Welcome to The First Descendant Fallen Hope Build. This Fallen Hope Build is updated for Season 3 Episode 2. Fallen Hope is a firearm that boosts poison damage while also dealing massive damage and extra poison damage over time. It is especially strong on Freyna.

Note: This Fallen Hope Build is optimized for the Freyna Build.

Table of Contents:

You can also check out all our Weapon Builds and Character Builds Database if you are looking for more optimized builds. We also have a The First Descendant Character Tier List and a META Weapon Tier List if you wonder what to prioritize first.

TFD Wiki: We have expanded Alcasthq with tfd.alcasthq.com, a Wiki & Database for anything related to The First Descendant. Use the Character Editor or the Weapon Editor to theorycraft and create builds yourself. Browse Descendants, Weapons, Leaderboard Loadouts or use the Compare Tool. There are plenty of other features you can check out, too!


Fallen Hope Summary

The First Descendant Fallen Hope Build Stats

The Fallen Hope is an Ultimate Assault Rifle. Fallen Hope is best built with a Multi-Hit focus because the base stat of it is so high on the weapon.

  • Name: Fallen Hope
  • Type: Assault Rifle
  • Tier: Ultimate
  • Unique Ability: Perdition

Unique Ability “Perdition”

  • Using a Toxic skill grants Toxin Aggregation to self.
  • While Toxin Aggregation is active, using a Ground DoT type skill grants Toxin Discharge to self.
  • While Toxin Discharge is active, hitting an enemy has a chance to activate Perdition on the target, dealing additional damage and inflicting Poison on enemies within range.
  • While Toxin Discharge is active, defeating an enemy has a chance to cause them to Explode, to deal additional damage and inflict Poison on nearby enemies.
  • The additional damage of Perdition increases proportionally to the combined stacks of Poison and Toxin Discharge inflicted on the target.

Basic Information

  • Hip Fire Accuracy -20%

Toxin Discharge

  • Duration 15s
  • Max Stacks 5
  • Toxic Skill Power 19.0%
  • Toxic Skill Power per Stack 19.0%

Basic Information

  • Hip Fire Accuracy -20%
  • Aimed Shot Accuracy -20%

Explosion

  • Trigger Rate 50.0%
  • Damage Range Radius 4.0m
  • Damage Firearm Damage x 80.0%

Toxin Aggregation

  • Duration 15s
  • Firearm ATK 65.0%
  • Attribute Status Effect Trigger Rate 20%

Perdition

  • Trigger Rate 40.0%
  • Damage Range Radius 4.0m
  • Damage Firearm Damage x 390.0%
  • Damage Increase per Poison Stack Firearm Damage x 140.0%
  • Max Poison Stacks 4
  • Damage Increase per Toxin Discharge Stack Firearm Damage x 70.0%

Poison

  • Duration 5s
  • Damage Interval 0.5s
  • Additional Damage Firearm Damage x 15.0%

Fallen Hope Build for The First Descendant

Next, let us take a look at an optimized Fallen Hope Build for The First Descendant. We want to build into the Multi-Hit stat.

Here is all the info you need to build a powerful Fallen Hope:


Fallen Hope Modules

TFD Fallen Hope Build

Modules are an important part of every weapon build in The First Descendant. For the Fallen Hope we want to focus everything on Multi-Hit.


Weapon Readjustment

You can use the Weapon Readjustment at the Weapon Workbench in Albion. Here are the best Weapon Readjustments for the Fallen Hope:

  • Multi-Hit Damage
  • Multi-Hit Chance
  • Firearm ATK
  • Toxic ATK

In any order. Try to upgrade the Weapon Readjustments to at least purple quality.


Weapon Cores

Weapon Cores juice up your damage quite tremendously. However, especially the later-level Weapon Cores are difficult to get. So start with whatever weapon cores you have available. Weapon Cores drop in the Void Erosion Purge endgame activity.

Higher level Weapon Cores drop in the higher level Void Erosion Purge levels in The First Descendant. However, you can gradually work towards the highest level. I recommend trying to get to level six as soon as possible, since it won’t require to clear many stages and will already increase the power of your weapon tremendously.

Best Weapon Cores for the Fallen Hope:

  • Free Augmentation Icon TFDFire Rate (Free Augmentation)
  • Firepower Augmentation Icon TFDFirearm ATK (Firearm Augmentation)
  • Attribute Augmentation Icon TFDToxic ATK (Attribute Augmentation)
  • Tactical Augmentation icon tfdFire Rate (Tactical Augmentation)
  • precision augmentation icon tfdSprint Speed (Precision Augmentation)

Fallen Hope Lore Info

TFD Fallen Hope Icon Lore

When a once proud knight was relegated to a soldier after the Apocalypse and was eventually reborn as a Descendant, he made a promise to himself. He would never forget the past that plunged him into a bleak, hopeless perdition.

In order to remember his true identity, he inscribed the tenet of the Order of Knights into his firearm, called it “Fallen Hope”, and traveled from battlefield to battlefield. Due to the many victories it earned, even after its owner’s death, the weapon made its way back to the Magisters and was studied for any special abilities.

Upon analysis, it was discovered that this firearm had been modified several times using Vulgus ammunition and technology. The Magisters were surprised that an individual who could modify a weapon to this degree even existed. They optimized the crude modification components so other Descendants could use them as well.


Related Guides for The First Descendant

You can also check out our Ultimate Weapons Database for The First Descendant or the Builds Database for The First Descendant.