The Dragon’s Dogma 2 Fighter Vocation Class is the front line of the battle boasting mastery of sword and shield.  They are primarily considered your ‘tank’ in a group setting for pawns, but can still deal heavy damage in bursts as they progress.  Fighters have the ability to taunt enemies to attack them instead of other party members.  While shielding the party, they are able to block very effectively and deliver timely counter-attacks.

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The Fighter Vocations’ primary weapon is a sword and shield, which limits them to melee but gives them a strong sense of control while maintaining high defense.  Blink Strike allows them to gap close into enemies which bypasses their limited mobility in combat.  Blocking can be performed actively but timing matters for effective blocking allowing players to engage in a vicious parrying playstyle that stays in an enemy’s face.  Fighters maintain powerful control in managing enemies aggression, absorbing and countering their attacks, and assisting in staggering and controlling focused targets.

Fighters gain higher amounts of health and defense at the cost of magick and magick defense as they level up.  Paired with their ability to use heavier armor, they are a difficult target to take down with their real weakness being unblocked magick attacks.  

Dragon’s Dogma 2 Fighter Vocation Class Guide

Here is a list of Pros and Cons of the Fighter Vocation Class in Dragon’s Dogma 2.

Pros

Cons

High survival No Ranged Options
Effective Taunting for Control in Fights Reliant on Physical Attacks Only
Effective Knockdown and Staggering Attacks Lower DPS Ceiling than other Vocations
Gap Closer to Mitigate to Low Move speed

Fighter Logo DD2

Below are all of the Fighter Vocation Class Skills, Core Skills, and Augments in Dragon’s Dogma 2.


Dragon’s Dogma 2 Fighter Skills

Now we are going to take a look at all of the Skills for the Fighter Vocation in Dragon’s Dogma 2.

Skill Rank DP Description
Blink Strike 0 0 Rushes forcefully toward the target and visits a powerful blow upon them.
Airward Slash 0 200 Performs a jump while slashing diagonally upward. An effective means of assailing flying targets.
Shield Bash 1 200 Delivers a powerful blow with the shield that can knock targets off balance.
Springboard 1 450 Launches allies into the air using the shield.
Shield Summons 2 1300 Raps the shield loudly to attract the attention of nearby targets.
Compass Slash 3 450 Spins with blade extended, drawing a deadly circle that slices through nearby targets.
Burst Strike 3 300 An advanced form of Blink Strike that allows the user to travel further and more swiftly before visiting a powerful blow upon foes.
Gouging Skewer 4 700 Thrusts the blade into the target’s body before raining further blows upon them. If strikes connect, the user clings to larger targets and pins down smaller targets that are flinching.
Impeccable Guard 4 700 Spins nimbly on the spot, blocking attacks from every direction with the shield. Employable even while flinching. Useful for escaping dire circumstances.
Cloudward Slash 4 1000 An advanced form of Shield Bash that strikes the target twice.
Hindsight Slash 5 1100 Ducks backward before charging in to deliver a slashing blow. Using it as an evasive manoeuvre increases its power.
Counter Slash 6 1800 Parries a target’s attack with the shield before delivering a swift slash in return. Consumes Stamina while defending.
Shield Drum 5 1300 An advanced form of Shield Summons that carries further, drawing the ire of even distant targets.
Shield Pummel 5 1300 An advanced form of Airward Dlash that reaches greater heights and inflicts greater harm.  Also employable in mid-air.
Launchboard 6 1600 An advanced form of Springboard that uses the shield to launch allies further and to greater heights at a decreased cost to Stamina.
Full Moon Slash 6 1600 An advanced form of Compass Slash. Spins with blade extended, slicing through targets at a broad range.
Gutting Skewer 7 2000 An advanced form of Gouging Skewer that delivers a greater number of stabbing strikes. Also employable in mid-air.
Flawless Guard 7 2000 An advanced form of Impeccable Guard that consumes less Stamina and has a greater effective range.
Perfect Defense 7 2500 Guard against all manner of attacks from the front. Consumes a great deal of Stamina while defending.
Hindsight Sweep 8 2500 An advanced form of Hindsight Slash. Delivers more strikes when counterattacking, each of increased might.
Vengeful Slash 8 2500 An advanced form of Counter Slash that consumes less Stamina while defending and affords greater range when counterattacking.
Divine Defense 9 3000 An advanced form of Perfect Defense that consumes less Stamina while defending.
Riotous Fury Rains a flurry of powerful blows on the target, dealing massive damage at great cost to Stamina. Leaves the user vulnerable if the first strike misses.

Riotous Fury is a Maister Skill, which means it cannot be unlocked through normal Vocation progression. To find out how to unlock it, check our Maister Skill Unlock Guide.


Fighter Vocation Core Skills

Now we are going to take a look at all of the Core Skills for the Fighter Vocation in Dragon’s Dogma 2.

Skill Rank DP Description
Onslaught 0 <light attack> Unleashes a flurry of swift slashes with the sword.
Empale 0 <heavy attack> Thrusts blade forward in a forceful jab. Follows up with powerful successive strike if it connects with a foe who has been knocked off balance.
Defend 0 <vocation action> Guards against attacks from the front with the shield. Some Stamina is consumed when an attack connects with the shield.
Deflect 0 Deflects attacks back toward the target. While active, counterattacking consumes less Stamina.
True Deflect 1 150 Deflects attacks back toward the target with impressive might. While active, counterattacking consumes no Stamina.
Tusk Toss 2 250 Traces a grand skyward arc with the blade, sending lightweight targets flying into the air.
Steeled Foundation 3 400 Uses the shield to ease the impact from falling. Reduces fall damage and hastens recovery after a fall.
Enchanted Counter 4 600 When using Defend while enchanted, automatically counters with an elemental attack corresponding to the enchantment.

Fighter Vocation Augments

Now we are going to take a look at all of the Augments for the Fighter Vocation in Dragon’s Dogma 2.

Augment Rank DP Description
Mettle 2 300 Augments your physical Defense.
Provocation 4 900 Increases the likelihood of being targeted by foes.
Thew 6 1800 Enables you to carry additional weight.
Dominion 8 3000 Allows you to lift up and pin down foes for an extended duration.
Diligence 9 5000 Hastens recovery when downed or crawling.

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