Welcome to The First Descendant Ajax Build Guide for Season 3 Episode 2 Assemble.
In this guide, we will explain how to create a powerful build for the Ajax Descendant. We’ll cover how the skills work and which weapons, stats and modules you need to create the most powerful build for Ajax.
Table of Contents:
- How to play Ajax
- Ajax Builds Overview – Modules
- Trigger & Ancestor Modules
- Arche Tuning for Ajax
- Ajax Equipment Overview
- Ajax Basics
- Ajax’s Story
For builds on other Descendants, visit our The First Descendant Builds Database, or check out the Character Tier List or the Weapon Tier List.
TFD Wiki: We have expanded Alcasthq with tfd.alcasthq.com, a Wiki & Database for anything related to The First Descendant. Use the Character Editor or the Weapon Editor to theorycraft and create builds yourself. Browse Descendants, Weapons, Leaderboard Loadouts or use the Compare Tool. There are plenty of other features you can check out, too!
Here is a quick list of the strengths and weaknesses of the Ajax Build for The First Descendant.
Ajax’s Strengths
Ajax’s Weaknesses
How to Play Ajax in the First Descendant
Ajax is a popular support and debuffer Descendant but can also be played as a DPS character.
- With Ajax’s Support/Debuffer Build, he can remove enemy resistances and almost nullify them, increasing the group’s damage tremendously. Additionally, he also buffs the Skill Critical Hit Rate of his group, allowing players to reach 90-100% Skill Critical Hit Rate easily.
- The Ajax Mobbing Build is a weapon-based setup that allows you to shoot rockets infinitely pretty much. As well as any other gun.
Ajax’s Equipment: Make Or Break It!
To unlock Ajax’s full potential, you need the right Weapons, Reactors, and External Components:
- Weapons: Ajax doesn’t need an optimized weapon with this setup, you only need one as a stat stick to enhance his skill damage. See the Best Weapons for Ajax section.
- Reactors: Selecting the right reactor stats can drastically improve the build. Check out the Best Reactors for Ajax section.
- External Components: These are critical for survivability. Properly configured, they double or triple your HP and DEF. Learn more in the Best External Components for Ajax section.
Building a top-tier The First Descendant Ajax Build requires not only the right modules but also optimized weapons, reactors, and components.
Best Ajax Builds Overview for The First Descendant
All Ajax build setups require an Energy Activator to increase the Module Capacity. We also have an in-depth guide on how to farm Energy Activators in The First Descendant. Additionally, you will need plenty of Kuiper Shards and Gold to increase Module Levels. Here are the Top 3 Kuiper Shard farm spots!
Equipment: I will cover Weapons, Reactors, and External Components in the Ajax Equipment section. To maximize the power of any build, you must get the correct items!
- How to get Modules: Read the Module Farming section.
- 85 Module Capacity How? Read the basics Module section.
| Name | Description |
|---|---|
| Ajax Support/Debuffer Build | Group build focused on buffing allies and debuffing the boss. |
| Ajax Mobbing Build | Optimized for dealing AOE damage, weapon-based setup. |
Ajax Support and Debuffer Build
This Ajax Support and Debuffer Build is extremely strong. First off, it gives you a huge boost to the group’s Skill Critical Hit Rate, and secondly, it debuffs the enemy’s resistances by a lot. For example, with this build, you can destroy Wall Crasher extremely fast, even if you solo queue, because it will strip the boss’s resistances by a lot, and thus everyone else will deal way more damage.
It is important to reach at least 500k DEF with this setup. You can reach up to 650k depending on how good your Ancestor Module is.
- 3rd Skill (Enhanced) Buff: 15% Skill Critical Hit Increase [+]. This allows party members to reach 90-100% Crit Hit Rate with the correct builds!
- Battering Ram: Scales of DEF (that is why we want to stack DEF as much as possible), and removes DEF x 25% of enemy resistance. You can nullify some enemy resistances completely.
- Battering Ram has a short cooldown, you must learn to keep the debuff on the boss all the time!
- Midair Fire Module: Gives you the extra DEF when you are in the air, so keep jumping!
- Divine Punishment Weapon: You must use the Divine Punishment Build for Ajax with this setup to get even more DEF. Preferably 2x so you can swap between them due to the Tactical Change module.
- Ancestor Module: Preferably, you want an Ancestor Module with a high DEF value. So for example go with +DEF +Skill Cooldown – Crit.
- No Ancestor Module? Place Agony Module there instead.
| Module Slot | Module Name |
|---|---|
| 0 (Trigger Module) | Battering Ram |
| 1 (Skill Module) | Matrix Recomputation |
| 2 | Increased DEF |
| 3 | Arche Concretion |
| 4 | Guardian’s Resolution |
| 5 | MP Conversion |
| 6 | Spear and Shield |
| 7 (Sub Module) | Mid-Air Maneuvering |
| 8 | Nimble Fingers |
| 9 | Shield Conversion (DEF) |
| 10 | Maximize Range |
| 11 | Midair Fire |
| 12 | HP Amplification |
Ajax Mobbing Build
This Ajax Mobbing Build is weapon-based and allows you to have infinite ammo on any weapon, even rocket launchers! This allows you to spam rockets with Restored Relic to decimate enemies.
- Mobile Fortress Transcendent Module gives you buffs for your Weapons. Make sure to use the ENHANCED VERSION to get the juicy buffs.
- 1st Skill: When the enemy touches the barrier, you get additional buffs for your weapons & Ammo regen.
| Module Slot | Module Name |
|---|---|
| 0 (Trigger Module) | Supply Fortress |
| 1 (Skill Module) | Mobile Fortress |
| 2 | MP Conversion |
| 3 | Guardian’s Resolution |
| 4 | Shield Conversion (DEF) |
| 5 | Skill Extension |
| 6 | Skill Expansion |
| 7 (Sub Module) | Mid-Air Maneuvering |
| 8 | Nimble Fingers |
| 9 | Increased DEF |
| 10 | Maximize Duration |
| 11 | Maximize Range |
| 12 | Shot Focus |
Trigger and Ancestor Modules for the Ajax Build
Trigger and Ancestor Modules are also part of the module category, but they are a special type of module that are harder to unlock and acquire.
- Trigger Modules: Go into a special slot. Unlock special buffs and unique effects.
- Ancestor Modules: Go into a normal module slot. Enhance the build by adding additional stats.
Ajax Trigger Modules
You need to first unlock the trigger module slot for each character. Learn how to unlock Trigger Modules in The First Descendant.
- Support & Debuffer: Battering Ram
- Mobbing: Supply Fortress
Ajax Ancestor Module
Ancestor Modules can be slotted once you have acquired them. However, they are only worth it once you have an Ancestor module with good stat rolls on them.
- Ajax Ancestor Module: Guardian’s Resolution
- Must Read: How Ancestor Modules Scale & Examples
It is only worth slotting an Ancestor Module if you have good rolls on it; otherwise, it isn’t worth it.
Support/Debuffer Ajax Builds
- Best Rolls
- DEF
- Cooldown
- Negative Rolls
- Skill Critical Hit Rate
- Skill Critical Hit Damage
Damage Ajax Builds
- Best Rolls
- DEF
- Skill Cost
- Cooldown
- Negative Rolls
- Dimension Skill Power Boost Ratio
- Dimension Skill Modifier
Arche Tuning for Ajax
The Arche Tuning System in The First Descendant is important for every Character; it buffs your stats by a good amount.
You level up Arche Tuning in the Sigma Sector Dropoff Operation. Mutant Cells also drop there with a small chance.
Ajax Equipment Overview in The First Descendant
Equipment is the cornerstone of any successful The First Descendant Build. For Ajax, having the right setup can mean the difference between dominating content and falling short. This section breaks down the essential equipment types: Weapons, Reactors, External Components, and Transcendent Modules, and explains how they maximize his power.
| Equipment Type | Importance | Key Benefits |
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Best Weapon for the Ajax Build in The First Descendant
Here you will find the Top 3 Weapons for Ajax in The First Descendant that I love to run.
Ajax Support/ Debuffer Build Weapons
Preferably you want to have two Divine Punishment weapons for the Support/ Debuffer Build. So you can swap between them without losing time on applying the unique ability to get extra DEF. You need to swap weapons to activate the Tactical Master Module to get extra DEF.
| Weapon | Category | Key Features | Why It’s Great for Ajax |
|---|---|---|---|
| Assault Rifle |
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| Assault Rifle |
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| N/A | N/A | N/A | N/A |
Ajax Mobbing Build Weapons
Best Reactor for Ajax in The First Descendant
Selecting the best reactor for Ajax in The First Descendant can significantly enhance his abilities, allowing you to maximize his effectiveness in various scenarios. Not only does the reactor determine your skill damage, but it also gives additional secondary benefits through modifiers.
| Best Reactor | Specs | Key Benefits | Best Builds |
|---|---|---|---|
| Any Reactor |
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Faster Cooldown and extra skill range. | |
| Materialized Mechanics Reactor |
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Faster Skill spam and more range. |
How to find the Location of Reactors
Reactor drop locations change every day. Not many players know this and get confused. Now, there is a reactor search function in-game. Go to the map and press on Difficulty Level Rewards. In here, you can see where all the reactors currently drop.
Note: It is possible that not all reactor types are currently dropping. You have to come back and recheck every day.
If your specified reactor drops in an area, you go there and farm any missions and monsters (Preferably missions with lots of monster spawns). There will be plenty of reactors dropping from monsters all over the place, any monster works. It will take a while to get a good reactor!
Best External Components for the Ajax Build
Here is the best external component set that you want to run with Ajax:
- Ajax Support/ Debuffer Build: 2x Moving Fortress, 1x Bravery, 1x Supernova
- Ajax Mobbing Setup: 2x Moving Fortress, 2x Shell Crusher
Important substats that you want for the components, these are locked per component types:
Ajax Support/ Debuffer Build
Note: We use 1x Bravery and 1x Supernova to get more DEF stats, not for the set effect.
- Moving Fortress Auxiliary Power: MP Recovery Out of Combat & Max HP
- Bravery Sensor: Max MP & MP Recovery in Combat
- Bravery Memory: MP Recovery Modifier & DEF
- Shell Crusher Processor: Max Shield, Shield Recovery Modifier
Ajax Mobbing Build
- Moving Fortress Auxiliary Power: MP Recovery Out of Combat & Max HP
- Shell Crusher Sensor: Max MP & MP Recovery in Combat
- Moving Fortress Memory: MP Recovery Modifier & DEF
- Shell Crusher Processor: Max Shield, Shield Recovery Modifier
External Component Cores: Always go with Max HP & DEF.
Inversion Reinforcements Setup for Ajax
You can find the Inversion Reinforcements in the inventory, located on the bottom left side. This changes with every new season and needs to be leveled up again. You level up Inversion Reinforcements by doing any activity. However, the fastest way to advance it is by completing Disrupt Invasion (max 4 daily) in the dungeon terminal with the red dungeons.
At max level, you have unlocked everything. While the last perk is always active in each row, you can only slot three additional perks at the bottom. Here is what you want to prioritize:
Ajax Support/ Debuffer Build
- Hunt: Arche Circulation Tactic.
- Attribute: None.
- Recovery: Selective Cellular Stimulation.
- Survival: Deploy Hardened Shell.
- Season: None.
Ajax Mobbing Build
- Hunt: Focus Boost.
- Attribute: None.
- Recovery: Selective Cellular Stimulation.
- Survival: Pain Suppression.
- Season: None.
All Ajax Transcendent Modules Explained
Ajax has the following transcendent modules:
- Void Explosion
- Void Charge
- Matrix Recomputation
- Body Enhancement
- Mobile Fortress Barrier
- Void Barrier
Ajax Basics in The First Descendant
If it is your first time playing Ajax in The First Descendant, here are some useful things you should know.
- How to unlock Ajax
- Skills Explanation – Master Ajax’s Abilities
- Module Basics Explained!
- Best Grapple Hook for Ajax
How to Get Ajax in The First Descendant
Let’s take a quick look at how to unlock Ajax in the First Descendant. To unlock Ajax, you have to select him in the tutorial, purchase him from the store, or research him. You need the following items to research Ajax:
- 1x Ajax Enhanced Cells
- 430x Silicon
- 303x Hellion
- 35x Artificial Biometal
- 1x Ajax Enhanced Cell Blueprint
- 200k Gold
- 1x Ajax Stabilizer
- 386x Hardener
- 408x Ceramic Composite
- 30x Compound Carbon Activator
- 1x Ajax Stabilizer Blueprint
- 200k Gold
- 1x Ajax Spiral Catalyst
- 239x Compound Coating Material
- 462x Shape Memory Alloy
- 42x Positive Ion Particle
- 1x Ajax Sprial Catalyst Blueprint
- 1x Ajax Code
- Intercept Battle: Common Executioner: Amorphous Material Pattern 019
- Intercept Battle: Hard Swamp Walker – Amorphous Material Pattern 096
- Location 3: Vespers Hard – Abyssal Void Fusion Reactor – Vespers Moonlight Lake
- Location 4: White-night Gulch Hard – Abyssal Void Fusion Reactor – White-night Gulch Hatchery
- 400k Credits
When you visit Magisters Anais at the Research Institute you can hover over each item. Then click on Acquisition Info and it will tell you where this specific item drops. You can also view our in-depth guide on How to unlock Ajax in The First Descendant.
Ultimate Ajax: How to unlock Ultimate Ajax in The First Descendant
The First Descendant Ajax Skills Explained
In this section, we are going to explain the skills available to our Ajax Build in the First Descendant, how each skill works and the best ways for you to use them.
| Icon | Skill Name | Description |
|---|---|---|
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Orbit Barrier | Creates a shield in front of Ajax. Durability increases proportionally to Ajax’s HP and DEF. *If enhanced, reflects damage proportional to DEF to enemies hitting the barrier. |
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Void Walk | Leaps into the air and lands on the ground to strike nearby enemies, stunning them. *If enhanced, Max Shield increases for a certain period of time. |
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Expulsion | Strikes nearby enemies, knocking them back. *If enhanced, knockback range and Max Shield are increased. |
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Hyper Cube | Creates a dome-shaped shield. Durability increases proportionally to Ajax’s HP and DEF *If enhanced, reflects damage proportional to DEF to enemies hitting the barrier. |
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Event Horizon (Passive) | The ability to store Void Energy during battle. Void Energy can be used to enhance skills with additional effects. |
Orbit Barrier
Creates a shield in front of Ajax. Durability increases proportionally to Ajax’s HP and DEF.
Orbit Barrier Skill Description:
- Non-Attribute – Dimension
- Creates a Barrier in front. The Barrier’s stats are affected by Ajax’s HP and DEF.
- When hit by an enemy, barrier deals Reflection Damage to the DMG received and Ajax’s DEF to the attacking enemy.
- Using the skill while Void Energy is at maximum increases Reflection Damage even more.
- After creating the Barrier, you gain Void Energy.
How to use Orbit Barrier:
Orbit Barrier grants you and your team a safe location from which to fire at enemies. It also helps to damage enemies by reflecting their shots back at them.
Whether you’re playing solo or with team mates, you can use Orbit Barrier to gain temporary cover and safety in a location of your choosing, and to gain a small reprieve from enemy attacks.
Void Walk
Leaps into the air and lands on the ground to strike nearby enemies, stunning them.
Void Walk Description:
- Non-Attribute – Tech
- Jumps forward then deals damage on landing, inflicting Stun.
- When using the skill whole Void Energy is at maximum, also increases own Max Shield.
- When the skill ends, acquires Void Energy.
How to use Void Walk:
Void Walk is a handy mobility skill that is also great for spearheading attacks. It allows you to close the gap to enemies, dealing AOE damage and stunning them when you arrive. If you have enough Void Energy to enhance the skill, it also significantly increases your Shield temporarily, allowing you to survive more easily in the thick of the fighting.
You can make things much easier for your team by using this skill to disrupt groups of enemies at the beginning of an engagement.
This skill is best used for starting an attack or retreating if you’re in a tight spot.
Expulsion
Strikes nearby enemies, knocking them back.
Expulsion Description:
- Non-Attribute – Tech
- Inflicts damage and Knockback on nearby enemies.
- When Void Energy is at maximum, increases base damage and range.
- When the skill ends, gains Void Energy.
How to use Expulsion:
Expulsion can work as an excellent follow-up to Void Walk. It deals a lot of damage to enemies close to Ajax, knocking them back in the process.
Hyper Cube
Creates a dome-shaped shield. Durability increases proportionally to Ajax’s HP and DEF
Hyper Cube Description:
- Non-Attribute – Dimension
- Creates a dome-shaped barrier. The Barrier’s stats are based on Ajax’s HP and DEF.
- When Void Energy is at maximum, grants Barrier Enhancement to all allies in range, including self.
- Barrier Enhancement increases Firearm ATK.
- When the skill ends, acquires Void Energy.
How to use Hyper Cube:
Another great defensive skill, Hyper Cube is more versatile than Orbit Barrier because the barrier is dome shaped, protecting against attacks from all directions. It can also provide an extra damage buff to allies, which is even more potent for those using Explosive weapons.
We highly recommend saving up maximum Void Energy before using this skill so you get the enhanced version, since its longer cooldown and high MP cost makes it more important to get the best possible value from Hyper Cube.
Event Horizon (Passive)
The ability to store Void Energy during battle. Void Energy can be used to enhance skills with additional effects.
Event Horizon Passive Description:
- Non-Attribute
- When using skills, you acquire Void Energy.
- Depending on the amount of Void Energy owned, you gain Singularity per stage.
- Singularity decreases Cooldowns and the effect is stronger with each stage.
- When Void Energy is at maximum, enhances the skills and grants additional effects. When using the enhanced skills, Void Energy cannot be acquired.
- When out of combat for 10 seconds, all Void Energy is consumed.
How to use Event Horizon:
Event Horizon is Ajax’s passive skill, which means it is always active and cannot be manually activated or toggled. As a beginner Ajax player you can let this passive work in the background and you’ll get some benefit from it and do just fine. But to master playing as Ajax, you need to stay aware of how much Void Energy you have and make sure you spend it on enhancing the most valuable or useful skill for a given situation.
Most of the time, a safe bet for this is Hyper Cube, since enhancing this skill gives you and your allies a strong buff to Firearm and Explosive damage. But in some situations you may want to enhance a different skill instead. Familiarise yourself with the basic and enhanced versions of Ajax’s skills, and try to keep the Event Horizon passive under your control so you can take full advantage of Ajax’s enhanced skills.
How Modules Work in The First Descendant
Modules are the bread and butter of all The First Descendant Builds. There are a few important things to remember about modules. This is for both Descendant and Weapon Modules.
While most builds require you to increase Module Capacity with an Energy Activator (you get two for free), they won’t require you to reduce the Module cost with Crystallization Catalyst. However, if you want to truly min-max a build, you will need plenty of these Catalysts.
- How to increase your Module Capacity
- Module Levels and Cost
- Reduce the cost of Modules
- How to farm Modules
How to Increase Module Capacity
You get a base of 45 Modules for every Descendant character. And you can increase this up to 85 currently. First off, always slot a Sub Attack Module (Slot 7). When you increase this to the max level you will get an additional 10 Module Capacity. if you use a Crystallization Catalyst on the Sub Attack Module, you even get 15 extra slots. You will see this in the setup below.
Additionally, you can use an Energy Activator to increase your Module Capacity by another 20. However, these are fairly hard to farm, only use them on your best Descendants.
Lastly, increasing your Mastery Rank will also increase Module Capacity. Rank 1 gives you 25 Module Capacity, Rank 20 gives you 50 Module Capacity. That is how we reach the 80 Module Capacity that you see on most builds.
- Slot a Sub Attack Module (and max it out to get +10 capacity, crystallize it for +15)
- Use an Energy Activator (2o extra capacity)
- Increase Mastery Rank (25 base capacity, max 50)
Weapons: Basically the same, but because you don’t have Subattack Modules, the Energy Activator gives you 30 instead of just 20 extra capacity.
You can also read my in-depth guide on how to increase Module Capacity in The First Descendant if you need more information. Or my Best Energy Activator Farm Spots and our Best Crystallization Catalyst Farm Spots. I tested all of the grind spots by myself and have already farmed plenty of these items with this method.
Module Levels and Cost
Modules can be enhanced (leveled up) with Kuiper Shards in The First Descendant. Enhancing Modules increases their power. At higher levels, the power will increase way more than at lower levels. Therefore it is always recommended to max out the most important Module first.
Here is an example of a must-have Module called Increased HP for our Descendant. You will notice that we start at 22%, but at the max level, we get a whopping 218.5% increase in health!
| Level | Capacity Cost | Power |
|---|---|---|
| 0 – Base | 6 | 22% |
| 1 | 7 | 31.2% |
| 2 | 8 | 41.4% |
| 3 | 9 | 54.4% |
| 4 | 10 | 69.8% |
| 5 | 11 | 87.2% |
| 6 | 12 | 108.2% |
| 7 | 13 | 130.2% |
| 8 | 14 | 155.2% |
| 9 | 15 | 184.5% |
| 10 | 16 | 218.5% |
Transcendent Modules are the exception; they decrease Capacity Cost with higher levels!
For an in-depth overview, please visit our How to Level Up Modules in The First Descendant guide.
How to Farm Kuiper Shards
Kuiper Shards are used to level up Modules. We have a guide on the Top 3 Kuiper Shard Farming Locations in the First Descendant. We explain how to most efficiently farm Kuiper Shards (300-500k/hour) and show the amount you need to level up mods. As a summary, to max out a Module you need:
- Normal Modules: 103’100 Kuiper Shards
- Rare Modules: 206’200 Kuiper Shards
- Ultimate Modules: 309’300 Kuiper Shards
- Transcendent Modules: 515’500 Kuiper Shards
Always max out the most important Modules first, we will showcase the order below.
How to Reduce the Cost of Modules
To reduce the cost of Modules you need Crystallization Catalysts in The First Descendant. These require a lot of time investment. If you want to completely min-max you need to get plenty of them as technically, every slot can have a specific socket type to half the cost.
Modules have Socket Types. Our Increased HP Module has the Cerulean Socket Type.
- Module: Increased HP
- Socket Type: Cerulean
This is important because if we place our Increased HP Module in the fitting Socket Type, it will half the cost of the Module!
How to farm Modules in The First Descendant
Most The First Descendant Modules can be acquired fairly easily, but the higher-quality ones (Ultimate, Transcendent) are more tedious to obtain. Here is the easiest process to farm Modules quickly.
Open Map > Swap to Access Info > Select Modules
Here, you can find all Modules and their drop locations. If a module drops from several locations, it is recommended to select drop locations with higher drop chances.
There isn’t really much more to this. Simply check the location and go farm. Normal and Rare quality Modules have 30-50% drop chances in most cases. Ultimate ones range around the 5% mark and Transcendent ones can be a tough cookie with around 2% drop chance.
Smooth Grapple Hook for your Ajax Build
Using the standard Grapple Hook in The First Descendant can be a pain, and it feels kinda frustrating at times. Don’t worry, there is a way better alternative that will make it a joy to use the grappling hook!
It is called the Mid-Air Maneuvering Sub Module. I use this on all my The First Descendant Builds because it improves grappling by so much.
With this Module, you can attach your Grapple Hook to anything, even air! That means you can simply aim towards the sky and Hook up your grapple hook there for guaranteed fast movement!
Here is a guide on how to get the Mid-Air Maneuvering Sub Module in The First Descendant. It won’t take a lot of effort, but it will improve your build and overall gameplay in The First Descendant.
Ajax’s Story in The First Descendant
A tanker-type dealer who utilizes Void Energy. Coordinates his team with a forcefield that protects allies while deflecting enemy attacks.
Ajax was a Descendant who left active duty to fulfil his longtime desire to become a professor at the Albion Military Academy. But on his first day at the job, he regretted his decision. This was because a voice recording was forwarded to him, containing an urgent request for assistance from Aisha, his former comrade-in-arms. The mission that Aisha had been deployed to was a reconnaissance-in-force deep into the Void. If he hadn’t retired, Ajax himself would’ve been sent on that mission.
Eventually, Ajax donned the Raley Mk.5 Battlesuit, a piece of equipment used exclusively for Void exploration, which was still a work in progress at the time, and set out to find Aisha. Since ten squads of Descendants on active duty couldn’t have stopped him anyway, taking out the equipment and launching into the Void was easy.
However, finding Aisha’s squad in the depths of the Void would prove to be a difficult mission, even for this powerful Descendant. To make matters worse, the suit that should have shielded him from the Void’s environment malfunctioned, absorbing Void Energy. This caused Ajax, who was barely holding on in continuing the search, to collapse in the end.
Just as he was about to give up on everything, something unexpected happened. Aisha’s form emerged from the Void storm and enveloped Ajax, while simultaneously triggering the return protocol. In an instant, Ajax dropped down to the center of the Descendant’s zone, and everyone acted as if they were seeing a ghost. As it turned out, what seemed like a few days spent in the depths of the Void turned out to be a decade passed in Ingris.
When the situation settled down, Alpha visited Ajax and tore up his casualty listing, consoling him. He told Ajax that since he was now free of death and the Void, he had prepared documents for him to return to teaching. But Ajax ripped up the papers Alpha handed him and declared his desire to return to the Descendant Corps. For it was only his physical body that was freed; his mission to protect his teammates was far from over.
Related Guides for The First Descendant
You can also check out our Ultimate Weapons Database for The First Descendant or the Builds Database for The First Descendant.































