Welcome to the Lore of the Deep magic type for Total War: Warhammer. You will find all the spells that the Lore of the Deep magic type has on this page.

Lore of the Deep Spells:

  • Spiteful Shot
  • Tidecall
  • Fog of the Damned
  • Denizens of the Deep
  • Kraken’s Pull
  • Vangheist’s Revenge

Spiteful Shot

Imbued with the purest hatred for the foe and all their ways, to better bring about an ignominious end.

Spiteful Shot Spell
Power Cost: 4
Cooldown: 28
Type: Augment
Duration: 36 seconds
Target: Self, Ally, 200m
Cannot use if: Climbing
Target if: Missle attack possible
Effects:

  • Magical Damage
  • +90 Accuracy

Spiteful Shot spell Lore of the Deep warhammer magic type


Tidecall

Sword blows are mysteriously turned away as Ptra’s wife reaches out to shield Nehekhara’s warriors from evil.

Tidecall Spell
Power Cost: 5
Cooldown: 32
Type: Breath
Target: Ground, 100m
Cannot use if: Climbing
Cannot use if: Climbing
Effects:

  • +40% Physical Resistance

Tidecall spell Lore of the Deep warhammer magic type


Fog of the Damned

“They’ll never know how many we are in this fog… Attack!”

Fog of the Damned Spell
Power Cost: 8
Cooldown: 44
Type: Hex (Area), only acts on targets when in area
Duration: 35 seconds
Target: Ground, Enemy, affects enemies in range, 200m
Cannot use if: Climbing
Cannot target if: Flying
Effect Range: 30m
Effects:

  • -24 Melee Attack
  • -8 Leadership

Fog of the Damned spell Lore of the Deep warhammer magic type


Denizens of the Deep

Some things should never rise above the waves or be seen by mortal eyes.

Denizens of the Deep Spell
Power Cost: 12
Cooldown: 43
Type: Augment
Duration: 3 seconds
Target: Ground, 60m
Cannot use if: Climbing
Cannot target if: Climbing or manning equipment or on a platform
Effects:

  • Summons a unit of Rotting Prometheans
  • Summed units degrade over time

Denizens of the Deep spell Lore of the Deep warhammer magic type


Kraken’s Pull

Few have strength to break free once the Kraken has them within its horrid, betentacled grasp.

Kraken’s Pull Spell
Power Cost: 15
Cooldown: 49
Type: Vortex
Target: Ground, 200m
Cannot use if: Climbing
Cannot target if: Flying, On a wall
Effects:

  • Causes moderate magical damage
  • Can disrupt unit formation
  • Huge, stationary area of effect
  • Good against armour
  • Strong vs multiple units
Contact:

  • Kraken’s Pull (10 seconds)
  • -45% Speed

Kraken's Pull spell Lore of the Deep warhammer magic type


Vangheist’s Revenge

Every mariner has heard the tale of Vangheist, and now his restless spirit is summoned on board the Shadewraith to deliver a devastating broadside.

Vangheis’s Revenge Spell
Power Cost: 16
Cooldown: 54
Type: Wind
Duration: 7 seconds
Target: Ground, 150m
Cannot use if: Climbing
Cannot target if: Flying, On a wall
Effects:

  • Causes massive magical damage
  • Medium, forward moving area of effect
  • Strong vs multiple units
  • Weak vs a single combatant

Vangheist's Revenge spell Lore of the Deep warhammer magic type


Now you know everything about the Lore of the Deep spells in the Total War: Warhammer games.