Welcome to the Lore of Fire magic type for Total War: Warhammer. You will find all the spells that the Lore of Fire magic type has on this page.

Lore of Fire Spells:

  • Cascading Fire Cloak
  • Fireball
  • Flaming Sword of Rhuin
  • The Burning Head
  • Piercing Bolts of Burning
  • Flame Storm

Cascading Fire Cloak

A blazing aura surrounds the Pyromancer’s chosen ally, shielding them with protective flame and augmenting their abilities.

Cascading Fire Cloak Spell
Power Cost: 4
Cooldown: 28
Type: Augment
Duration: 19 seconds
Target: Self, Ally, 200m
Effects:
  • 25% Armour Piercing Weapon Damage
  • 24 Melee Defence

Cascading fire cloak spell lore of fire warhammer magic type


Fireball

The Wizard conjures a boiling ball of magical flame and hurls it at a nearby foe.

Fireball Spell
Power Cost: 5
Cooldown: 29
Type: Magic Missle
Cannot use if: Manning equipment, Climbing
Target: Enemy, 300m
Projectile Range: 300m
Effects:
  • Causes moderate magical and fire damage
  • Powerful explosion
  • Strong vs multiple combatants
  • Effective at long range
  • Weak against armour

fireball spell lore of fire warhammer magic type


Flaming Sword of Rhuin

The Wizard ensorcels allied weapon, making them burn with a savage fire. The targets of the spell are augmented with superior blades.

Flaming Sword of Rhuin Spell
Power Cost: 8
Cooldown: 44
Type: Augment (Aura)
Duration: 22 seconds
Target: Self, Ground, Ally, affects allies in range
Effect Range: 40m
Effects:
  • Magical Damage, Fire Damage
  • +25% Base Missle Damage
  • +30% Base Weapon Damage

flaming sword of rhuin spell lore of fire warhammer magic type


The Burning Head

A cackling, flaming visage appears before the Wizard. With a gleeful screech, it swirls around the battlefield, immolating anything in its way.

The Burning Head Spell
Power Cost: 10
Cooldown: 37
Type: Wind
Duration: 20 seconds
Target: Ground, 150m
Cannot use if: Climbing
Cannot target if: Flying, On a wall
Effects:
  • Causes major magical and fire damage
  • Medium, forward moving area of effect
  • Strong vs multiple units
  • Weak against armour
  • Burnt! (10 seconds)
  • -8 Leadership

The Burning Head spell lore of fire warhammer magic type


Piercing Bolts of Burning

Focusing all his mystical might, the Pyromancer strikes the foe with a flurry of incandescent missles.

Piercing Bolts of Burning Spell
Power Cost: 11
Cooldown: 47
Type: Bombardement
Duration: 9 seconds
Target: Ground, 200m
Cannot use if: Climbing
Effects:
  • Causes major magical and fire damage
  • Medium strike area
  • Good against armour
  • Strong vs a single unit

piercing bolts of burning spell lore of fire warhammer magic type


Flame Storm

Conjured by a Bright Wizard or Chaos Sorcerer, a column of churning fire erupts from the battlefield, causing much destruction!

Flame Storm Spell
Power Cost: 13
Cooldown: 50
Type: Vortex
Duration: 27 seconds
Target: Ground, 150m
Cannot use if: Climbing
Cannot target if: On a wall
Effects:
  • Causes major magical and fire damage
  • Medium, randomly moving area of effect
  • Strong vs multiple units
  • Weak vs a single combatant

flame storm spell lore of fire warhammer magic type


Now you know everything about the Lore of Fire spells in the Total War: Warhammer games.