Welcome to the best BG3 Swashbuckler Build. For this build, we’ll be using the Swashbuckler subclass of the Rogue, an especially agile subclass that can dance around enemy Opportunist Attacks and throw sand at enemies to Blind them. The BG3 Swashbuckler Build works for both PC and Console (PS5 and Xbox Series X/S).
Please visit our Best BG3 Builds overview page for more builds or check out our Best BG3 Rogue Build with the Thief subclass or our BG3 Astarion Build. If you are interested in more Rogue subclass builds, check our BG3 Rogue Builds category page. To get an overview of all classes please visit the BG3 Classes overview page.
You can also use this build for Astarion if you have recruited him to your party or chosen him as your main character.
Swashbuckler Build Table of Contents:
- Swashbuckler Build Overview
- Swashbuckler Character Creation (Level 1)
- Swashbuckler Levelling Guide
- Swashbuckler Build Equipment
- Swashbuckler Build Extra Info
- FAQs
Before we proceed, let’s take a quick look at the Strengths and Weaknesses of the Swashbuckler Rogue in Baldur’s Gate 3:
Swashbuckler Strengths
Swashbuckler Weaknesses
BG3 Swashbuckler Overview
Here is a quick overview of the Rogue class and Swashbuckler subclass. If you’re already familiar with how they work, skip this section.
Rogue Class Summary
Rogues are the main “stealth” class in Baldur’s Gate 3. While other classes can stealth, none encourage and reward this playstyle as much as the Rogue.
Rogue Benefits
Skill Expertise – You can choose some Skills that you are Proficient in and become an expert at those Skills, doubling your Proficiency Bonus. This allows you to be extremely good at, for example,
Sleight of Hand and
Acrobatics (two of the most important Dexterity Skills) right from the start of the game.
Sneak Attacks – If you have
Advantage against a target, you can perform a Sneak Attack. This is more likely to hit and deals lots of bonus damage, with the bonus damage increasing as you level up. This allows you to deal crazy damage and even OTK some enemies at the start of combat.
Cunning Actions – You can perform Dash, Disengage and Hide with a
Bonus Action instead of a full
Action, so you can get a lot more done on your turn.
Uncanny Dodge and
Evasion – Unlocked at Levels 5 and 7, respectively, these allow you to negate a large portion of damage from attacks, making the Rogue more durable than you would expect.
Swashbuckler Subclass
The Swashbuckler is a Rogue subclass that’s very much themed around “playing dirty”. But the main advantage of the Swashbuckler is that it makes the Rogue much easier to play, allowing you to utilize your Sneak Attack even if you aren’t hidden, as long as you’re in melee range of an enemy and don’t have Disadvantage against them.
The Swashbuckler builds on the Rogue’s basic features, making it easier to use and even more effective:
Rakish Audacity – You no longer need
Advantage to perform Sneak Attacks against opponents. You can always use them as long as you are in melee range and don’t have
Disadvantage. This makes your Swashbuckler build much easier to play and more flexible in combat – even in situations where hiding isn’t possible, you can still get the maximum damage.
Fancy Footwork – Hitting an enemy prevents them from launching an opportunity attack against you. Great for hit-and-run attacks.
Dirty Tricks – From Level 4, you can use Dirty Tricks to
Blind or
Disarm an opponent, making them much easier for your party to fight. Better yet, this only consumes a
Bonus Action, so even if it fails, you can still do more attacks on your turn.
Character Creation (Level 1) for BG3 Swashbuckler Build
In this section, we will explain the best options to choose when creating your BG3 Swashbuckler Character, such as Background, Race, Skills and Abilities.
Race
Your race isn’t hugely important, and the build will work fine if you just pick your favourite race and go from there.
However, there are still some useful passive features sourced from your race and subrace, which may be of advantage when it comes to the Swashbuckler build. The table below shows the five most promising options:
| Race | Strengths | Info |
|---|---|---|
Lolth-Sworn Drow |
|
Not only a great choice due to its racial bonuses, the Lolth-Sworn Drow is also perfect for the aesthetic of the Swashbuckler.
You can choose Seldarine Drow instead if you want; they are functionally identical but have a different backstory to their Lolth-Sworn brethren. |
Half Orc |
|
Half-Orcs are also some of the best melee damage dealers in BG3, thanks to the Savage Attacks passive feature. |
Duergar |
|
With their wider choice of armour and weapon proficiencies, and resistances to poison, charm, and paralysis, Duergar are one of the strongest races in BG3.
The only downside of Duergar is their small stature – this reduces their base Movement Speed to 7.5 metres per turn (most races get 9 metres). |
Wood Elf |
|
Wood Elves are a good choice for any Rogue build thanks to their innate Proficiency with Stealth and Perception and ability to see in the dark.
Their wider weapon Proficiency is handy, but we won’t need it for this build. However, the extra Movement Speed is great for any build, but especially a Rogue, which leans into an agile, evasive playstyle. You can use Half Wood Elf, too; it retains most of the same features. |
Deep Gnome |
|
The Deep Gnome is perfectly suited to sneaking around, thanks to its innate Superior Darkvision and Advantage on Stealth Checks.
This race also does a good job of shrugging off a variety of hostile conditions, thanks to their Gnome Cunning. However, their small size means that they have reduced Movement Speed, like the Duergar. |
Skills & Background
The Swashbuckler Build is best played with high Dexterity, and fairly high Charisma, since we’ll have plenty of points spare and the Vicious Mockery Cantrip that we unlock at Level 4 uses Charisma to determine its Success Chance. Therefore, we’ll be aiming for the most useful skills that fit these qualities.
To begin with, you need to choose your character’s Background. We recommend the Urchin background, which gives you the following Skill Proficiencies:
Stealth (DEX) – Makes it easier to succeed in stealth checks – staying hidden when an NPC is looking in your direction.
Sleight of Hand (DEX) – Used to determine your success chance when lockpicking and pickpocketing.
The Rogue gets to choose an additional four Skills to be Proficient with, from a limited selection. We recommend these choices:
Acrobatics (DEX) – Makes you more resistant to enemies’ attempts to push and shove you.
Deception (CHA) – Used to pass Deception checks in dialogue.
Intimidation (CHA) – Used to pass Intimidation checks in dialogue.
Persuasion (CHA) – Used to pass Persuasion checks in dialogue.
If you chose the Human race, you can choose one more Skill. Performance is the one remaining Charisma skill, so it’s a solid choice.
Finally, the Rogue gets to choose two of its Proficient Skills for Expertise. Your Expert Skills will double your Proficiency Bonus in them.
I recommend applying your Expertise to your
Acrobatics and
Sleight of Hand skills.
Abilities
Finally, you need to allocate the Ability Points for your Swashbuckler Build. As mentioned previously, it’s really important to maximise your Dexterity, as this will improve your attack rolls and your performance with Dexterity based skills, most importantly Acrobatics and
Sleight of Hand. It also boosts your
Armour Class, which is especially important since we’ll only be Proficient with
Light Armour.
Secondly, any character in Baldur’s Gate 3 really needs to start with at least 14 Constitution, which will increase your Maximum Hitpoints.
The swashbuckler benefits from a bit of extra Charisma, so it’s good to put some points in there, too.
Allocate your Ability Points to look something like this:
10 Strength
16 Dexterity
14 Constitution
10 Intelligence
12 Wisdom
14 Charisma
Bolded Abilities are essential. The others can be tweaked if you want.
Swashbuckler Levelling Guide – BG3
We will now walk you through the process of levelling up your Swashbuckler. Note that this is a very linear class and subclass combo in terms of how it progresses, so there aren’t many choices to make while levelling up.
Early-Game Swashbuckler Levelling Progression BG3
In this section, we will walk you through the levelling-up process for the Baldur’s Gate 3 Swashbuckler Build. We’ll start with the early game, at levels 2-4.
Level 2
At Level 2, we gain some new Bonus Actions:
Cunning Action: Dash – Double your Movement Speed this turn.
Cunning Action: Disengage – Focus on retreating safely. Moving won’t provoke Attack of Opportunity.
Cunning Action: Hide – Allows you to Hide using a
Bonus Action.
While other classes can perform these abilities, doing so consumes a normal Action rather than a
Bonus Action. This effectively means that the Swashbuckler can Dash or Disengage on the same turn that they attack, while other classes cannot.
Level 3
At Level 3, you get an additional 1d6 for Sneak Attack Bonus Damage, meaning Sneak Attacks will now do between 2 and 12 bonus damage (instead of 1-6), depending on the damage roll.
At Level 3, you also need to choose the subclass for your Rogue Build. For this build, we’re using the Swashbuckler subclass.
For choosing the Swashbuckler, you’ll immediately gain the following bonuses:
Fancy Footwork – If you make a melee attack against a target, they cannot target you with Opportunist Attacks for the rest of your turn.
Rakish Audacity – You gain a +2 bonus to your Initiative Rolls. You no longer need
Advantage to use Sneak Attacks, as long as you do not have
Disadvantage and are within 1.5 metres of the target.
Level 4
At Level 4, you must choose a Feat for the BG3 Swashbuckler Build. Feats are strong passive effects that can enable a certain build idea or give a stat buff to increase damage or survivability.
Choose Ability Improvement and use it to improve your Dexterity score to 18. This will improve your accuracy and weapon damage and make you better at various actions, such as Lockpicking.
The Swashbuckler subclass also unlocks the following Bonus Actions at Level 4:
Dirty Trick: Flick o’ the Wrist – Flick your weapon and attempt to
Disarm your target.
Dirty Trick: Sand Toss – Throw sand in your target’s eyes, attempting to
Blind them.
Dirty Trick: Vicious Mockery – Deals 1d4
Psychic Damage to the target. The damage increases at Level 5 and Level 10. Gives you Dirty Advantage for up to 2 turns, giving you
Advantage on your next attack. Your target also gets
Disadvantage on their next
Attack Roll, unless they succeed on a Wisdom
Saving Throw.
Mid-Game Swashbuckler Levelling Progression BG3
We’ll now go through the mid-game levelling, levels 5-8.
Level 5
When you reach Level 5, your Swashbuckler build unlocks a few extra features to make it stronger.
Firstly, your Proficiency Bonus is increased from +2 to +3, meaning you’ll now get a +3 bonus when rolling for skills that you’re Proficient with.
You also get another Sneak Attack Die, so your Sneak Bonus Damage can now roll up to 18.
Lastly, you get the Uncanny Dodge passive feature. This is a Reaction, meaning it cannot be performed manually. Your character will perform it when they are attacked by an enemy, up to once per round. Uncanny Dodge will cause you to take half damage from the incoming attack.
Level 6
At Level 6, there aren’t many choices to make.
All you need to do is choose two additional Skills to gain Expertise with.
I recommend choosing Stealth and
Deception, but it is up to you.
Level 7
At Level 7, you will gain an additional sneak attack damage die, meaning your bonus damage from stealth will now be 4-24.
You also gain the Evasion passive, which gives you extra resistance to spells and effects that normally deal half damage on a
Saving Throw. Now they’ll do no damage if you succeed the
Saving Throw, and half damage if you fail it.
Level 8
At Level 8, you’ll get to choose another Feat for your Swashbuckler Build.
Choose the Ability Improvement feat and use it to improve your Dexterity to 20.
Late-Game Swashbuckler Levelling Guide BG3
We’ll now go through the end-game levels for the Baldur’s Gate 3 Swashbuckler Build, Levels 9-12.
Level 9
At Level 9, the Swashbuckler’s Proficiency Bonus is improved to +4. This means you now have a +4 bonus added to rolls for any skills you are Proficient at (or Attack Rolls using weapons you’re Proficient with). This bonus always applies unless you roll a 1 (Critical Fail/Miss).
You gain another Sneak Attack Die here, too, meaning your attacks from stealth will now deal 5-30 bonus damage.
You get the Panache Action from the Swashbuckler subclass. You can use it outside of combat to
Charm an enemy, or in combat to impose
Disadvantage on all of their
Attack Rolls against any character other than you. Succeeding with your Panache Action uses the
Persuasion Skill. The target must use their
Insight Roll for the
Saving Throw.
Level 10
Unlike most other classes, Rogues can choose an extra Feat at Level 10.
Choose Savage Attacker. This Feat makes you reroll your damage dice twice when rolling melee weapon attacks and automatically chooses the highest roll. This will increase your average damage output when making melee weapon attacks.
Level 11
At Level 11, you’ll gain another Sneak Attack Die, giving your attacks from stealth a possible 6-36 bonus damage.
You also gain the Reliable Talent passive, which guarantees that rolls with any of your Proficient Skills will be at least 10. If you roll below a 10, the value is increased to 10. This means you can no longer Critically Fail when rolling for skills that you have Proficiency with.
Note that this only applies to Skills, not weapons, so you can still roll below 10 when attacking with a weapon you’re Proficient with.
Level 12
If you’ve reached this point, then you have finished levelling up your Swashbuckler build. Congratulations!
At Level 12, you’ll get to choose one more Feat for your character.
We got all of the most important Feats already – the last choice is up to you.
Personally, I tend to choose Alert, which boosts your Initiative by +5, making it very likely that you move first in combat.
Another handy option is Mobile, which gives you extra Movement Speed. But if you want to try something else, go for it.
BG3 Swashbuckler Build Equipment
Below is the recommended Equipment setup for this Swashbuckler Build. We have split the equipment into an early-game and late-game section, to ensure you can make use of this build regardless of how far into the game you are.
In each section there is a table with an overview of the recommended equipment.
Don’t worry if your equipment doesn’t exactly match what is listed here – the build still works fine if some pieces of equipment are different. Don’t be afraid of experimenting and trying different combinations, too.
Early-Game
Early-game equipment can be obtained in Act I and the earlier parts of Act II.
| Slot | Icon | Item | Effects | Location |
|---|---|---|---|---|
| Head | ![]() |
Haste Helm |
|
In a wooden chest next to a cart, by the Blighted Village Waypoint |
| Cloak | ![]() |
Cloak of Protection |
|
Purchased from Quartermaster Talli in Last Light Inn |
| Chest | ![]() |
Spidersilk Armour |
|
Dropped by Minthara in the Shattered Sanctum |
| Gloves | ![]() |
Gloves of Thievery |
|
Sold by Brem in the Zhentarim Hideout |
| Boots | ![]() |
Disintegrating Night Walkers |
|
Looted from True Soul Nere in the Grymforge |
| Necklace | ![]() |
Amulet of Misty Step |
|
Found in a chest in the Defiled Temple |
| Ring 1 | ![]() |
Crusher’s Ring |
|
Loot from Crusher in the Goblin Camp, or steal it during dialogue. |
| Ring 2 | ![]() |
Caustic Band |
|
Sold by Derryth Bonecloak in the Myconid Colony. |
| Melee | Sword of Screams |
|
Dropped by True Soul Nere in the Grymforge | |
| Ranged | ![]() |
Hand Crossbow +1 (Dual Wield) |
|
Sold by Derryth Bonecloak in the Myconid Colony. |
IMPORTANT: It is also highly recommended that you obtain Broodmother’s Revenge. We’ll need this amulet later in the game, but it is located in Act I. It can be looted from Kagha, the leader of the Druid Grove. It grants 1d6 bonus
Poison Damage when you are healed. We aren’t equipping it yet because it’s difficult to reliably activate the item, but later in the game, there will be better equipment that synergises extremely well with this effect.
In the early game, the Swashbuckler can be a little bit fragile. The equipment selection here is intended to improve your defences, make you more mobile and increase your damage potential.
- Defensive items
- Cloak of Protection
- Spidersilk Armour
- Mobility items
- Haste Helm
- Disintegrating Night Walkers
- Amulet of Misty Step
- Crusher’s Ring
- Damage Boosters
- Caustic Band
- Sword of Screams
- Utility items
- Gloves of Thievery (Makes Lockpicking and Pickpocketing much easier!)
Late-Game
Late-game equipment is available in Act III and the latter parts of Act II, however sometimes items from the early-game section remain powerful enough to be carried into late-game.
Don’t worry if you don’t have everything on the list. View it as more of a wishlist than a precise blueprint. You may not be able to get everything in your playthrough, depending on your choices.
| Slot | Icon | Item | Effects | Location |
|---|---|---|---|---|
| Head | ![]() |
Mask of Soul Perception |
|
In a locked Gilded Chest in Helsik’s room |
| Cloak | ![]() |
Shade-Slayer Cloak |
|
Sold by Sticky Dondo in the Guildhall, Lower City Sewers. |
| Chest | ![]() |
Bhaalist Armour |
|
Sold by Echo of Abazigal in the Murder Tribunal, if you become an Unholy Assassin |
| Gloves | ![]() |
Gloves of Thievery |
|
Sold by Brem in the Zhentarim Hideout |
| Boots | ![]() |
Disintegrating Night Walkers |
|
Looted from True Soul Nere in the Grymforge |
| Necklace | ![]() |
Broodmother’s Revenge |
|
Loot from Kagha in the Druid Grove. |
| Ring 1 | ![]() |
Ring of Regeneration |
|
Purchase from Sorcerous Sundries |
| Ring 2 | ![]() |
Caustic Band |
|
Sold by Derryth Bonecloak in the Myconid Colony. |
| Melee | Duellist’s Prerogative |
|
Awarded by Lora for completing the Save Vanra quest | |
| Ranged | ![]() |
Hellfire Hand Crossbow + another Hand Crossbow |
|
Dropped by Yurgir in the Gauntlet of Shar. |
An overview of the purpose of each item in this BG3 Swashbuckler Gear setup:
- Defensive Items
- Ring of Regeneration
- Mobility Items
- Disintegrating Night Walkers
- Damage Boosters
- Bhaalist Armour
- Broodmother’s Revenge & Ring of Regeneration Synergy (important)
- Caustic Band
- Duellist’s Prerogative
- Shade-Slayer Cloak
- Accuracy Items
- Mask of Soul Perception
- Utility items
- Gloves of Thievery (Makes Lockpicking and Pickpocketing much easier!)
Interesting Alternative Items
These items are also very useful, and you may want to use them instead of the above recommendations:
| Slot | Icon | Item | Explanation | Location |
|---|---|---|---|---|
| Gloves | Bhaalist Gloves | +1 to |
Sold by Echo of Abazigal in the Murder Tribunal, if you become an Unholy Assassin | |
| Gloves | Gloves of the Automaton | Gives you a unique action that gives you |
Sold by Barcus Wroot in his workshop, at Last Light Inn | |
| Gloves | ![]() |
Bonespike Gloves | Ignore Resistance to |
Worn by Strangler Luke in Lower City Sewers, during Get Orin’s Netherstone |
| Cloak | ![]() |
Cloak of Protection | +1 to |
Purchased from Quartermaster Talli in Last Light Inn |
| Chest | Elegant Studded Leather | Advantage on Use this armour if you cannot get the Bhaalist Armour in your playthrough. |
In Counting House‘s High Security Vault 9, accessible during “Return Rakath’s Gold” | |
| Melee Mainhand | ![]() |
Crimson Mischief | 1d4 extra damage against enemies with less than half their health remaining. When you attack with Pair this with Bloodthirst (below) if you want to use dual blades instead of a Rapier. |
Looted from Orin during “Get Orin’s Netherstone” |
| Melee Offhand | ![]() |
Bloodthirst | Pair this with Crimson Mischief (above) if you want to use dual blades instead of a Rapier. |
Looted from Orin during “Get Orin’s Netherstone” |
Swashbuckler Build Extra Info
Below is some additional info that will help you to play the Swashbuckler Build, including tips and tricks, info about the best potions, and the best Illithid Powers.
Best Swashbuckler Build Tips & Tricks for Baldur’s Gate 3
This BG3 Swashbuckler build is intended to give you great mobility, and places slightly less emphasis on sneaking around than our other Rogue builds, since the Swashbuckler technically doesn’t need to sneak at all to activate their Sneak Attacks. However, do try to still sneak when possible to get the -1 Critical roll requirement from the Shade-Slayer Cloak. This will stack with the similar effect from
Duelist’s Prerogative.
We’re also using items like the Mask of Soul Perception to make your attacks more accurate. The
Bhaalist Armour is ideal for the build, because it will make most nearby enemies Vulnerable to Piercing Damage. But don’t worry if you can’t get it in your playthrough. In this case, you should use the
Bonespike Gloves, which give a similar bonus.
The ideal way to play the build is to ensure you do not have Disadvantage against your target, then do a
Rakish Sneak Attack (you don’t need to sneak with the Swashbuckler to use sneak attacks). You can then follow up with the
Dueller’s Enthusiasm Bonus attack, which recharges every turn. Make sure you spend the
Reaction to deal 5 bonus
Necrotic Damage. Earlier in the game, you won’t have access to all of these tricks, as a lot of it is dependent on the
Duellist’s Prerogative weapon. But you should still focus on using the Rakish Sneak Attacks as often as possible.
When you have collected the most important parts of the equipment mentioned above, you can get very high damage on your Rakish Sneak Attacks even without buffing yourself or landing a Critical Hit – see the tooltip shown below:
Strongest Potions for the Swashbuckler Build in BG3

The Potion of Speed is arguably the most powerful potion in Baldur’s Gate 3. It doubles your Movement Speed and gives you an
extra Action each turn.
One drawback of this potion is that when it expires, your character will be Lethargic for one turn, unable to move or take any
Actions. So you should be careful not to have your character stranded in a dangerous position when the potion runs out!
You can craft the Potion of Speed in the alchemy menu by combining Ashes of Hyena Ear with any Salt. Create ashes, salts and other alchemy concentrates by combining three of the same ingredients together – for example, combining three
Hyena Ears will create
Ashes of Hyena Ear.
Hyena Ears can normally be looted from either Hyenas or Gnolls – you can find a lot of them around the Risen Road in Act I, for a good supply of them, which should last you a while.
You can combine this with the Elixir of Bloodlust. Elixirs and Potions can be stacked with each other, but you can only have one Elixir active at a time. Potions tend to expire after a few turns, whereas Elixirs last until your next Long Rest, unless you drink a different Elixir in the meantime.
The Elixir of Bloodlust grants your character another
Action when you kill an enemy. This effect can only trigger once per turn. Combined with the
Potion of Speed, this gives you two additional attacks if you defeat an enemy on your turn.
It can be crafted by combining Ashes of Worg Fang with any Salt.
Worg Fangs are looted from Worgs, the beasts usually kept by Goblins.
This is an OP alchemy combo that you can use to turbocharge the Swashbuckler’s damage output in tough fights!
Swashbuckler Build Illithid Powers (optional)
Illithid Powers are unlocked later in BG3 when you learn more about Mind Flayers and Tadpoles. By eating Jars of Mind Flayer Parasites you gain one point. This is another optional skill tree that you can get access to if you want. Here are some of the best Illithid Powers for the BG3 Rogue Build with the Swashbuckler subclass:
Mind Blast: A conal blast of
Psychic Damage that can also stun several targets at once. If the Swashbuckler is outnumbered by several advancing enemies, then Mind Blast can help to swing things back in your favour.
Cull the Weak: When you reduce a creature’s hit points below a certain threshold, this power instantly kills it and deals 1-4
Psychic Damage to nearby enemies. This is particularly effective when engaging groups of weaker foes, enabling you to thin their numbers rapidly.
Fly: This can be used to reach hard to get to places or change positions in combat.
Mind Sanctuary: This creates an area that allows all within to use
Actions and
Bonus Actions interchangeably. This typically means you can deal more damage, since you can use your Bonus Action as a normal Action. However, enemies who are inside the area will also enjoy its benefits. Be careful with your placement so that your party gets buffed by the Mind Sanctuary and not the enemies!
Psionic Backlash: This is a top-tier
Reaction from the Illithid Powers skill tree in BG3. It allows you to deal
Psychic Damage when a nearby enemy casts a spell. This is especially useful if the target is casting a Concentration Spell. The damage from Psionic Backlash can immediately break their Concentration, ending the spell’s effects.
Swashbuckler Build Frequently Asked Questions (FAQs)
Recently added in BG3, the Swashbuckler is one of the easiest classes to play in Baldur’s Gate 3, allowing you to utilize the Rogue’s powerful sneak attacks with very few limitations. As long as you do your best to follow the guide and collect the recommended equipment, you should have a good time with this build as a beginner.
While the Illithid Powers can make your character stronger, they are completely optional, and the build works just fine without them. It is really up to you whether or not you’re happy to allow your Swashbuckler character to become more Illithid.
The Swashbuckler is one of the strongest classes in Baldur’s Gate 3, and we are using equipment that greatly improves your damage output, mobility and accuracy, so this build is more than capable of handling Tactician and Honour difficulty. You will need to take extra care for the first few levels, when the Rogue class is very fragile. Please keep in mind that completing Honour Difficulty requires a lot of skill and experience with the game, no matter how OP your build is.
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