Welcome to the Longbow Beginner Build Guide for Throne & Liberty.

In this guide, we will explain how to create a simple but powerful Longbow build that is perfect for new or casual players. Our beginner builds are easier to create and play than our endgame builds (such as the Longbow & Dagger Build) because they have fewer essential skills and passives, and equipment that is generally easier to obtain.

It will take you considerably less time to set up and learn to play this build than builds intended for endgame, so this is the ideal starting point if you’re quite new to the game, or if you only intend to play the game casually and don’t want to put much time or effort into hard PvE dungeons or PvP combat.

Table of Contents:


Longbow Beginner Build Setup for Throne and Liberty

In this section, we will explain the important components of the build, such as stats, passives, skills and equipment for our Longbow Beginner Build in Throne and Liberty.

Weapons Main vs Off-hand

  • Main-hand: Longbow
  • Off-hand: Daggers

Our main weapon slot is the Longbow and our off-hand weapon slot is the Dagger. These two synergize extremely well and complement each other. Passives from your secondary weapon are still active when you are holding your primary weapon, and vice versa. This makes it possible to apply the Dagger’s passives when you are using the Longbow for example. The Dagger gives lots of crit bonuses, so this is a useful weapon to apply to any other weapon in the game, and it is especially good in combination with high-damage weapons like the Longbow.

Range: When in combat, it is important to stay at maximum range if possible because a lot of the Skills and Passives have bonus damage if you are further away from the enemy.

If you’re just starting out then you can equip whichever Longbow and Daggers you find, and keep replacing them with better ones that you find when levelling up. You don’t need specific weapons for this build to work, but we will include a more precise equipment section later in the guide for players who already reached maximum level and want to put a bit more time into optimising their gear.

Throne & Liberty Longbow Beginner Guide

Stats

The most important stats for the Beginner Longbow Archer Build is Dexterity, which improves your damage and critical chance with weapons and skills.

We recommend working towards a stat distribution that looks something like the following:

  • 10 Strength
  • 40 Dexterity
  • 15 Wisdom
  • 15 Perception

If you feel like you don’t have enough health on your build, you can place some points in Strength to increase your Health value.

Defence Skill

Each build in Throne and Liberty can slot one defence skill. Because we are using a Longbow and Daggers we have a choice between two defensive skills:

For this build, we are using the Overtaker Defence Skill from the Longbow. This will allow you to gain increased crit when you successfully defend against a Fury Attack.

Overtaker Defense Skill Throne and Liberty

Active Skills

Below are explanations of the skills we are using for the Beginner Archer Build.

Zephyr's Nock Skill Longbow TL  Ensnaring Arrow Skill Longbow TL  Decisive Sniping Skill Longbow TL  Deadly Marker Skill Longbow TL  Brutal Arrow Skill Longbow TL  Strafing Skill Longbow TL  Inject Venom Dagger Skill TL

Longbow Skills

  • Zephyr’s Nock – Deals damage, with the amount increasing depending on your distance from the target. When levelled up, the skill gains bonuses when hitting stunned, bound or sleeping targets, such as additional damage and cooldown reduction.
  • Ensnaring Arrow – Deals damage, and has a high chance of inflicting Bind. When levelled up, binds enemies for longer and can cause a bonus DoT.
  • Decisive Sniping – Deals massive damage, but has a 24-second cooldown. More likely to crit against enemies with high health. Immediately resets cooldown upon landing a Critical Hit.
  • Deadly Marker – Has a very high chance to choose a target for 9 seconds. Increases your Hit and Critical Hit chance when attacking the marked target. Each successful Critical Hit landed on the marked target by you and your party members decreases you and your party members’ remaining Skills cooldown by 1% and your Glory Aura skill cooldown by 6%. The cooldown reduction effect is halved against monsters.
  • Brutal Arrow – A single arrow shot to the sky falls to the selected location, dealing damage to enemies within the 3m area. Enemies within the 1m area from the centre receive more damage.
  • Strafing – Attacks 4 times consecutively. If you land more than 2 Critical Hits, you can use the skill 2 more times. Additional use consumes only 50% of the Mana cost.

Dagger Skills

  • Inject Venom – Adds Weaken: Poison effect to all attacks for 9s. The poison lasts 6s and deals damage each second while stopping Health Regen. Stacks up to 20 times.

Passive Skills

Distorted Sanctuary passive Longbow Skill TL  Sniper's Sense passive Longbow Skill TL  Firm Aim passive Longbow Skill TL  Rapidshot Stance passive Longbow Skill TL  Roxie's Arrowhead passive Longbow Skill TL  Vicious Fangs Passive Dagger Skill TL  Assassin's Instincts Passive Dagger Skill TL  Wrathful Edge Passive Dagger Skill TL

Longbow Passives

  • Distorted Sanctuary – Increase Melee, Ranged, and Magic Endurance, and increase Melee, Ranged, and Magic Defense per one party member, including yourself, within a 16m radius.
  • Sniper’s Sense – Increases Melee, Ranged, and Magic Critical Hit and Critical Hit Damage per 1m of distance from the target.
  • Steady Aim – Gain increased Melee, Ranged and Magic Critical Hit against Bound targets.
  • Rapidfire Stance – Staying in the same place without moving for 2s will increase Attack Speed, and Melee, Ranged, Magic Hit. The effect remains in effect for 2s even after you move. It will also remain in effect upon using Mobility skills.
  • Roxie’s Arrowhead – Shooting a projectile from Longbows or Crossbows has a chance to shoot an additional projectile. If you’re shooting in the same direction as the wind, the chance is increased, with the chance bonus depending on the wind speed.

Dagger Passives

  • Vicious Fangs – Attacking targets afflicted by your Poison, increases Melee, Ranged, Magic Critical Hit.
  • Assassin’s Instincts – Increases Melee, Ranged, and Magic Critical Hit.
  • Wrathful Edge – Significantly increases Critical Damage.

Skills and Passives Upgrade Priority

Upgrading Skills and Passives in the right order will make combat a lot easier in Throne and Liberty. However, it also takes quite a long because you need so-called “Growth Stones” to upgrade and the higher quality ones are difficult to get. Therefore it is important to plan ahead which skills you want to upgrade first.

Note: You unlock higher level skills already in a higher quality such as Rare or Epic. So you won’t have to upgrade all of the Skills.

Skill Upgrade
Zephyr’s Nock Uncommon > Rare
Decisive Sniping Uncommon > Rare
Ensnaring Arrow Uncommon > Rare
Inject Venom Uncommon > Rare
Steady Aim Uncommon > Rare
Assassin’s Instincts Uncommon > Rare
Overtaker Uncommon > Rare
Rapidfire Stance Uncommon > Rare
Zephyr’s Nock Rare > Epic
Decisive Sniping Rare > Epic
Inject Venom Rare > Epic
Strafing Rare > Epic
Sniper’s Sense Rare > Epic
Steady Aim Rare > Epic
Assassin’s Instincts Rare > Epic
Ensnaring Arrow Rare > Epic
Overtaker Rare > Epic
Rapidfire Stance Rare > Epic
Distorted Sanctuary Rare > Epic

Equipment for the Longbow Beginner Build

When you are leveling up this build don’t worry too much about gear. The gear itself only becomes important after level 50. Therefore make sure to simply equip whatever you find and focus on leveling up your skills. Make sure to read our Throne and Liberty Equipment Guide to understand the basics of how gear works. Additionally, we also recommend reading the Throne and Liberty Gear Enchanting Guide to get an understanding of how you can improve your gear and why it is important.

Please note that since this is a beginner build, the gear mentioned below is just a guide – you can get by just fine if you decide to use a different gear setup than what is mentioned here. You can click on the items in the tables below to find out more about them.

How To Obtain the Gear

The easiest way to get the beginner gear is to do as many daily quests as possible. That way you can farm “Contract Coins”. You can pick up daily quests in Kastleton at the Contract Manager Noss at the townsquare. The Daily quests often reward you with things like:

  • Quality Lithograph: Weapons
  • Quality Lithograph: Accessories
  • Quality Lithograph: Armor

With these Lithographs you can then craft your starter gear! Sometimes the Contract Manager might not have the Lithographs, you can try to refresh the page and new ones will pop up.

Contract Coin Merchant: Next to Noss you can also find the Contract Coin Merchant Kail who will sell you these Lithographs directly (scroll down to the bottom of his list) for 100 Contract Coin each. However, we recommend just doing the dailies to get the Quality Lithographs because the coins are better spent on other items.

Contract Manager Get Crafting Recipes for Gear TL

Now you can simply move up the stairs and you will find the Weapon Crafter Ragere, Armor Crafter Rachel and Accessories Crafter Marianne. With the green Quality Lithographs you can craft any of the green items they offer. Of course, you will need some crafting materials, but you often get those by simply doing the dailies. Otherwise simply click on the crafting materials icon and click on “how to acquire” and it will show you where to find them.

Craft an item in TL

Weapons

Weapon Type Weapon
Main Hand: Longbow Slayer Longbow
Off Hand: Daggers Assassin’s Dagger

Armour and Accessories


How to Play the Longbow Beginner Build in TL

Now that we have explained how to create the Longbow Beginner DPS build, we will cover the best ways to play the build to get the best out of it, including combos and general tips.

The rotation of the Archer build revolves around managing your debuffs (Poison, Bind and Mark), ensuring that you always have at least one available at a time. These are used to improve your Crit chance, which is useful all around but especially useful for starting Decisive Sniping spams, as seen in the combo above. As mentioned previously, you are limited to three casts of Decisive Sniping per Cooldown, but this is still very powerful. Try not to overlap these effects too much and never have more than two of them active at the same time.

While you can play the Longbow Dagger build on a casual level by just using random skills or spamming the same skill over and over again, the more skilled player will make the most of their skills and passives, many of which can be used in a certain order to buff the final damage output of each skill – these are known as combos.

Below are the most important combos for this Archer Build, along with a summary of how/why they work.

  • Camouflage Cloak -> Decisive Sniping -> Decisive Sniping
    • Using Camouflage Cloak guarantees a Critical Hit on Decisive Sniping, dealing increased damage and resetting the skill’s cooldown. You can then immediately use Decisive Sniping again, either on the same target or on a new one.

 

  • Camouflage Cloak -> Decisive Sniping -> Deadly Marker -> Ensnaring Arrow -> Decisive Sniping -> Zephyr’s Knock -> Decisive Sniping
    • This is a more complicated version of the first combo, and since it relies on a large number of skill cooldowns, it makes for a good opener at the beginning of combat, as you’re unlikely to be able to do it again for the duration of combat. The first Decisive Sniping is guaranteed to reset its cooldown thanks to Camouflage Cloak, but the second and third casts are not guaranteed to Crit, however they have a high chance of doing so thanks to Deadly Marker. If one of them fails to crit then that puts an early end to the combo, but it’s still worth using Zephyr’s Knock to benefit from Ensnaring Arrow’s Bind. In an earlier version of the game, you were able to keep spamming Decisive Sniping until one failed to Crit, but now it has been nerfed and is limited to three uses per Cooldown – even if all three of them Crit, you won’t be able to use a fourth. Despite this nerf, Decisive Sniping remains one of the hardest-hitting skills in the game, and the ability to use it several times in rapid succession with high Crit Chance is very powerful.There’s a lot going on with this combo, so don’t worry if you don’t get it right to begin with.

Longbow Tips & Tricks

  • Don’t focus too much on gear early on. Gear farming only becomes important after you hit max level.
  • Get equipment that gives you extra Max Health or Dexterity stats at the beginning.
  • Always keep track of your cooldowns, especially on the high cooldown Skills.

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