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Welcome to the ESO Templar Healer PvP Build “Light’s Fortress” for Elder Scrolls Online.  This build is made for Cyrodiil small or large group play and works well in Battlegrounds as well.  Back bar sets will be support sets and can be adjusted depending if other players in the group have those sets.

This ESO Templar Healer build has high survival with AOE heals and will require a group to do damage as it will focus solely on staying alive and keeping others alive as well.  You’ll be healing with a Restoration Staff primarily and buffing or recovering from burst on your sword and board bar.  This setup is flexible and allows you to swap in other sets both defensively and support sets.  You can find more builds on our ESO Builds overview page.

  • Cyrodiil & Battlegrounds
  • Heavy/Medium Armor
  • Templar Healing
  • AOE HOTs (Heal over Time)
  • High Mobility
  • Adaptable Setup to Allow other Buff Sets
  • Great Recovery Healing

Build Setup ESO Templar Healer PVP Build

Now let’s take a look at how to create the ESO Templar Healer PVP Build.  We will walk through each stage of setting up this build below.  Having Vampire will add survival and is standard for higher Health build setups currently.  We will have a Monster Set and Food focused on recovering both Magicka and Stamina in combat to allow us to sustain.

Our back bar is setup to provide more defensive setups and we should block while we shield and heal when taking pressure.  Outside of that, we still have high mobility to line of sight if being focused by multiple targets and should relocate rather than tank until we are dead.  Here are what our stats look like generally self buffed.

Gear for Templar Healer PvP Build

Now lets take a look at the equipment you want to run for the ESO Templar Healer PVP Build.  We will run Spell Power Cure as a buff set on our Front Bar and a survival Set on the back bar.  There are various options you can use on the backbar depending on if you are in group or solo, in CP Cyrodiil or non-CP like Battlegrounds.  Rallying Cry will offer more survival in the critical resistance but this is often run by other damage dealers.

Using an active back bar and front bar setup will allow us to use a Mythic and a Monster Set as well.

Gear Setup

Gear Set Weight Trait Enchantment
Chest Steadfast Hero Heavy Reinforced Tri Stat
Belt Spell Power Cure Light Impenetrable Tri Stat
Shoes Steadfast Hero Heavy Reinforced Tri Stat
Pants Steadfast Hero Heavy Reinforced Tri Stat
Hands Trainee Medium Impenetrable Tri Stat
Head Earthgore Visage Heavy Reinforced Tri Stat
Shoulder Earthgore Visage Heavy Impenetrable Tri Stat
Necklace  Spell Power Cure Jewelry Swift Magicka Recovery
Ring Death Dealer’s Fete Jewelry Triune Magicka Recovery
Ring Spell Power Cure Jewelry Triune Magicka Recovery
Weapon 1 Spell Power Cure Resto Staff Powered Weapon Damage Enchantment
Weapon 2 Steadfast Hero Sword + Shield Powered Restore Stamina

Other Options?

Monster Sets instead of Earthgore Visage:

  • Earthgore Visage – Always good to have one in larger groups to counter ground effects and get quick healing to someone who needs it.
  • Ozecan the Inferno – Provides a unique armor boost and Vitality.  An excellent addition to any group that doesn’t have it and leveraged on a build using multiple group HoTs.
  • Symphony of Blades – A great means of increasing resource return for a party that may be struggling on sustain.  When paired with Mender’s Bond, resources will be greatly increased for the party.
  • Magma Incarnate – A good option to provide minor buffs and may allow you to drop Combat Prayer in place of other Scribing Skills.
  • Chokethorn – Not a bad option in smaller group play and will provide heavy direct healing on whoever it hits at random.

Back Bar Defensive Sets instead of  Steadfast Hero:

  •  Steadfast Hero – This is a highly protective option that allows you to have high, near full uptime of Major Protection.
  • Daedric Trickery – Provides great buffs when you’re on main bar as well.
  • Mark of the Pariah – Provides a huge amount of armor on back bar making you hard to kill while recovering.  This will put you over the armor cap but allow you to still be at cap or near it with debuffs.  Pairs well with Level 3 vampire.
  • Arkasis Genius – Useful for generating ultimate more quickly for your group.  A great battlegrounds set and useful for group play in Cyrodiil as well.  This is listed as a buff set but can be used as a survival set as well in larger group play.

Buff Set Options instead of Spell Power Cure:

  • Spell Power Cure – The stats are great on this set and allow you to provide Major Courage to your group.  This is the best option to provide along with Rallying Cry to a group if they have niether.
  • Rallying Cry – Provides buffs for yourselves and huge crit resist.  This is a great 2nd option to Spell Power Cure.
  • Gossamer – This provides Major Evasion which is very useful and near required for survival in large group play, as you will absorb high levels of AOE like Dawnbreaker if your group is going to die from another group.
  • Transmutation – While this is generally outshined by Rallying Cry, you can further stack a larger groups Crit Resist with this set.
  • Powerful Assault – Additional unique Weapon/Spell Damage buff you can provide the group.  Only use if Rallying and Spell Power Cure are covered already.
  • Meritorious Service – A unique armor buff for the group that can be added if the above are covered already.
  • Arkasis Genius – Useful for generating ultimate more quickly for your group.  A great battlegrounds set and useful for group play in Cyrodiil as well.

Skills ESO Templar Healer PVP Build

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Fire Staff Mainbar Shock Staff bar
Slot 1: Combat Prayer Slot 1: Warding Soul
Slot 2: Radiating Regeneration Slot 2: Overflowing Altar
Slot 3: Race Against Time Slot 3: Channeled Focus
Slot 4: Echoing Vigor Slot 4: Extended Ritual
Slot 5: Energy Orb Slot 5: Warding Contingency
Ultimate: Life Giver Ultimate: Temporal Guard

Skill explanation:

Front Bar

  • Combat Prayer: Our main burst type heal for our group and a buff we always want to keep up.  This provides offensive and defensive boosts with Minor Berserk and Minor Resolve.
  • Radiating Regeneration: Hitting up to 3 targets, we want to keep this up on everyone as well.  Cast multiple times as necessary for other group members.  Regen and Vigor are ideal to keep on everyone in the area at all times.
  • Race Against Time: This is used for mobility from snares and roots.  Additionally, we will keep up with groups and position in comfortable places to heal from using Race.
  • Echoing Vigor: Echoing Vigor will be another AOE heal we want to keep up on everyone at all times.  Generally we will cast regen twice and vigor once in smaller group environments while refreshing Combat Prayer between or after as needed.
  • Energy Orb: Energy Orb will need to be addressed before and after Vigor and Regen as well.  Orb is a very powerful AOE heal that we want to throw in the mess of our team fighting.  It will continuously heal as a powerful HOT and can restore our allies resources.
  • Life Giver: This is our main ultimate we use unless we use Barrier in a larger group environment.  Life Giver provides powerful direct heals to whoever needs them in the area.  It will also go through walls and can save peoples lives quickly.  Use this when mana is starved, our ally is blocked or out of range for other heals, or when we need to reposition ourselves and catch up resources.

Back Bar

  • Warding Soul: This can be morphed to a heal as well, but the shield allows no wasted health if our HOTs are running on a target.  Additionally, it will have reduced cost and restore our Stamina on use.  Ultimately, this is used on a target being pressured or taking heavy damage.  It will grant Major Vitality, and if our HOTs are up, they will recover health rapidly.  This also goes through walls and can save lives along with Life Giver.
  • Overflowing Altar: This lasts for 30 seconds but will allow synergies that save lives.  It provides very powerful healing as well and should be thrown ahead as early as possible where we see our allies will be clashing.
  • Channeled Focus: Our Major Resolve buff and the Templar house that they can heal additionally for themselves inside.  If youre pressured, it is good to line of sight on a corner and place this with Race Against Time up.  You can move back and forth while healing and cut off melee or ranged using obstacles.
  • Extended Ritual: This is our purify we will use in conjunction with Steadfast to maintain Major Protection, reduce debuffs or dots on us, and provide a heal and purify to our group mates in the area.  This should be placed after Altar in an area where our team is fighting.
  • Warding Contingency: This helps us recover our Stamina and heal additionally after Ward and Vigor.  Dark Deal also provides Minor Berserk and Force so we should reapply this buff last before we engage a target with Elemental Susceptibility.
  • Temporal Guard: A last resort option if you’re in a bad place or don’t think you have time to heal while swapping to back bar.  Additionally, this provides Minor Protection on back bar as well as a free shield from Psijic passive while blocking on back bar.

Templar Scribing Skills

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The ESO Scribing System has great options for support players.  You will have a variety of shield/heals to use or add to the build.  Additionally, you can provide very useful Minor buffs like Courage and Heroism to fit your groups needs.


Wield Soul

Wield Soul turns into Shocking Soul with our Scribing scripts.


Ulfsilds Contingency

Ulfsilds Contingency turns into Warding Contingency with our Scribing scripts.


Soul Burst

Soul Burst turns into Warding Burst with our Scribing scripts.  This can be put in place of Combat Prayer for larger group support and access to other Minor Buffs.


Mender’s Bond

Mender’s Bond can also replace another scribing skill if there is plenty of healing and allow you to restore resources for the whole party.  This is a very powerful morph and still has access to a wide range of Minor Buffs.

 

You can also test more combinations out with the ESO Scribing Simulator.


Champion Points Templar Healer PVP Build

Below you can find the recommended slottable Champion Points setup for this build. Prioritize the slottable perks, but get as many passive perks as possible.

Warfare Tree Points Allocation

Fitness Tree Points Allocation

Craft Tree Points Allocation


Important Info for Templar Healer PvP Build

Attributes

24 Magicka, 40 Health, 0 Stamina

These can all be put into Health as well if you are able to manage your Magicka well.  This distribution will be comfortable to get through your spells between heavy attacks.

Buff-food

Orzorga’s Smoked Bear Haunch Is the best option as we are primarily interested in boosting our Max Health and also increasing our Magicka and Stamina Recovery.

Mundus Stone

For a dedicated healer, the choice is simple.  We want to boost our overall healing with The Ritual.

Race

Breton makes for a good healer for cost reductions, however we can use anything that can assist with more health, regen, or lastly any maximum stats.

Vampire or Werewolf

Using Vampire on this build at stage 3 will give grant us the best version of Undeath Passive.  When we swap to backbar and block to recover health, we will become much more durable in lower health situations and allow us additional mitigation to recover.

Potions

There are two options here.  Tri-Stat if you’re struggling maintaining your health and Stamina at first.  But you will get better healing once you learn the build using Alliance Spell Draught pots.

Alliance Spell Draught

 

(Major Intellect, Major Sorcery, and Major Prophecy)
(Purchased in Cyrodiil at Vendor)

Tri-Stat Potion

(Health, Stamina, Magicka)
(Bugloss, Columbine, Dragonthorn)

Essence of Health Potion ESO

Crown Tri-Restoration Potion ESO


You can find more pvp builds in the ESO PVP Builds section.