also an good option, just make sure to adjust your health value.

  • Channeled Focus
  • Drain Magicka Poisons
  • Magicka Recovery Glyph
  • Heavy Attacks
  • Witchmothers Brew

Trials & Dungeons Setup


Spellpower Potion was active when I took the screenshot.



Gear

We are using the new Asylum weapon for this build, you can use Imperfect or Perfect Asylum Staff, the damage difference is not that big.

Gear Setup 1

Gear Set Weight Trait Enchantment
Chest Julianos Light Divine Magicka
Belt Julianos Light Divine Magicka
Shoes Julianos Light Divine Magicka
Pants Julianos Light Divine Magicka
Hands Julianos Light Divine Magicka
Head Valkyn Skoria Medium Divine Magicka
Shoulder Valkyn Skoria Heavy Divine Magicka
Necklace Moondancer Jewelry Arcane Spell Dmg
Ring Moondancer Jewelry Arcane Spell Dmg
Ring Moondancer Jewelry Arcane Spell Dmg
Weapon 1 Asylum/ Moondancer Fire Infused Fire Enchant
Weapon 2 Maelstrom Shock Infused/ Nirnhoned Shock Enchant

Gear Setup 2

Gear Set Weight Trait Enchantment
Chest Julianos Heavy Divine Magicka
Belt Julianos Light Divine Magicka
Shoes Julianos Light Divine Magicka
Pants Julianos Medium Divine Magicka
Hands Moondancer Light Divine Magicka
Head Valkyn Skoria Light Divine Magicka
Shoulder Valkyn Skoria Light Divine Magicka
Necklace Moondancer Jewelry Arcane Spell Dmg
Ring Moondancer Jewelry Arcane Spell Dmg
Ring Moondancer Jewelry Arcane Spell Dmg
Weapon 1 Julianos Shock Infused Fire Enchant
Weapon 2 Julianos Shock Infused/ Nirnhoned Shock Enchant

Where can I get the gear?
Julianos: Craftable
Moondancer: Maw of Lorkhaj
Valkyn Skoria: City of Ash 2

Skills

  • Reflective Light vs Vampires Bane: Reflective light for more AoE damage, Vampires Bane for more Single Target damage. in this patch I prefer Vampires Bane as it as a 12 seconds runtime and opens up more time to activate other skills!
  • Aoe spammable? We are applying all our AoE DoTs on the enemies and then we use Shock Heavy attacks for AoE Damage, this is the most powerful tool and it also restores magicka!
Shock Staff Mainbar Shock Staff bar
Slot 1: Vampires Bane Slot 1: Blockade of Shock
Slot 2: Radiant Oppression Slot 2: Blazing Spear
Slot 3 Force Pulse Slot 3: Harness Magicka
Slot 4: Channeled Focus Slot 4: Purifying Light
Slot 5: Inner Light Slot 5: Inner Light
Ultimate: Crescent Sweep Ultimate: Destro Ultimate

Championpoints

Championpoints [690 CP]

The Ritual
81 Thaumaturge
The Attronarch
37 Master-at-Arms
The Apprentice
37 Elemental Expert, 28 Elfborn, 47 Spell Erosion
The Shadow
48 Tumbling, 18 Shadow Ward
The Lover
100 Arcanist, 49 Tenacity
The Tower
15 Warlord
The Lord
The Lady
49 Hardy, 49 Elemental Defender, 48 Thick Skinned
The Steed
40 Ironclad, 44 Spell Shield

Championpoints [300 CP]

The Ritual
31 Thaumaturge
The Attronarch
20 Master at Arms, 2 Staff Expert
The Apprentice
27 Elemental Expert, 20 Elfborn
The Shadow
The Lover
49 Arcanist, 49 Tenacity
The Tower
2 Warlord
The Lord
The Lady
23 Hardy, 23 Elemental Defender, 23 Thick Skinned
The Steed
31 Ironclad

Important Info

Here you can find information about what race, buff-food, potions & poisons you want to use. I also do list all the passives that you need for this setup.

Buff-food

Witchmothers Brew (Max Health, Max Magicka, Magicka Recovery)

Mundus Stone

The Apprentice (Increased Spell Damage)

Race

Altmer (Recommended)
Darkelf
Breton

Potions

Spell-Crit Potions
(Spell-crit, Spell Damage, Magicka)
(Cornflower, Ladys Smock, Water Hyacinth)

In case you are still unsure on how to mix the ingredients together, you can check out a alchemy simulator here: Alchemy Simulator 

Poisons

Drain Magicka Poison (Not mandatory)
(Lady Smock & Columbine) or (Cornflower & Columbine) or (Bugloss & Cornflower)

Drain Magicka Poison

Passives

You will need the following passives:
Aedric Spear, Dawns Wrath, Restoring Light, Light Armor, Heavy Armor (Juggernaunt passive), Destruction Staff, Fighters Guild, Mages Guild, Racial, Vampire, Undaunted, Alchemy: Medicinal Use

I highly recommend being a Vampire for the extra 10% Magicka and Stamina recovery!

Rotation

 

Blockade of Shock > Light Attack > Blazing Spear > Light attack > Purifying Light > Weapon Swap

Apply Vampires Bane every 12s and make sure Channeled Focus is always on the ground to get the extra Magicka Recovery.

Now do Force Pulse > Light Attack > Force Pulse > Light Attack etc. till you have to reapply the DoTs on your backbar.

Maelstrom Arena

If you are new to Maelstrom Arena, I highly recommend checking out my Beginners Guide for Magicka Templar in Maelstrom Arena!

Gear

Gear Set Weight Trait Enchantment
Chest Julianos Light Divine Magicka
Belt Julianos Light Divine Magicka
Shoes Julianos Light Divine Magicka
Pants Julianos Light Divine Magicka
Hands Julianos Light Divine Magicka
Head Valkyn Skoria Medium Divine Magicka
Shoulder Valkyn Skoria Heavy Divine Magicka
Necklace Moondancer Jewelry Arcane Spell Dmg
Ring Moondancer Jewelry Arcane Spell Dmg
Ring Moondancer Jewelry Arcane Spell Dmg
Weapon 1 Asylum/ Moondancer Fire Infused Fire Enchant
Weapon 2 Maelstrom Shock Infused/ Nirnhoned Shock Enchant

Skills

Some of the skills changed, mainly to get a bit more healing. Harness Magicka is your most valuable skill, you have to keep it up all the times so you can bolster your health. If you want to slot Breath of Life, go for it, I would recommend swapping out Ritual of Retribution for it.

Those are all the necessary changes to the build to successfully run Maelstrom Arena.

Update Log

16.10.2017 Added Build for Clockwork City
28.10.2017 Revised the build (Gear, CP and Skillsection)

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Maelstrom Arena with Magicka Sorcerer - Clockwork City ESO: youtu.be/FNcTZt1n0CM?a via @YouTube
Interested in tanking & what race you should choose, check out Woelers new video! :) twitter.com/WoelerGaming/s…
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