Magicka Nightblade Healer Build PvE for Summerset, Elder Scrolls Online

illusion magicka nightblade healer build pve

Magicka Nightblade Healer Build PvE “Illusion” – Summerset Chapter

Table of Contents


Welcome to the Magicka Nightblade Healer Build PvE “Illusion” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The Illusion Healer Build is made for Dungeons & Trials.

Nightblade Healer setups are very powerful, like always Nightblades have very good resource management, which allows us to run a more increased healing based setup due to our higher Spell Damage and Maximum Magicka. Nightblades also have very good skills to support healing in general. Refreshing Path is a very strong heal over time, Funnel Health deals damage and heals you and some of the group members and Healthy Offering gives you access to a insane burst heal. In addition, we als utilize the Bolstering Darkness ultimate, which applies Major Protection 30% damage reduction to all of our group members, they just have to make sure to get the protection buff walking into the circle and then they are free to go wherever they want and keep the Major Protection buff as long as the ultimate is up.

  • Dungeon & Trial Build
  • Insane Resource Mangement
  • Insane Healing Output
  • Group Support
  • Buff/Debuff Setup
  • Light Armor

Changes from the previous version

Updated Champion Points. With the changes to how Two Handers now count as two piece bonus, healers received a huge buff, we can now wear a 5 5 2 setup and use a 5 Light, 1 Heavy, 1 Medium setup. Vestment of the Olorime is replacing Spell Power Cure. The Olorime set has a 12 player target cap, compared to Spell Power Cure which is a 6 player target cap. In addition, Olorime applies Major Courage for 30 seconds, whereas Spell Power Cure only lasts for 10 seconds.

Jorvuld’s Guidance is the second set, increasing the buff time of Major Courage to 42 seconds and also increases buffs from Aggressive Warhorn and some other Minor and Major buffs. The Monster Set is your choice, I chose Earth Gore because it gives a huge burst heal when someone drops low on health.

Resource Management

We have more than enough Magicka Recovery to be able to sustain without any issues thanks to passives and the Siphoning Attacks skill. Now on this build we are using full Spell Damage glyphs on jewelry because Siphoning Attacks gives us back so much resources, if you feel you need more sustain, feel free to swap out some Spell Damage Glyphs with Cost Reduction or Magicka Recovery. Also do not forget to Heavy Attack, because Resto Staves give you 30% more resources back!

Dungeons Setup

illusion magicka nightblade healer build pve
Spellpower Potion and Major Courage buff were active when I took the screenshot.


In addition to the setups below, here is a list with other very good Healer sets that you can use:

Gear Setup 1

Gear Set Weight Trait Enchantment
Chest Perfect Vestment of Olorime Light Infused Tri-Stat
Belt Perfect Vestment of Olorime Light Divine Magicka
Shoes Perfect Vestment of Olorime Light Divine Magicka
Pants Perfect Vestment of Olorime Light Infused Tri-Stat
Hands Perfect Vestment of Olorime Light Divine Magicka
Head Earthgore Heavy Infused Tri-Stat
Shoulder Earthgore Medium Divine Magicka
Necklace Jorvuld’s Guidance Jewelry Arcane Spell Damage
Ring Jorvuld’s Guidance Jewelry Arcane Spell Damage
Ring Jorvuld’s Guidance Jewelry Arcane Spell Damage
Weapon 1 Jorvuld’s Guidance Resto Staff Powered Damage Magicka Enchantment
Weapon 2 Jorvuld’s Guidance Lightning Staff Charged Shock dmg

Gear Setup 2 Beginner

Gear Set Weight Trait Enchantment
Chest Kagrenac's Hope Heavy Infused Tri-Stat
Belt Kagrenac's Hope Light Divine Magicka
Shoes Kagrenac's Hope Light Divine Magicka
Pants Kagrenac's Hope Medium Infused Tri-Stat
Hands Kagrenac's Hope Light Divine Magicka
Head Monster Set Light Infused Tri-Stat
Shoulder Monster Set Light Divine Magicka
Necklace Sanctuary Jewelry Arcane Spellcost Reduction
Ring Sanctuary Jewelry Arcane Spellcost Reduction
Ring Sanctuary Jewelry Arcane Spell Damage
Weapon 1 Sanctuary Resto Staff Powered Damage Magicka Enchantment
Weapon 2 Sanctuary Lightning Staff Charged Shock dmg

Where can I get the gear?

Vestments of Olorime: Cloudrest
Jorvuld's Guidance: Scalecaller Peak
Earthgore: Bloodroot Forge

Other useful sets:

The Worm's Raiment: Vaults of Madness
Spell Power Cure: White Gold Tower
Healing Mage (Mending): Aetherian Archive
Sanctuary: Banished Cells
Kagrenac's Hope: Craftable In the Earth Forge (You must have completed the Fighters Guild quest line to have access to craft this Set. Requires 8 Traits to craft pieces of this Set)
Willpower: Imperial City Vaults, Guildstore
Master's Restoration Staff: Veteran Dragonstar Arena
The Maelstrom's Lightning Staff: Maelstrom Arena
Torug's Pact: Craftable (Requires 3 Traits)
Molag Kena: White Gold Tower


Remember, Healers often need to change a few skills out during runs, especially in Trials. So this setup is not maced into stone, adjust it to your needs.

  • Healing Ward: This ability only needs to be used if an member takes a lot of damage and drops low on health.
  • Combat Prayer: This needs to be on the group members all the time to heal them and increase their damage by 8%.
  • Healing Springs: This is your main healing tool, its pretty cheap and heals a lot over time.
  • Funnel Health: When you use this, you deal damage, heal yourself and group members at the same time.
  • Healthy Offering: Use this to gain the 8% healing done boost. This is also one of the strongest burst heals in the game that you can use.
  • Bolstering Darkness: Applies Major Protection on you and group members. You can walk out of it once you have the buff and it will stay on you till the ultimate disappears.
  • Refreshing Path: Deals damage and heals for a lot at the same time, make sure to keep this on the ground all the times.
  • Elemental Blockade: Keep this on the ground as much as possible, when that Elemental Shock Blockade is on the ground with your charged trait, concussion and off balance will almost proc on cooldown, increasing group DPS by a lot.
  • Elemental Drain: This ability needs to be on the enemy as much as possible, it debuffs their Spell Resistance and gives Magicka Steal to your whole group, increasing sustain by a lot.
  • Energy Orb: Use this as much as possible, when group members activate the Synergy, they restore a lot of resources.
  • Siphoning Strikes: This is one of your main resource tools, keep it up to restore a lot of Magicka. make sure to let it run out to benefit from the last huge tick.
  • Aggressive Warhorn: This is your main Ultimate, it buffs the groups resources and increases the critical damage modifier for 10 seconds.

Nightblade Open in build planner »

Restoration Staff Mainbar Shock Staff bar
Slot 1: Healing Ward Slot 1: Refreshing Path
Slot 2: Combat Prayer Slot 2: Elemental Blockade
Slot 3: Healing Springs Slot 3: Elemental Drain
Slot 4: Funnel Health Slot 4: Energy Orb
Slot 5: Healthy Offering Slot 5: Siphoning Strikes
Ultimate: Bolstering Darkness Ultimate: Aggressive Warhorn


Championpoints [750 CP]

The Ritual
23 Thaumaturge
The Attronarch
18 Master-at-Arms, 9 Staff Expert
The Apprentice
75 Blessed, 73 Elfborn, 15 Spell Erosion, 37 Elemental Expert
The Shadow
10 Tumbling, 46 Shadow Ward
The Lover
75 Arcanist, 75 Tenacity
The Tower
44 Warlord
The Lord
The Lady
49 Hardy, 49 Elemental Defender, 48 Thick Skinned
The Steed
81 Ironclad, 23 Spell Shield

Championpoints [300 CP]

The Ritual
The Attronarch
The Apprentice
61 Blessed, 40 Elfborn, 1 Spell Erosion
The Shadow
The Lover
49 Arcanist, 49 Tenacity
The Tower
2 Warlord
The Lord
The Lady
23 Hardy, 23 Elemental Defender, 23 Thick Skinned
The Steed
31 Ironclad

Important Info for Magicka Nightblade Healer Build PvE


Witchmothers Brew Drink (Max Health, Max Magicka, Magicka Recovery)
Clockwork Citrus Filet

Mundus Stone

The Mage ( Increased Maximum Magicka)
The Ritual (Increased Healing)




Spell-Crit Potions
(Spell-crit, Spell Damage, Magicka)
(Cornflower, Ladys Smock, Water Hyacinth)

In case you are still unsure on how to mix the ingredients together, you can check out a alchemy simulator here: Alchemy Simulator 


  • Assassination: All passives
  • Shadow: All passives
  • Siphoning: All passives
  • Restoration Staff: All passives
  • Destruction Staff: All passives
  • Light Armor: All
  • Heavy Armor: Juggernaut
  • Fighters Guild: All
  • Mages Guild: All
  • Undaunted: All
  • Racial: All
  • Alchemy: Medicinal Use
  • Psijic Order: optional

Update Log

1.05.2018 Added Build for Summerset Chapter Magicka Nightblade Healer Build PvE

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