Welcome to The First Descendant Sharen Build Guide.

In this guide, we will explain how to create a powerful build for the Sharen Descendant. We’ll cover how the skills work and which weapons, stats and modules you need to create the most powerful build for Sharen. Visit The First Descendant Builds page for more TFD Character Builds.

Sharen doesn’t resent the accident that happened to her in the past. In fact, the resulting cutting-edge cyborg body has become her deadliest weapon as an assassin.

Sharen was an officer of Colon, an assassination force under direct command of the HQ. From a young age, Sharen used her unique electric Arche abilities to fight alongside Ajax and Aisha.

On one fateful day, Sharen was on a mission where she proceeded with extreme caution because her target was Arculus, leader of the Vulgus Order of Truth. However, everything was a trap and she had to pay a horrific price. The incident caused the amputation of most of her body, but she was able to rehabilitate thanks to an emergency prototype cyborg body provided by the Magisters. With the advances in the biomechanical technology of Magisters, Sharen’s cyborg body also underwent changes to achieve even higher precision.

Elimination of threat is no longer a choice for Sharen, it is her duty. To her, there can be no mistakes.

Table of Contents:


Here is a quick list of the pros and cons of the Sharen Build for The First Descendant.

Pros

  • Excellent single-target damage
  • Can Ambush foes for extra damage
  • A specialist at killing bosses
  • Active Camouflage

Cons

  • Only decent AoE damage
  • Weak in direct combat, especially when outnumbered

Best Sharen Build Guide AOE The First Descendant TFD


How to Play Sharen in the First Descendant

Our The First Descendant Sharen Build is optimized for high single-target damage. We are using Sharen’s Active Camouflage skill to immensely boost our next attack attack. When Sharen leaves Active Camo she enters Ambush Mode, increasing damage of the next attack (Strengthen First Shot Module). That is when we reload our Sniper rifle, which has modules on it that increase the damage of the first shot after reloading by a lot. We use the Afterglow Sword Sniper Rifle to further boost our single-target damage with its unique effects. If you hit an enemy’s weak point it will apply the Death Propagation effect and this can stack up to six times. Each stack increases weak point damage and reload speed. Critical Hit Rate against Commander enemies is increased by 30% and against Colossus 10%.

Active Camouflage can also be used to give Sharen some breathing room when you take too much damage and it gives you time to line up your next shot and take out the heavy targets.

For Trashfights, we use the Enduring Legacy Machine Gun that has a big magazine and deals great damage. Flash Shortsword skill can also deal high damage against multiple enemies but takes a bit of time to set up. Sharen’s passive in the First Descendant is called Assassinator and allows her to reset the Active Camouflage skill when she defeats an enemy while the Ambush effect is active.

Another great Sharen Descendant exclusive module is the Battlesuit Melting Nuts that modifies your Impact Rounds to reduce the enemy’s defense instead of stunning them. This is a transcendent module and hard to get, if you don’t have it not a biggy. But if you really want to maximize damage with your TFD Sharen Build you will have to get it eventually.

How to combo with Sharen’s Build:

  • Break off a part of the enemy to reveal a weak point.
  • Use the modified Impact Rounds skill to debuff the enemy’s defense. (Battlesuit Melting Nuts Module).
  • Use the Beam Rifle to debuff the defense further (Battlesuit Crusher Module).
  • Swap to Sniper Rifle and reload (To activate the Strengthen First Shot Module).
  • Use Activate Camouflage skill to gaint he Ambusher effect.
  • Hit the weak point to deal maximum damage.

The more of these steps you can pull off, the higher your damage obviously. This is to maximize the single-target damage.

Best Sharen Build Guide Maximum Damage The First Descendant TFD


The First Descendant Sharen Build Skills Explained

In this section, we are going to explain the skills available to our Sharen Build in the First Descendant, how each skill works and the best ways for you to use them.

Sharen’s skill loadout is centered around ambushing enemies, gaining extra damage when attacking an enemy that is not attacking Sharen. To help with this, she can use the Active Camouflage skill, the cooldown of which is reset by successfully ambushing an enemy. Sharen can also Electrocute enemies in order to debuff them.

Icon Skill Name Description
Cutoff Beam active skill Sharen Build TFD Cutoff Beam Attacks enemy with electric blade to deal damage and inflict them with Electrocute effect.
Active Camouflage active skill Sharen Build TFD Active Camouflage Hides from enemies. When attacking or using skills, Active Camouflage state ends immediately, regardless of time remaining. When Active Camouflage state ends, Sharen enters Ambush mode, increasing damage of the next attack.
Impact Rounds active skill Sharen Build TFD Impact Rounds Launches built-in explosives forward from the arm to stun enemies.
Flash Shortsword active skill Sharen Build TFD Flash Shortsword Targets enemies within aiming range, and throws multiple knives to attack them. Knives explode to inflict enemies with damage and Electrocute effect.
Assassinator passive skill Sharen Build TFD Assassinator (Passive) Damage increases when attacking enemy that is not attacking Sharen. Killing enemies with a skill in Ambush state resets cooldown for Active Camouflage.

Cutoff Beam

Cutoff Beam

Inflicts damage and Electrocution on the enemy in front with the Cutoff Beam. Electrocution deals continuous damage at fixed intervals.

How to use Cutoff Beam:

Cutoff beam is a fairly simple skill, dealing single-target damage to a nearby enemy, followed by damage over time from the Electrocution debuff. It is handy to use for extra damage against a single important target, when your other skills are on cooldown, or when you haven’t unlocked other skills yet.

Basic Info Values
Cooldown 7.0 seconds
MP Cost 27.0

Skill Effect Values
Damage Skill Power x 769.4%
Damage Range 4.4m x 6.0m
Max Expandable Range 150%

Electrocution Values
Continuous Damage Skill Power x 109.9%
Continuous Damage Interval 1.0 second
Duration 3.0 seconds

Sharen Build Cutoff Beam

Active Camouflage

Active Camouflage

Allows Sharen to turn invisible, making it much easier to surprise enemies and play into Sharen’s strengths.

Active Camouflage Description:

  • Electric – Dimension
  • Hide self from enemies for a period of time.
  • Attacking an enemy immediately removes Active Camouflage, but adds Ambush.
  • Ambush increases your damage dealt.

How to use Active Camouflage:

Sharen’s Active Camouflage skill is a key element in her loadout. It is essential for playing into her Ambush mechanic, allowing you to gain a damage bonus against enemies. Using Active Camouflage turns you invisible, allowing you to get the jump on enemies without them seeing you. As soon as you attack an enemy, you’ll be visible again, but you’ll gain a damage bonus against them as a result of your Ambush.

If you manage to kill the ambushed enemy, your Active Camouflage Cooldown will be reset, thanks to the Assassinator passive, allowing you to repeat the process. This is how Sharen is able to move around and assassinate enemies without taking too much damage herself.

Basic Info Values
Cooldown 20.0 seconds
MP Cost 30.0
Duration 4.0 seconds
Ambush Outgoing DPS Increase 70.0%

Sharen Active Camouflage Skill

Impact Rounds/ Shock Nuts

Impact Rounds

Impact Rounds fires special rounds from Sharen’s arms. Enemies hit by this skill are temporarily Stunned.

Impact Rounds Description:

  • Electric – Dimension
  • Fires Impact Rounds forward from Sharen’s arm
  • Enemies hit by the rounds are Stunned

How to use Impact Rounds:

Impact Rounds is a great skill to use if you are dealing with too many enemies by yourself, or if you miscalculated your ambush and find yourself taking too much damage. It allows you to stun enemies, which in turn is great for escaping from a bad situation or just reducing the amount of pressure you have to deal with at any given moment.

If you have the Battlesuit Melting Nuts Descendant Module the Impact Rounds will debuff the enemy’s defense instead of stunning the enemy. This allows us to get higher single-target damage on tough enemies or bosses.

Basic Info Values
Cooldown 15.0 seconds
MP Cost 20.0

Skill Effect Values
Effect Range Radius 3.0m
Max Expandable Range 200%
Stun Duration 4.5 seconds

Sharen Build Impact Rounds

Flash Shortsword

Flash Shortsword

A projectile that can damage and Electrocute multiple enemies at a time.

Flash Shortsword Description:

  • Electric – Fusion
  • Creates multiple shortswords and takes aim at a target
  • Pressing the skill button launches the Shortswords at the designated enemy
  • Deals AOE damage and inflicts Electrocution, dealing continuous damage at fixed intervals.
  • The skill can be cancelled while aiming without starting the Cooldown.

How to use Flash Shortsword:

While Sharen is primarily a single-target specialist, she does need some AOE potential to get by in the First Descendant, and the Flash Shortsword offers this AOE damage. Not only can you hit multiple enemies at once with Flash Shortsword, you can debuff all of the enemies with Electrocute, dealing extra damage over time and providing additional build possibilities.

Basic Info Values
Cooldown 60.0 seconds
MP Cost 38.0 seconds

Skill Effect Values
Enemies with Max Lock-on x10 Monsters
Max daggers towards one enemy x3
Damage Skill Power x 209.5%
Damage Range Radius 2.5m
Max Expandable Range 200%

Electrocution Values
Continuous Damage Skill Power x 29.9%
Continuous Damage Interval 1.0 second
Duration 3.0 seconds

Sharen Build Flash Shortsword

Assassinator (Passive)

Assassinator

Allows Sharen to recharge her Active Camouflage ability immediately when killing an Ambushed enemy.

Rabbit Foot Passive Description:

  • Electric
  • When in the Ambush state, killing an enemy by using a skill resets the Active Camouflage cooldown.
  • This effect gains cooldown.
  • When attacking, increases the damage against enemies who are not targeting the caster.

How to use Assassinator:

The Assassinator passive is always active. It is great for dishing out lots of damage with Sharen, effectively turbocharging the Active Camouflage skill by heavily rewarding players who use it properly with extra damage and an instant cooldown reset of Active Camouflage, allowing them to push even more damage.

Basic Info Values
Cooldown 45.0 seconds
Damage increase when attacking non-targeted enemies 8%

Sharen Build Assassinator


Descendant Modules for our Sharen Build in TFD

In this section, we will explain the recommended Descendant Modules for this Sharen Build in the First Descendant.

Important! When equipping Modules on Sharen, ensure that as many modules as possible are in a slot with a matching icon (top left corner on tooltip). This will half their Module Capacity Cost.

Your Module Capacity Cost limits how many modules you can equip, and can be upgraded as you level up your character. Different modules have a different Capacity Cost, which generally depends on how powerful the Module is. This is a balancing system to prevent players from only equipping the strongest modules and having a totally overpowered character.

Learn here How To Farm Modules in The First Descendant for your Sharen Build. And learn here How to increase Module Capacity in The First Descendant for your Builds.

Sharen Leveling Modules Setup

You should be able to get the following Sharen Leveling Setup with approximately level 25-30. This is a good base setup to have before preparing to farm the max-level Sharen Build for The First Descendant.

  • Battlesuit Melting Nuts – Modifies Impact Rounds to be Stackable. Modifies to reduce the enemy’s Defence instead of stunning them.
  • Shortsword – Attacks using a Shortsword during Sub Attack. Equipping a Sub Attack Module increases the max Module Capacity.
  • Increased HP – Improves your max HP.
  • Increased Shield – Improves your max Shield.
  • Nimble Fingers – Considerably reduces your Skill Cooldown.
  • Electric Master – Increases your Skill Power and Skill Electric Power modifiers.
  • Skill Range Mastery – Increases the Range of your Skills.
  • HP Concentration – Improves your Max HP and Skill Critical Hit Rate.
Slot Module Quality
1 (Skill Module) Battlesuit Melting Nuts Transcendent
2 Shortsword Standard
3 Increased HP Standard
4 Increased Shield Standard
5 Nimble Fingers Standard
6 Electric Master Rare
7 (Sub Module) Skill Range Mastery Rare
8 HP Concentration Standard
9 Empty Empty
10 Empty Empty
11 Empty Empty
12 Empty Empty

Sharen Max Level Modules Setup

Below you can find the Max Level Module Setup for the Sharen Build Loadout in The First Descendant.

We recommend using the following modules:

  • Battlesuit Melting Nuts – Modifies Impact Rounds to be Stackable. Modifies to reduce the enemy’s Defence instead of stunning them.
  • Shortsword – Attacks using a Shortsword during Sub Attack. Equipping a Sub Attack Module increases the max Module Capacity.
  • Increased HP – Improves your max HP.
  • Increased Shield – Improves your max Shield.
  • Nimble Fingers – Considerably reduces your Skill Cooldown.
  • Electric Master – Increases your Skill Power and Skill Electric Power modifiers.
  • Skill Range Mastery – Increases the Range of your Skills.
  • HP Concentration – Improves your Max HP and Skill Critical Hit Rate.
  • Electric Specialist – Increases your Electric Skill Power Boost Ratio.
  • Increased DEF – Increases your DEF.
  • Flexi Slot – You can put different modules here depending on the type of content you are doing at the moment. For example, if you’re expecting to encounter a lot of poison enemies, then you can put modules that give Toxin Resistance and Poison immunity here.
  • Flexi Slot – See above.
Slot Module Quality
1 (Skill Module) Battlesuit Melting Nuts Transcendent
2 Shortsword Standard
3 Increased HP Standard
4 Increased Shield Standard
5 Nimble Fingers Standard
6 Electric Master Rare
7 (Sub Module) Skill Range Mastery Rare
8 Increased DEF Standard
9 HP Concentration Rare
10 Electric Specialist Standard
11 Flexi Slot N/A
12 Flexi Slot N/A

TFD Sharen Build Character Modules


Best Weapons & Weapon Mods for our TFD Sharen Build

In this section, we will explain the best weapons for our TFD Sharen Build and the ideal weapon mods for them.

We recommend using the following weapon for Sharen in the First Descendant:

  • Afterglow Sword Sniper Rifle – High Single-Target Weapon
  • Enduring Legacy Machine Gun – Good DPS with the right modules for trash and bosses
  • Dogma 21 Beam Rifle – Debuff Weapon (must have Battlesuit Crusher Module)

Afterglow Sword – Sniper Rifle

The Afterglow Sword Sniper Rifle is an Ultimate weapon. The firearm gives you extra critical chance when attacking boss enemies.

Afterglow Sword Description:

Basic Fire Rate is decreased by 20%. Base Damage Dropoff Distance is increased by 10%. Hitting an enemy’s weak point gives you the effect Death Propagation. Increases Reload Speed by 2% and Weak Point Damage by 10% when this skill is active. The effect stacks up to 6 times. Each stack applies an additional 3% Reload Speed and 5% Weak Point Damage. Hitting a Commander increases Firearm Critical Rate by 30%. Hitting a Colossus increases Firearm Critical Rate by 10%.

Sharen Build Afterglow Sword The First Descendant TFD

This weapon deals excellent single-target damage and can take down enemy commanders and bosses quickly. It suits Sharen’s Build very well in The First Descendant, and works especially well when correctly combined with her Active Camouflage and Ambush effect.

We are using the following weapons mods for the Afterglow Sword Weapon:

  • Strengthen First Shot – After reload, the first shot is much stronger.
  • Weak Point Sight – Weak Point Damage is increased.
  • Weak Point Control – Weak Point Damage and Recoil are improved.
  • Rifling Reinforcement – Your Firearm Attack is improved.
  • Fixed Shot – Slightly reduced Recoil and slightly increased Weak Point Damage.
  • Marksman – Slightly increased Firearm Critical Rate and Attack.
  • Electric Enhancement – Adds Electric Attack equal to a portion of Firearm Attack.
  • Sharpshooter – Increases Firearm Attack and Firearm Critical Rate.
  • Concentrate Support Ammo – More rounds per magazine. Increased Firearm Critical Hit Damage.
  • Concentration Priority – Reloading takes longer, but Firearm Critical Hit is greatly increased.

Enduring Legacy – Machine Gun

The Enduring Legacy Machine Gun is an Ultimate weapon.

Enduring Legacy Description:

On hitting an enemy, increase Status Effect Trigger Rate corresponding to the element (Fire/Chill/Electric/Toxic) and inflict the unique ability Quenching to the target enemy. On hitting a Burned enemy, increase Firearm ATK and apply this buff to the attack.

Enduring Legacy Machine Gun Ultimate The First Descendant

This weapon deals great damage against smaller foes. This is our weapon of choice for trash fights.

We are using the following weapons mods for the Enduring Legacy Weapon:

  • Action and Reaction – Increases Firearm Attack and Recoil.
  • Weak Point Sight – Weak Point Damage is increased.
  • Concentration Priority – Increases Firearm Critical Hit Damage and Reload Time Modifier.
  • Marksman – Increased Firearm Critical Rate and Attack.
  • Mental Focus – Slightly decreased Fire Rate. Increases Firearm Attack by a very small amount and stacks up to 100 times. Resets after reloading or weapon swap.
  • Rifling Reinforcement – Increases Firearm Attack.
  • Weak Point Control – Weak Point Damage is increased.
  • Electric Enhancement – Adds Electric Attack to the Firearm’s attack.
  • Insight Stabilizer – Increases Firearm Critical Hit Rate.

Dogma 21 – Beam Rifle

The Dogma 21 Beam Rifle is a Rare weapon.

Dogma 21 Beam Rifle The First Descendant

The Dogma 21 Beam Rifle deals decent damage but it is mostly used to debuff the enemy with the Battlesuit Crusher module that reduces their defense by half for 10 seconds.

We are using the following weapons mods for the Dogma 21 Beam Rifle Weapon:

  • Weak Point Sight – Weak Point Damage is increased.
  • Fire Rate Up – Increased Fire Rate.
  • Rifling Reinforcement – Increases Firearm Attack.
  • Chill Enhancement – Adds Chill Attack to the Firearm.
  • Battlesuit Crusher – Debuffs enemy’s Defense by 50% for 10 seconds (Cooldown 30 seconds).

Best Reactor Stats for Sharen in The First Descendant

Your Reactor is a very important item that determines your skill damage and can also include extra modifiers that buff certain aspects of your TFD Sharen Build. The better your Reactor is, the more damage your skills will deal to enemies.

We recommend prioritizing using a Reactor with a high Skill Power and Sub Attack Power. After that, look out for Reactors with a boost to your Skill Critical Hit Damage, which will improve the amount of damage dealt when you land a critical hit with Sharen.

TFD Sharen Build Loadout for The First Descendant


External Components for the TFD Sharen Build Loadout

Finally, we have the best External Components for the Sharen build in the First Descendant.

With your External Components, you will be somewhat subject to RNG, at least until you’ve played the game for long enough to find basically every possible combination with good stat rolls.

In general, we recommend prioritizing components with the following stats:

  • Max Shield
  • Max HP
  • HP Recovery
  • DEF

Sharen’s Story in The First Descendant

An Assassin-type melee dealer with Electric Arche. Using camouflage, she can close the distance to her enemies whenever she desires, and ambish enemies anytime, anywhere. 

Sharen, Colon Special Forces Agent No. 0 and unit commander, possessed such extraordinary skill that she was considered the strongest among non-Descendant fighters, and her close-quarter combat skills were so deadly that she had killed more Vulgus than even the heavily-armed Descendants. It was often said that should she possess Arche, she would be able to assassinate Karel… However, Sharen herself did not welcome this reputation. The reason being that the Vulgus assassination unit, which Sharen and the Colon Special Forces had been chasing, had slayed more Albion troops than the Vulgus Sharen had killed, vanishing into the shadows every time.

Eventually, in order to put an end to the gradually increasing allied casualties, Sharen decided to track down the deadly cyborg Vulgus. The operation’s mission was to determine the location of the target and call in a Descendant strike force. But Sharen had no intention of handing the final blow to this assassination unit to anyone else. Around this time, Sharen’s battle skills were at their peak, and according to the observation of the agents who were deployed with her, some of her movements were displaying an electrical phenomenon which seemingly appeared to be an Arche ability. Nobody doubted her inevitable victory.

However, the operation ended in failure.

TFD Sharen Build Loadout The First Descendant

Sharen, who awoke in an Albion operating room, could not believe her eyes. Her limbs were nowhere to be found, and she was writhing in agony in the middle of a hospital room, with just a bloody torso. According to the operation report, the Vulgus assassination unit had ambushed the Colon Special Forced in a display of skill far superior to Sharen’s. Trying to save her soldiers, Sharen suffered fatal injuries and lost consciousness. Luckily, she was rescued by No.17, an agent who had been deployed as backup. Although they had managed to successfully retreat to Albion, Sharen was at death’s door. Her only chance for survival was to transplant her major organs into a newly developed Arche Drive body prosthetic and pray she possessed Arche.

Sharen could not allow herself to die yet. She had to eliminate the cyborg who had brought about this chain of events. Even if she had to live every moment with the pain of blades cutting through her body, she would pay the enemy back with even more blades.

As her consciousness started to slip away, Sharen focused and projected her will. With this, her body started to slowly, and cautiously, replace itself with artificial muscles, synthetic fibers, and an obsidian Kuiper frame.


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