• Nightblade Healer Build PvE

Nightblade Healer Build PvE for Elder Scrolls Online

“Illusion”

Wolfhunter DLC, Summerset Chapter

Table of Contents

Introduction

Welcome to the Magicka Nightblade Healer Build PvE “Illusion” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The Illusion Healer Build is made for Dungeons & Trials.

Nightblade Healer setups are very powerful, like always Nightblades have very good resource management, which allows us to run a more increased healing based setup due to our higher Spell Damage and Maximum Magicka. Nightblades also have very good skills to support healing in general. Refreshing Path is a very strong heal over time, Funnel Health deals damage and heals you and some of the group members and Healthy Offering gives you access to a insane burst heal. In addition, we als utilize the Bolstering Darkness ultimate, which applies Major Protection 30% damage reduction to all of our group members, they just have to make sure to get the protection buff walking into the circle and then they are free to go wherever they want and keep the Major Protection buff as long as the ultimate is up.

  • Dungeon & Trial Build
  • Insane Resource Mangement
  • Insane Healing Output
  • Group Support
  • Buff/Debuff Setup
  • Light Armor

Magicka Nightblade Healer "Illusion" – Summerset Chapter ESO

The Video is from the Summerset Chapter, so there might be small changes in this version of the build, remember that.

Changes from the previous version

Reminder: The Build video is from the Summerset Chapter patch. Small changes have been made in the Wolfhunter DLC update, as you can see here in the written guide.

  • Updated Champion Points and improved the Passive section.

Resource Management

We have more than enough Magicka Recovery to be able to sustain without any issues thanks to passives and the Siphoning Attacks skill. Now on this build we are using full Spell Damage glyphs on jewelry because Siphoning Attacks gives us back so much resources, if you feel you need more sustain, feel free to swap out some Spell Damage Glyphs with Cost Reduction or Magicka Recovery. Also do not forget to Heavy Attack, because Resto Staves give you 30% more resources back!

Dungeons Setup

Gear

In addition to the setups below, here is a list with other very good Healer sets that you can use:

Gear Setup 1

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GearSetWeightTraitEnchantment
ChestPerfect Vestment of OlorimeLightInfusedTri-Stat
BeltPerfect Vestment of OlorimeLightDivineMagicka
ShoesPerfect Vestment of OlorimeLightDivineMagicka
PantsPerfect Vestment of OlorimeLightInfusedTri-Stat
HandsPerfect Vestment of OlorimeLightDivineMagicka
HeadEarthgoreHeavyInfusedTri-Stat
ShoulderEarthgoreMediumDivineMagicka
NecklaceJorvuld’s GuidanceJewelryArcaneSpell Damage
RingJorvuld’s GuidanceJewelryArcaneSpell Damage
RingJorvuld’s GuidanceJewelryArcaneSpell Damage
Weapon 1Jorvuld’s GuidanceResto StaffPoweredDamage Magicka Enchantment
Weapon 2Jorvuld’s GuidanceLightning StaffChargedShock dmg

Gear Setup 2 Beginner

GearSetWeightTraitEnchantment
ChestKagrenac's HopeHeavyInfusedTri-Stat
BeltKagrenac's HopeLightDivineMagicka
ShoesKagrenac's HopeLightDivineMagicka
PantsKagrenac's HopeMediumInfusedTri-Stat
HandsKagrenac's HopeLightDivineMagicka
HeadMonster SetLightInfusedTri-Stat
ShoulderMonster SetLightDivineMagicka
NecklaceSanctuaryJewelryArcaneSpellcost Reduction
RingSanctuaryJewelryArcaneSpellcost Reduction
RingSanctuaryJewelryArcaneSpell Damage
Weapon 1SanctuaryResto StaffPoweredDamage Magicka Enchantment
Weapon 2SanctuaryLightning StaffChargedShock dmg

Where can I get the gear?

Vestments of Olorime: Cloudrest
Jorvuld's Guidance: Scalecaller Peak
Earthgore: Bloodroot Forge

Other useful sets:

The Worm's Raiment: Vaults of Madness
Spell Power Cure: White Gold Tower
Healing Mage (Mending): Aetherian Archive
Sanctuary: Banished Cells
Kagrenac's Hope: Craftable In the Earth Forge (You must have completed the Fighters Guild quest line to have access to craft this Set. Requires 8 Traits to craft pieces of this Set)
Willpower: Imperial City Vaults, Guildstore
Master's Restoration Staff: Veteran Dragonstar Arena
The Maelstrom's Lightning Staff: Maelstrom Arena
Torug's Pact: Craftable (Requires 3 Traits)
Molag Kena: White Gold Tower

Skills

Remember, Healers often need to change a few skills out during runs, especially in Trials. So this setup is not maced into stone, adjust it to your needs.

  • Healing Ward: This ability only needs to be used if an member takes a lot of damage and drops low on health.
  • Combat Prayer: This needs to be on the group members all the time to heal them and increase their damage by 8%.
  • Healing Springs: This is your main healing tool, its pretty cheap and heals a lot over time.
  • Funnel Health: When you use this, you deal damage, heal yourself and group members at the same time.
  • Healthy Offering: Use this to gain the 8% healing done boost. This is also one of the strongest burst heals in the game that you can use.
  • Bolstering Darkness: Applies Major Protection on you and group members. You can walk out of it once you have the buff and it will stay on you till the ultimate disappears.
  • Refreshing Path: Deals damage and heals for a lot at the same time, make sure to keep this on the ground all the times.
  • Elemental Blockade: Keep this on the ground as much as possible, when that Elemental Shock Blockade is on the ground with your charged trait, concussion and off balance will almost proc on cooldown, increasing group DPS by a lot.
  • Elemental Drain: This ability needs to be on the enemy as much as possible, it debuffs their Spell Resistance and gives Magicka Steal to your whole group, increasing sustain by a lot.
  • Energy Orb: Use this as much as possible, when group members activate the Synergy, they restore a lot of resources.
  • Siphoning Strikes: This is one of your main resource tools, keep it up to restore a lot of Magicka. make sure to let it run out to benefit from the last huge tick.
  • Aggressive Warhorn: This is your main Ultimate, it buffs the groups resources and increases the critical damage modifier for 10 seconds.
Restoration Staff MainbarShock Staff bar
Slot 1: Healing WardSlot 1: Refreshing Path
Slot 2: Combat PrayerSlot 2: Elemental Blockade
Slot 3: Healing SpringsSlot 3: Elemental Drain
Slot 4: Funnel HealthSlot 4: Energy Orb
Slot 5: Healthy OfferingSlot 5: Siphoning Strikes
Ultimate: Bolstering DarknessUltimate: Aggressive Warhorn

Championpoints

Championpoints [780 CP]

The Ritual
23 Thaumaturge
The Attronarch
18 Master-at-Arms, 9 Staff Expert
The Apprentice
75 Blessed, 73 Elfborn, 25 Spell Erosion, 37 Elemental Expert
The Shadow
20 Tumbling, 46 Shadow Ward
The Lover
75 Arcanist, 75 Tenacity
The Tower
44 Warlord
The Lord
The Lady
49 Hardy, 49 Elemental Defender, 48 Thick Skinned
The Steed
81 Ironclad, 33 Spell Shield

Championpoints [600 CP]

The Ritual
The Attronarch
The Apprentice
100 Blessed, 73 Elfborn, 27 Elemental Expert
The Shadow
10 Tumbling, 39 Shadow Ward
The Lover
75 Arcanist, 49 Tenacity
The Tower
27 Warlord
The Lord
The Lady
49 Hardy, 49 Elemental Defender, 23 Thick Skinned
The Steed
61 Ironclad, 18 Spell Shield

Championpoints [300 CP]

The Ritual
The Attronarch
The Apprentice
61 Blessed, 40 Elfborn, 1 Spell Erosion
The Shadow
The Lover
49 Arcanist, 49 Tenacity
The Tower
2 Warlord
The Lord
The Lady
23 Hardy, 23 Elemental Defender, 23 Thick Skinned
The Steed
31 Ironclad

Important Info for Magicka Nightblade Healer Build PvE

Buff-food

Witchmothers Brew Drink (Max Health, Max Magicka, Magicka Recovery)
Or
Clockwork Citrus Filet

Clockwork Citrus Filet

Mundus Stone

The Mage ( Increased Maximum Magicka)
or
The Ritual (Increased Healing)

Race

Altmer
Argonian
Breton

Potions

Spell-Crit Potions
(Spell-crit, Spell Damage, Magicka)
(Cornflower, Ladys Smock, Water Hyacinth)

In case you are still unsure on how to mix the ingredients together, you can check out a alchemy simulator here: Alchemy Simulator 

Passives

Update Log

31.07.2018 Added Build for Wolfhunter DLC, Magicka Nightblade Healer Build PvE
21.08.2018 Removed Char Screenshot due to inaccuracy of a buff food bug that was present during the Summerset Chapter.
12.09.2018 Added 600 CP Setup.