Welcome to The First Descendant Restored Relic Build (Launcher). This Restored Relic Build is updated for Season 3 Episode 2. The Restored Relic fires guided rounds that explode into clusters. When you hit an enemy with guided rounds, it inflicts Ancient Fire damage over time!

Table of Contents:

You can also check out all our Weapon Builds and Character Builds Database if you are looking for more optimized builds. We also have a The First Descendant Character Tier List and a META Weapon Tier List if you wonder what to prioritize first.

TFD Wiki: We have expanded Alcasthq with tfd.alcasthq.com, a Wiki & Database for anything related to The First Descendant. Use the Character Editor or the Weapon Editor to theorycraft and create builds yourself. Browse Descendants, Weapons, Leaderboard Loadouts or use the Compare Tool. There are plenty of other features you can check out, too!


Restored Relic Summary

Restored Relic Ability Ancient Technique The First Descendant

The Restored Relic is an Ultimate Launcher. A weapon that demonstrates at least a small portion of the overwhelming technical prowess of the Ancestors. It has a built-in function that fires guided rounds.

  • Name: Restored Relic
  • Type: Launcher
  • Bullets: High-Power Rounds
  • Tier: Ultimate
  • Unique Ability: Ancient Technique

Unique Ability “Ancient Technique”

Fires a Guided Round with a set chance. Guided Rounds explode to create Cluster Rounds. Cluster Rounds track to nearby enemies. On hitting an enemy with a Guided Round, inflicts Ancient Fire to the target enemy with a set chance.

Guided Round

Effect Level 0 Level 1 Level 2 Level 3 Level 4
Trigger Rate 60% 70% 80% 90% 100%

 

Cluster Rounds

Effect Level 0 Level 1 Level 2 Level 3 Level 4
Amount Spawned x2 x3 x4 x6 x8
Burst DMG Firearm Damage x 5% Firearm Damage x 5% Firearm Damage x 5% Firearm Damage x 5% Firearm Damage x 5%
Explosion Damage Range Radius 1m Radius 1m Radius 1m Radius 1m Radius 1m

 

Ancient Fire

Effect Level 0 Level 1 Level 2 Level 3 Level 4
Trigger Rate 25% 25% 25% 25% 25%
Duration 3s 3s 3s 3s 3s
Damage Interval 1s 1s 1s 1s 1s
Additional Damage Firearm Damage x 40% Firearm Damage x 40% Firearm Damage x 40% Firearm Damage x 40% Firearm Damage x 40%

 


Base Weapon Stat Info

Here is the full weapon stat breakdown of the Restored Relic Launcher in The First Descendant.

Attribute Value
Explosive ATK 109,813
Fire ATK 87,851
Fire Rate 60
Explosion ATK Drop-off Range 0.1
Weak Point Damage 1
Max Range 15,000
Hip Fire Accuracy 98.888
Aimed Shot Accuracy 100
Rounds per Magazine 12
Reload Time 2.5
Sprint Speed 800
Movement Speed 450
Movement Speed While Firing 270
Movement Speed While Aiming 180
Pierce 10
Firearm Critical Hit Rate 20
Firearm Critical Hit Damage 1.2
Attribute Status Effect Trigger Rate 33.33
Launcher Explosion Radius 830
Multi-Hit Damage 0.58

Restored Relic Build for The First Descendant

This is an AOE DPS setup.

Next, let us take a look at an optimized Restored Relic Build for The First Descendant. The Restored Relic is best played as a mobbing weapon with a huge explosion radius.

Here is all the info you need to create a powerful Restored Relic Build:

Note: High-Level Weapon Cores boost your weapons’ damage numbers into insanity. Make sure to get weapon cores as soon as possible!


Restored Relic Modules

Restored Relic Build Modules The First Descendant

Modules are an important part of every weapon build in The First Descendant. For the Restored Relic launcher, we want to focus on Multi-hit, elemental damage, and increase the explosion radius.

  • Serena Players: If you are Serena or Gley, you don’t need any of the Magazine size or Rounds increase modules, because she can instantly reload by dashing. Replace these with Multi-Hit modules.
  • Flex Spots: I will indicate modules that you can replace with (Flex).
  • Elemental Damage: Adjust the elemental modules depending on what enemies you fight (Enemy elemental weakness)
Restored Relic Module Configuration Table
Module Slot Module Name Socket Type
1 Multi-Piercing Sights Rutile Icon Rutile
2 Action and Reaction Malachite
3 Charge Amplification Malachite
4 Fire Rate UP Xantic
5 Increased Radius Xantic
6 Ammo Optimization Xantic
7 Chill Priority Cerulean
8 Multi-Percussion Sight Rutile Icon Rutile
9 Chill Enhancement Cerulean
10 Expand High-Power Magazine (Flex) Xantic

Weapon Readjustment

Restored Relic Weapon Readjustment The First Descendant

You can use the Weapon Readjustment at the Weapon Workbench in Albion. Here are the best Weapon Readjustments for the Restored Relic:

  • Explosive ATK
  • Elemental Damage (Preferably Chill)
  • Multi-Hit Damage
  • Multi-Hit Chance

Try to upgrade the Weapon Readjustments to at least purple quality.


Weapon Cores

Restored Relic Weapon Cores Build The First Descendant

Weapon Cores juice up your damage quite tremendously. However, especially the later-level Weapon Cores are difficult to get. So start with whatever weapon cores you have available. Weapon Cores drop in the Void Erosion Purge endgame activity.

Higher level Weapon Cores drop in the higher level Void Erosion Purge levels in The First Descendant. However, you can gradually work towards the highest level. I recommend trying to get to level six as soon as possible, since it won’t require clearing many stages and will already increase the power of your weapon tremendously.

Best Weapon Cores for the Restored Relic:

  • Free Augmentation Icon TFDFire Rate (Free Augmentation)
  • Free Augmentation Icon TFDFire Rate(Free Augmentation)
  • Attribute Augmentation Icon TFDChill ATK (Attribute Augmentation)
  • Attribute Augmentation Icon TFDChill ATK (Attribute Augmentation)
  • Tactical Augmentation icon tfdFire Rate (Tactical Augmentation)

Fire Rate weapon cores are important on the Restored Relic launcher. Additionally, you can swap out Chill ATK for any other attribute depending on enemy weaknesses!


Restored Relic Launcher Lore

Restored Relic Lore The First Descendant

The Weapons Development Department’s many tasks include not only the development and application of new technologies, but also the analysis and restoration of ancient technologies. There remained parts of the Ancestors’ technology that were too advanced for today’s scholars and Magisters to restore.

The fruit of one successful project was a launcher called “Restored Relic”. The problem was understanding exactly how it functioned. It was announced to the public that it was restored to its original state, but in truth they had still not uncovered the Ancestors’ core technology.

For instance, they never discovered how this weapon reacts to Arche or how it emits flames. The Magisters simply announced that this technology held great potential for future use, making it a high priority for research.


Related Guides for The First Descendant

You can also check out our Ultimate Weapons Database for The First Descendant or the Builds Database for The First Descendant.