Welcome to the Deliverance of Itza magic type for Total War: Warhammer. You will find all the spells that the Deliverance of Itza magic type has on this page.

Deliverance of Itza Spells:

  • Deliverance of Itza 1
  • Deliverance of Itza 2
  • Deliverance of Itza 3

Deliverance of Itza 1

Mighty Lord Kroak spawns a small sun that, when it explodes, causes object devastation…funnily enough.

Deliverance of Itza 1 Spell
Power Cost: 7
Type: Explosion
Duration: 15 seconds
Target: Ground, 200m
Effects:

  • Explosion does not affect friendly troops
  • Causes massive magical damage
  • Large explosion area
  • Strong vs a single unit
  • Weak against armour

Deliverance of Itza 1 spell Deliverance of Itza warhammer magic type


Deliverance of Itza 2

Mighty Lord Kroak spawns a small sun that, when it explodes, causes object devastation…funnily enough.

Deliverance of Itza 2 Spell
Power Cost: 13
Type: Explosion
Duration: 15 seconds
Target: Ground, 200m
Effects:

  • Explosion does not affect friendly troops
  • Causes massive magical damage
  • Huge explosion area
  • Strong vs a single unit

Deliverance of Itza 2 spell Deliverance of Itza warhammer magic type


Deliverance of Itza 3

Mighty Lord Kroak spawns a small sun that, when it explodes, causes object devastation…funnily enough.

Deliverance of Itza 3 Spell
Power Cost: 20
Type: Explosion
Duration: 15 seconds
Target: Ground, 200m
Effects:

  • Explosion does not affect friendly troops
  • Causes massive magical damage
  • Huge explosion area
  • Strong vs a single unit
  • Good against armour

Deliverance of Itza 3 spell Deliverance of Itza warhammer magic type


Now you know everything about the Deliverance of Itza spells in the Total War: Warhammer games.