
Cleric Builds & Guides | Solasta 2
Welcome to the Cleric Builds & Guides Page for Solasta 2. From here, you can find powerful builds for each subclass of the Cleric, as well as a comprehensive overview of all Cleric Class & Subclass Features.
Please note this page is currently a Work in Progress and will be continuously updated as more information about Solasta II becomes available.
Table of Contents
Cleric Builds Solasta 2
Here you will find a selection of powerful builds for the Cleric in Solasta II. We aim to have one build for each subclass.
Work in Progress
Cleric Class Guide Solasta 2
Here you will find a comprehensive breakdown of the Cleric Class in Solasta 2, including all innate Proficiencies, Actions and Passives, and what you can expect to unlock at each Cleric Level.
Work in Progress – Currently based on Solasta I info and may change
Cleric Starting Features
Here is what your Cleric will start the game with at Level 1:
- Weapon Proficiencies – Simple Weapons
- Armour Proficiencies – Light Armour, Medium Armour, Shields
- Saving Throw Proficiencies – Wisdom & Charisma
- Skills – Choose 2 from History, Insight, Medicine, Persuasion, Religion
- Ritual Casting – You can cast a spell as a Ritual if the spell has the Ritual tag, and you have the spell prepared.
- Subclass – Clerics choose their subclass at Level 1
- Scroll Scribing – You can use Scroll Kits to scribe magic scrolls
Cleric Higher Level Features
This section describes what you’ll get at each Cleric level.
Level 2
- Channel Divinity – You can use Channel Divinity Actions once per Short/Long Rest
- Channel Divinity: Turn Undead – Force nearby undead creatures who can see you to flee, unless they make a Wisdom Save.
Level 4
- Feat – Choose a Feat or improve an Ability
Level 5
- Turn Undead (Destroy) – Upgrades your Turn Undead. Undead creatures with a challenge rating of 0.5 or lower that fail the Saving Throw will instead be destroyed.
Level 6
- Channel Divinity Charges – You now have two charges per rest
Level 8
- Feat – Choose a Feat or improve an Ability
- Turn Undead (Destroy) – Upgrades your Turn Undead again. Undead creatures with a challenge rating of 1 or lower can now be destroyed.
Level 11
- Turn Undead (Destroy) – A final upgrade to Turn Undead. Can now destroy Undead creatures with a challenge rating of 2 or below.
Level 12
- Feat – Choose a Feat or improve an Ability
Cleric Subclasses Solasta 2
Here, you will find an overview of all Cleric subclasses in Solasta 2, detailing what extra features will be added to the basic Cleric class outlined above.
Life Domain
The Life domain focuses on the vibrant positive energy – one of the fundamental forces of the universe – that sustains all life, and grants unrivaled healing abilities.
Level 1
- Disciple of Life – Whenever you use a spell of 1st level or higher to restore HP to a creature, heal them an additional (2 + spell level).
Level 2
- Preserve Life – Restore HP equal to (5 x Cleric Level) divided between the targets.
