Dragon’s Dogma 2 Archer Vocation Class specializes in high damage and ranged attacks. Their primary role in a party is that of damage, with a variety of options for different situations. They have the ability to accurately fire at an enemy weak point allows them to deliver consistent damage at long and shorter ranges. The Archer’s vocational skills allow them defensive maneuvers to disengage targets while maintaining pressure creating an action packed damage dealing machine that is always on the offensive.
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Firing a variety of specialty arrows enables the Archer Vocation to adapt to various situations with additional utility for the group. Firing a tarring arrow on an enemy that is weak to fire will allow you to open up with a strong fire based attack for example. Archer’s are not limited to a single target either, as they can rain down arrows on an area or fire cone attacks to damage larger groups of enemies. In shorter ranges while fighting larger targets, these cone attacks will allow archer’s to achieve extremely high burst damage as multiple arrows can hit a single target.
Ultimately, the Archer Vocation in Dragon’s Dogma 2 is a top contender on the damage scale. The ability to strike at any range allows for a strong opening and command over various situations. They leverage light armor and gain more strength and stamina to make up for lower defenses and health overall. Awareness of enemies and positioning are key components to surviving and succeeding with this vocation.
Here is a list of Pros and Cons of the Archer Vocation Class in Dragon’s Dogma 2.
Pros | Cons |
---|---|
High Damage and High Stamina | Lower HP and Lighter Armor |
Ranged Damage and AoE Damage | No Melee Options Except Vocation Counter |
Effective at Striking Weak Points and Flying Enemies | Difficulty Handling Targets From All Directions |
Below are all of the Archer Vocation Class Skills, Core Skills, and Augments in Dragon’s Dogma 2.
Dragon’s Dogma 2 Archer Skills
Now we are going to take a look at all of the Skills for the Archer Vocation in Dragon’s Dogma 2.
Skill | Rank | DP | Description |
---|---|---|---|
Barrage Shot | 0 | 0 | Fires arrows in rapid succession, allowing for concentrated attacks on a single target. Can be employed while moving. |
Sweep Shot | 1 | 200 | Fires arrows in a wedge pattern, allowing multiple targets to be struck simultaneously. Can be employed while moving. |
Dire Arrow | 1 | 200 | Fires a devastating shot that knocks down smaller targets. When using Steady Shot, arrows become even more powerful if they are loosed the instant the bow is fully drawn. |
Keen Sight | 2 | 300 | Special sight augments the user’s vision while drawing, allowing them to fire on distant targets. Consumes Stamina while the bow is drawn. |
Exploding Shot | 2 | 300 | Fires a loaded arrow that adheres to foes or terrain. The arrow will burst when attacked or after a time, and can knock targets off balance. (Explosive Arrow) |
Tarring Shot | 3 | 450 | Fires a loaded arrow that adheres to foes or terrain. Explodes after a time or if attacked, tarring the target and those who draw near. Usable only when carrying an applicable arrow. (Tarring Arrow) |
Drenching Shot | 5 | 1100 | Fires a loaded arrow that adheres to foes or terrain. Explodes after a time or if attacked, drenching the target and those who draw near. Usable only when carrying an applicable arrow. (Drenching Arrow) |
Whirling Arrow | 6 | 1800 | Fires a powerful spinning arrow that delivers a barrage of hits. Effective at overwhelming smaller targets. Can be employed while moving. |
Blighting Shot | 7 | 2500 | Fires a loaded arrow that adheres to foes or terrain. Explodes after a time or if attacked, blighting the target and those who draw near. Usable only when carrying an applicable arrow. (Blighting Arrow) |
Manifold Shot | 4 | 1000 | An advanced form of Barrage Shot that fires a greater number of arrows. |
Deathly Arrow | 5 | 1300 | An advanced form of Dire Arrow that inflicts greater harm and has the ability to pin smaller targets to walls. |
Torrent Shot | 4 | 700 | Fires multiple arrows in rapid succession. Rate of fire increases with consecutive shots. Prevents movement while active. |
Cascade Shot | 4 | 1000 | An advanced form of Sweep Shot that fires a greater number of arrows. |
Erupting Shot | 5 | 1300 | An advanced form of Exploding Shot with increased arrow speed. If employed while clinging to a target, the user pierces the target with the explosive arrow directly. |
Lyncean Sight | 6 | 1600 | An advanced form of Keen Sight that stabilizes the user’s vision and consumes less Stamina. |
Incendiary Shot | 6 | 1600 | An advanced form of Tarring Shot with increased arrow speed. If employed while clinging to a target, the user pierces the target with the tarring arrow directly. |
Deluging Shot | 7 | 2000 | An advanced form of Drenching Shot with increased arrow speed. If employed while clinging to a target, the user pierces the target with the drenching arrow directly. |
Tempest Shot | 7 | 2000 | An advanced form of Torrent Shot that fires a greater number of arrows. |
Spiral Arrow | 8 | 2500 | An advanced form of Whirling Arrow that appends still more strikes to the barrage. |
Nocuous Shot | 9 | 3000 | An advanced form of Blighting Shot with increased arrow speed. If employed while clinging to a target, the user pierces the target with the blighting arrow directly. |
Heavenly Shot | ? | – | Maister’s Teaching: Fires an almighty arrow in exchange for consuming all of the user’s Stamina. The arrow’s potency is determined by the user’s remaining Stamina when it is loosed. |
Heavenly Shot is a Maister Skill, which means it cannot be unlocked through normal Vocation progression. To find out how to unlock it, check our Maister Skill Unlock Guide.
Archer Vocation Core Skills
Now we are going to take a look at all of the Core Skills for the Archer Vocation in Dragon’s Dogma 2.
Skill | Rank | DP | Description |
---|---|---|---|
Loose | 0 | – | <light attack> Aims and fires an arrow at a nearby foe. Can be employed while moving. If employed while clinging to or pinning down a target, the user pierces the target with the arrow directly. |
Front Kick | 0 | – | <heavy attack> Unleashes a swift kick that causes the target to flinch. Launches the user backward if the kick connects in mid-air. |
Steady Shot | 0 | – | <vocation action> Draws the bow carefully, allowing for precise aim. Can be employed while moving. Length of the draw affects arrow impact and distance flown |
Leaping Punt | 0 | 150 | Delivers a weighty kick that can knock foes off balance. Launches the user backward after it connects. |
Parting Shot | 1 | 250 | Fires an arrow while jumping back after performing a Leaping Punt or a mid-air Front Kick. |
Swift Nock | 1 | 400 | Enables the user to nock arrows more quickly when using Loose or Steady Shot. |
Puncture Dart | 4 | 600 | Draws the bowstring to its absolute limit before firing. Makes aiming more difficult, but allows arrows to pierce targets with greater impact. |
Archer Vocation Augments
Now we are going to take a look at all of the Augments for the Archer Vocation in Dragon’s Dogma 2.
Augment | Rank | DP | Description |
---|---|---|---|
Endurance | 4 | 900 | Increases your maximum Stamina. |
Avidity | 9 | 5000 | Enables you to clamber up cliffs and scale foes and other surfaces more quickly. |
Ambuscade | 2 | 300 | Increases damage dealt by your attacks when targets are not in battle stance. |
Radiance | 6 | 1800 | Causes your lantern to consume less oil and illuminate a wider area. |
Lethality | 8 | 3000 | Increases damage dealt when striking a target’s vitals. |