Table of Contents
- Changes from the previous version
- Resource Management
- Trials & Dungeons Setup
- Update Log
Welcome to the Necromancer Healer Build PvE “Scourge” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The Scourge Necromancer build is created for Trials & Dungeons. If you are new to ESO, please make sure to also check out:
- New Player Beginners Guide
- Magicka Necromancer Beginners Guide
- Healer Beginner Guide
- Endgame Healer Sets
The Necromancer healer functions similar to the other healer specs. Like always healers have to adjust depending on the situation and the group they play with. There are a few very viable set combos that you can choose from, so the one you see below is just one possible option.
- Necromancer Class
- Dungeon, Arena & Trial Build
- Insane Healing
- Insane Sustain
- Light Armor
- Group Support
Changes to the previous Version
In the Stonethorn DLC U27 the build received some changes:
Hollowfang Thirst: Reduced the Magicka granted from this set to 2523, down from 3000.
Vestment of Olorime:
- Reduced the duration of the Major Courage on this set to 20 seconds, down from 30 seconds.
- Reduced the duration of the Area of Effect (Circle) from this set and the Perfected version to 5 seconds, down from 10 seconds.
- Adjusted the Max Targets to 6 per tick, down from 12. Please note that this set can still affect more than 6 players, but no more than 6 can get the bonus every second in the circle.
- With these adjustments, the set will now better reinforce the need to coordinate with your allies and quickly capitalize on the effect, but better reward you for doing so.
Spell Power Cure:
- This set now grants Major Courage when you over heal the target, rather than having a 50% chance to grant it when you heal them at 100% Health.
- Reduced the duration of the Major Courage granted from this set to 5 seconds, down from 10 seconds, to reinforce the need to constantly heal your allies, getting them to full health and ensuring they stay topped off at all times.
- This set no longer has a 6 person target cap, to better mirror the power of Olorime.
Both Olorime and Spell Power Cure are viable sets that provide your group with Major Courage.
This setup has a lot of built in sustain through the Atronach Mundus Stone which gives Magicka Recovery, one Magicka Recovery Glyph and we also run the Clockwork Citrus Filet (or Witchmother’s Potent Brew) which also increases our Magicka Recovery.
Trials & Dungeons Setup
5x Perf. Olorime, 5x Hollowfang, 2x Symphony of Blades on a Breton with Clockwork buff food.
- Unbuffed: Out of combat
- Buffed: Spell Power Potion, Major Courage, Summoner’s Armor and Spirit Guardian were active when I took the screenshot.
Gear Setup 1
|Chest||Perfect Vestment of Olorime||Light||Infused||Tri-Stat|
|Belt||Perfect Vestment of Olorime||Light||Divine||Magicka|
|Shoes||Perfect Vestment of Olorime||Light||Divine||Magicka|
|Head||Sentinel of Rkugamz||Heavy||Infused||Tri-Stat|
|Shoulder||Sentinel of Rkugamz||Medium||Divine||Magicka|
|Necklace||Hollowfang Thirst||Jewelry||Arcane||Magicka Recovery|
|Ring||Hollowfang Thirst||Jewelry||Arcane||Spell Damage|
|Ring||Hollowfang Thirst||Jewelry||Arcane||Spell Damage|
|Weapon 1||Grand Rejuvenation||Resto Staff||Powered||Magicka Drain Enchant|
|Weapon 2||Perfect Vestment of Olorime||Lightning Staff||Charged||Shock Damage Enchant|
Gear Setup 2 Beginner
For the beginner setup, any trait of the sets works, if you want the perfect traits follow the main gear setup. Most important is that you get the sets complete to benefit from the bonus of each set.
|Chest||Kagrenac's Hope||Heavy||Any Trait||Health|
|Belt||Armor of the Seducer||Light||Any Trait||Magicka|
|Shoes||Armor of the Seducer||Light||Any Trait||Magicka|
|Pants||Kagrenac's Hope||Medium||Any Trait||Magicka|
|Hands||Kagrenac's Hope||Light||Any Trait||Magicka|
|Head||Monster Set or Random||Light||Any Trait||Magicka|
|Shoulder||Monster Set or Random||Light||Any Trait||Magicka|
|Necklace||Armor of the Seducer||Jewelry||Arcane||Magicka Recovery|
|Ring||Armor of the Seducer||Jewelry||Arcane||Magicka Recovery|
|Ring||Armor of the Seducer||Jewelry||Arcane||Spell Damage|
|Weapon 1||Kagrenac's Hope||Resto Staff||Powered||Absorb Magic Enchant|
|Weapon 2||Kagrenac's Hope||Lightning Staff||Any Trait||Shock Damage|
Where can I get the gear?
Other useful sets:
Symphony of Blades: vDepths of Malatar, Urgalarg Undaunted Chest
Healing Mage (Mending): Aetherian Archive
Spell Power Cure: White Gold Tower
Jorvuld's Guidance: Scalecaller Peak
Kagrenac's Hope: Craftable In the Earth Forge (You must have completed the Fighters Guild quest line to have access to craft this Set. Requires 8 Traits to craft pieces of this Set)
Timeless Blessing: Asylum Sanctorium
Master's Restoration Staff: Dragonstar Arena
|Restoration Staff Mainbar||Shock Staff bar|
|Slot 1: Resistant Flesh||Slot 1: Elemental Blockade|
|Slot 2: Combat Prayer||Slot 2: Unnerving Boneyard|
|Slot 3: Illustrious Healing||Slot 3: Elemental Drain|
|Slot 4: Radiating Regeneration||Slot 4: Spirit Guardian|
|Slot 5: Energy orb||Slot 5: Summoner’s Armor|
|Ultimate: Renewing Animation||Ultimate: Aggressive Warhorn|
- Resistant Flesh: This ability is your burst heal, it also gives resistance to the player that receives the heal.
- Combat Prayer: This is your main spammable as a healer, it needs to be on the group members all the time to heal them and increase their damage by 8%.
- Illustrious Healing: Very strong heal over time.
- Radiating Regeneration: Very strong heal over time that you have to keep up all the time.
- Energy Orb: Always make sure that one orb floats around, that way your group members can synergize the bubble and get resources back.
- Renewing Animation: This is one of the strongest ultimates, if you are the last standing member, make sure to activate this to resurrect them all at the same time!
- Elemental Blockade: Keep this on the ground as much as possible, when that Elemental Shock Blockade is on the ground with your charged trait, concussion and off balance will almost proc on cooldown, increasing group DPS by a lot.
- Unnerving Boneyard: Allies can use a Synergy when this is active, and this is also used to proc Olorime on the backbar.
- Elemental Drain: This ability needs to be on the enemy as much as possible, it debuffs their Spell Resistance and gives Magicka Steal to your whole group, increasing sustain by a lot.
- Spirit Guardian: Keep this up at all times, this heals for a lot and also activates the passive so you gain 200 Magica Recovery all the time.
- Summoner’s Armor: You also must keep this up all the time, gives you more resistances and also keeps the passive active so you receive 10% less damage from DoTs.
- Aggressive Warhorn: This is your main Ultimate, it buffs the groups resources and increases the critical damage modifier for 10 seconds.
If you need optimized defensive Champion Points for a specific trial I recommend checking out my Maximize Damage Mitigation in Trials Article.
- Calculator: In case you need help distributing your Champion Points, make sure to check out the Champion Points Calculator!
Champion Points 
100 Blessed, 72 Elfborn, 26 Spell Erosion, 49 Elemental Expert
28 Tumbling, 44 Shadow Ward
75 Arcanist, 75 Tenacity
40 Warlord, 8 Sprinter
49 Hardy, 49 Elemental Defender, 48 Thick Skinned
81 Ironclad, 43 Spell Shield
Champion Points 
100 Blessed, 72 Elfborn, 27 Elemental Expert, 1 Spell Erosion
10 Tumbling, 39 Shadow Ward
75 Arcanist, 49 Tenacity
49 Hardy, 49 Elemental Defender, 23 Thick Skinned
61 Ironclad, 18 Spell Shield
Champion Points 
61 Blessed, 40 Elfborn, 1 Spell Erosion
49 Arcanist, 49 Tenacity
23 Hardy, 23 Elemental Defender, 23 Thick Skinned
Important Info for Magicka Necromancer Healer Build PvE
Ideally you want to use the Clockwork Citrus Filet as it provides you with a little bit extra Magicka and Health. However, that food is quite expensive, the other option is Witchmother’s Potent Brew that has similar stats.
Clockwork Citrus Filet (Max Health, Max Magicka, Magicka Recovery, Health Recovery)
Witchmothers Brew Drink (Max Health, Max Magicka, Magicka Recovery)
The Atronach gives us a lot of extra Magicka Recovery which we need to keep using abilities, make sure to get it!
The Atronach ( Increased Magicka Recovery)
All the four races listed below are good healers. If you want to learn more about the different racial passives that each race offers, check out my Race Guide which explains everything in detail.
Breton (Recommended, best sustain)
(Spell-crit, Spell Damage, Magicka)
(Cornflower, Ladys Smock, Water Hyacinth)
- Grave Lord: Reusable Parts, Rapid Rot
- Bone Tyrant: Death Gleaning, Disdain Harm, Health Avarice, Last Gasp
- Living Death: Curative Curse, Near-Death Experience, Corpse Consumption, Undead Confederate
- Destruction Staff: Tri Focus, Penetrating Magic, Elemental Force, Ancient Knowledge, Destruction Expert
- Restoration Staff: Essence Drain, Restoration Expert, Cycle of Life, Absorb, Restoration Master
- Light Armor: Grace, Evocation, Spell Warding, Prodigy, Concentration
- Heavy Armor: Resolve, Constitution, Juggernaut
- Fighters Guild: Banish the Wicked
- Undaunted: Undaunted Command, Undaunted Mettle
- Racial: All
- Alchemy: Medicinal Use
- Mages Guild (optional): Mage Adept, Everlasting Magic, Magicka Controller, Might of the Guild
- Psijic Order (Optional): Clairvoyance, Spell Orb, Concentrated Barrier, Deliberation
All into Magicka
The Build Video is from VanaEvr, make sure to subscribe to her. The build might differentiate a bit but it should give you a general idea of how a Necromancer healer functions.
11.08.2019 Updated the Necromancer Healer Build for the SCALEBREAKER DLC, Elsweyr Chapter.
20.10.2019 Updated the Build for the DRAGONHOLD DLC.
20.02.2020 Updated the Build for the HARROWSTORM DLC.
21.05.2020 Updated the Build for the GREYMOOR CHAPTER.
20.08.2020 Updated the Build for the STONETHORN DLC, Greymoor Chapter.
Tags: Necro Healer, Necromancer Healer, Magicka Necromancer Healer Build, MagNecro Healer Build PvE.