In this guide we are going to take a look at All Ultimate Weapons in The First Descendant TFD. Ultimate Weapons are unique items that have special stats and an unique ability. Make sure to visit our The First Descendant Builds Database.

All Ultimate Weapons in The First Descendant:


Thunder Cage – Submachine Gun

Thunder Cage is a Submachine Gun in The First Descendant. A firearm that emits an electric shockwave that creates the appearance of thunder being directed at the enemy.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 1
  • Research Material
    • 1x Thunder Cage Polymer Synctium
    • 1x Thunder Cage Synthetic Fiber
    • 1x Thunder Cage Nano Tube
    • 1x Thunder Cage Blueprint

Thunder Cage Unique Ability Overcharge: When defeating an enemy, the defeated enemy has a set chance to discharge Electric Shockwave that deals Additional Damage to nearby enemies.


The Last Dagger – Handgun

The Last Dagger is a Handgun in The First Descendant. A handgun with the specialized ability to defy expectations each time it fires its Ultimatum at the enemy.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 1
  • Research Material
    • 1x Last Dagger Polymer Synctium
    • 1x Last Dagger Synthetic Fiber
    • 1x Last Dagger Nano Tube
    • 1x Last Dagger Blueprint

The Last Dagger Unique Ability Ultimatum: Defeating an enemy grants Patience. On hitting an enemy while at Max Stacks, fires Enhanced Rounds. On hitting an enemy with Enhanced Rounds, the Patience effect is reset, and the enemy is stunned.


Smithereens – Shotgun

Smithereens is a Shotgun weapon in The First Descendant. This weapon was named so because even the Colossi and Vulgus are said to have been smashed to smithereens by the gun’s owner. The closer it is to its target, the more powerful it is.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 1
  • Research Material
    • 1x Smithereens Polymer Synctium
    • 1x Smithereens Synthetic Fiber
    • 1x Smithereens Nano Tube
    • 1x Smithereens Blueprint

Smithereens Unique Ability Fearlessness: On hitting the enemy with all bullets, increase the Firearm Critical Hit rate and Firearm Critical Hit Damage of this attack. Upon landing a Critical Hit on an enemy, grants the Firearm’s unique ability Amplification.


Greg’s Reversed Fate – Machine Gun

Greg’s Reversed Fate is a Machine Gun in The First Descendant. The firearm was once used by the Vulgus Commander Greg. It is highly effective against enemies with a max shield.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 1
  • Research Material
    • 1x Greg’s Reversed Fate Polymer Synctium
    • 1x Greg’s Reversed Fate Synthetic Fiber
    • 1x Greg’s Reversed Fate Nano Tube
    • 1x Greg’s Reversed Fate Blueprint

Greg’s Reversed Fate Unique Ability Shaping Destiny: On hitting an enemy with a Max Shield, proc Bombardment on the enemy’s location with a set chance. Inflict Burn on enemies hit by Bombardment.


Blue Beetle – Scout Rifle

Blue Beetle is a Scout Rifle in The First Descendant. The Arche Reactor was developed for applying the newest technologies and is proof of Albion’s technological prowess. It was loaded with a special device that aids in battle through Arche Efflux.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 10
  • Research Material
    • 1x Blue Beetle Polymer Synctium
    • 1x Blue Beetle Synthetic Fiber
    • 1x Blue Beetle Nano Tube
    • 1x Blue Beetle Blueprint

Blue Beetle Unique Ability Arcane Wave: When using a Fusion skill, grant yourself the unique ability Arcane Energy with a set chance. When using a Singular skill, grant yourself the unique ability of Purification with a set chance.


Restored Relic – Launcher

Restored Relic is a Launcher in The First Descendant. A weapon that demonstrates at least a small portion of the overwhelming technical prowess of the Ancestors. It has a built-in function that fires guided rounds.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 1
  • Research Material
    • 1x Restored Relic Polymer Synctium
    • 1x Restored Relic Synthetic Fiber
    • 1x Restored Relic Nano Tube
    • 1x Restored Relic Blueprint

Restored Relic Unique Ability Ancient Technique: Fires a Guided Round with a set chance. On hitting an enemy with a Guided Round, inflicts Ancient Fire to the target enemy with a set chance.


Clairvoyance – Beam Rifle

Clairvoyance is a Beam Rifle in The First Descendant. A special weapon crafted with the Colossus Stunning Beauty’s components and the Eye of Judgement. The beam it emits when fired applies many additional effects.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 15
  • Research Material
    • 1x Clairvoyance Polymer Synctium
    • 1x Clairvoyance Synthetic Fiber
    • 1x Clairvoyance Nano Tube
    • 1x Clairvoyance Blueprint

Clairvoyance Unique Ability The Thing Beyond: Hitting an enemy with a Stage 2 Beam inflicts Void Gaze on the target. Hitting an enemy with a Stage 3 Beam inflicts Appalled Calling on the target. This effect is considered to be the same effect as Frostbite in some modes.


Divine Punishment – Assault Rifle

Divine Punishment is an Assault Rifle in The First Descendant. A firearm the Magisters reverse-engineered from a weapon they procured from the Order of Truth. Its Arcane power, not yet fully understood even by the Magisters, can help tremendously in battle.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 10
  • Research Material
    • 1x Divine Punishment Polymer Synctium
    • 1x Divine Punishment Synthetic Fiber
    • 1x Divine Punishment Nano Tube
    • 1x Divine Punishment Blueprint

Divine Punishment Unique Ability Prayer: Granting a buff to allies excluding yourself will grant the unique ability Meditation to yourself. Recovering an ally’s (HP/Shield/MP/Resources), excluding yourself, will grant the unique ability Prase to yourself. Inflicting a debuff on an enemy will grant the unique ability Glory to yourself.


The Final Masterpiece – Handgun

The Final Masterpiece is a handgun in The First Descendant. An artistic firearm that provides many buffs to the user befitting the masterpiece that it is. Like other works of art, it can provide unexpected joy to the user.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 1
  • Research Material
    • 1x The Final Masterpiece Polymer Synctium
    • 1x The Final Masterpiece Synthetic Fiber
    • 1x The Final Masterpiece Nano Tube
    • 1x The Final Masterpiece Blueprint

The Final Masterpiece Unique Ability Masterpiece: After reloading, grants one of three unique abilities at random. If the granted effect is the same as the existing effect, the effect stage is increased. If a different effect is granted, the effect stage is reset to Stage 1.


Nazeistra’s Devotion – Handgun

Nazeistra’s Devotion is a handgun in The First Descendant. A weapon appropriate for a Descendant skilled in marksmanship and in targeting the enemy’s weak points. A Descendant with strong marksmanship skills will be able to utilize its high performance potential.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 1
  • Research Material
    • 1x Nazeistra’s Devotion Polymer Synctium
    • 1x Nazeistra’s Devotion Synthetic Fiber
    • 1x Nazeistra’s Devotion Nano Tube
    • 1x Nazeistra’s Devotion Blueprint

Nazeistra’s Devotion Unique Ability Fanaticism: On hitting an enemy’s Weak Point, inflicts the unique ability Devotion Mark on the target enemy. On hitting an ally, that ally’s shield is restored at the cost of your MP. If your current MP is less than the MP cost, this effect is not triggered.


Penetrator – Handgun

Penetrator is a handgun in The First Descendant. A weapon specifically designed to take on high-ranking Vulgus with thick shields.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 15
  • Research Material
    • 1x Penetrator Polymer Synctium
    • 1x Penetrator Synthetic Fiber
    • 1x Penetrator Nano Tube
    • 1x Penetrator Blueprint

Penetrator Unique Ability Detect: On hitting a Weak Point, inflicts damage to the enemy’s Shield in proportion to their Max Shield at a set chance. The higher the Firearm Level, the closer this damage reaches the Max Limit. When damage is dealt to the enemy completely depletes the target enemy’s Shield, inflict Stun with a set chance.


Executor – Shotgun

Executor is a Shotgun in The First Descendant. A weapon created after researching the intercepted Colossus Executioner’s weapon and components. The higher the user’s Hit Rate, the better this weapon will perform.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 15
  • Research Material
    • 1x Executor Polymer Synctium
    • 1x Executor Synthetic Fiber
    • 1x Executor Nano Tube
    • 1x Executor Blueprint

Executor Unique Ability Impending Judgement: On hitting the enemy with all bullets, grants the unique ability Executor’s Exaltation. If all of the fired bullets do not hit the enemies while this effect is active, decreases the effect stage by -1. At the highest stage, firing a shot removes this effect, regardless of whether it hits a target or not. At the highest stage, increases Firearm ATK on hit and inflicts Electrocution on the target enemy. On hitting an Electrocuted enemy, increase Firearm ATK and apply this buff to the attack.


Python – Submachine Gun

Python is a Submachine Gun in The First Descendant. A specialized submachine gun invented to strategically utilize toxic Arche.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 10
  • Research Material
    • 1x Python Polymer Synctium
    • 1x Python Synthetic Fiber
    • 1x Python Nano Tube
    • 1x Python Blueprint

Python Unique Ability Python Instinct: On hitting an enemy’s Weak Point, inflicts the unique ability Prey on the target enemy.


Enduring Legacy – Machine Gun

Enduring Legacy is a Machine Gun in The First Descendant. A firearm that was reverse engineered from a weapon seized by Vulgus during the apocalypse. After many improvements, it can counter many different attributes. It is particularly effective when used for the Fire Arche ability.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 15
  • Research Material
    • 1x Enduring Legacy Polymer Synctium
    • 1x Enduring Legacy Synthetic Synthetic Fiber
    • 1x Enduring Legacy Nano Tube
    • 1x Enduring Legacy Blueprint

Enduring Legacy Unique Ability Craftmanship: On hitting an enemy, increase Status effect Trigger Rate corresponding to the element (Fire/Chill/electric/Toxic) and inflicts the unique ability Quenching to the target enemy. On hitting a Burned enemy, increase Firearm ATK and apply this buff to the attack.


Albion Cavalry Gun – Machine Gun

Albion Cavalry Gun is a Machine Gun in The First Descendant. An enhanced version of a machine gun once used by the Albion Special Cavalry. It is especially effective against stunned enemies.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 1
  • Research Material
    • 1x Albion Cavalry Gun Polymer Synctium
    • 1x Albion Cavalry Gun Synthetic Synthetic Fiber
    • 1x Albion Cavalry Gun Nano Tube
    • 1x Albion Cavalry Gun Blueprint

Albion Cavalry Gun Unique Ability Cavalry: On hitting a Stunned enemy, increase ATK and apply the effect to the attack. When achieving a Critical Hit on a Stunned enemy, there is a set chance to inflict stun on the enemy.


Secret Garden – Tactical Rifle

Secret Garden is a Tactical Rifle in The First Descendant. A weapon seemingly imbued with a beautiful garden. The precisely designed features provide the user with buffs or the enemy with debuffs.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 15
  • Research Material
    • 1x Secret Garden Polymer Synctium
    • 1x Secret Garden Synthetic Synthetic Fiber
    • 1x Secret Garden Nano Tube
    • 1x Secret Garden Blueprint

Secret Garden Unique Ability Gardener: When using a Dimension skill, recovers Custom Resource with a set chance. When using a Tech skill, grants the unique ability Pest Control with a set chance.


Wave of Light – Scout Rifle

Wave of Light is a Scout Rifle in The First Descendant. A special firearm that creates diverse effects, utilizing photons when reloading. It can also appear as a wave of light.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 10
  • Research Material
    • 1x Wave of Light Polymer Synctium
    • 1x Wave of Light Synthetic Synthetic Fiber
    • 1x Wave of Light Nano Tube
    • 1x Wave of Light Blueprint

Wave of Light Unique Ability Splendor: After reloading, grants the unique ability Solar Halo. On hitting an enemy while Solar Halo is active, inflict Lunar Halo on the target enemy with a set chance.


Afterglow Sword – Sniper Rifle

Afterglow Sword is a Sniper Rifle in The First Descendant. It was made to commemorate Neil Neldor, the legendary sniper nicknamed the Nightmare Reaper. A specialized sniper rifle that uses particular lethal bullets.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 15
  • Research Material
    • 1x Afterglow Sword Polymer Synctium
    • 1x Afterglow Sword Synthetic Synthetic Fiber
    • 1x Afterglow Sword Nano Tube
    • 1x Afterglow Sword Blueprint

Afterglow Sword Unique Ability Nightmare Reaper: On hitting an enemy’s Weak Point, inflicts the unique ability, Death Propagation. On hitting an enemy Commander or Colossi, increase Firearm Critical Hit Rate and apply the effect to the attack.

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Piercing Light – Sniper Rifle

Piercing Light is a Sniper Rifle in The First Descendant. As the first firearm to apply an energy polymer, it has the ability to eliminate an enemy’s Enhanced Effect.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 15
  • Research Material
    • 1x Afterglow Sword Polymer Synctium
    • 1x Afterglow Sword Synthetic Synthetic Fiber
    • 1x Afterglow Sword Nano Tube
    • 1x Afterglow Sword Blueprint

Piercing Light Unique Ability Purification of Light: On hitting a Weak Point, inflicts Dispel on the enemy with a set chance. When two or more enemies are hit by a single shot, there is a high chance to land a Critical Hit on the enemies while also increasing Critical hit Damage and applying this buff to the attack.


Kingsguard’s Lance – Beam Rifle

Kingsguard’s Lance is a Beam Rifle in The First Descendant. A weapon that effectively strikes a wide range of enemies with the energy of the mysterious red jewel.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 10
  • Research Material
    • 1x Kingsguard’s Lance Polymer Synctium
    • 1x Kingsguard’s Lance Synthetic Synthetic Fiber
    • 1x Kingsguard’s Lance Nano Tube
    • 1x Kingsguard’s Lance Blueprint

Kingsguard’s Lance Unique Ability Guardian: Aiming activates Preview Mode. When canceling the aim deactivates Preview Mode. When firing while aiming, deploys the unique ability Guardian Lance on the terrain and consumes a set amount of ammo upon deplayment. The deployed Guardian Lance lasts for a set amount of time, and hitting the Guardian Lance deals damage to nearby enemies. Each time the deployed Guardian Lance is hit, its duration and range are slightly increased.


Fallen Hope – Assault Rifle

Fallen Hope is an Assault Rifle in The First Descendant. A firearm with a poison effect so potent it can crush all the enemy’s remaining hope. Fortunately, it does not affect the wielder.

  • Research Time: 4 Hours
  • Research Cost: 100k Gold
  • Required Mastery Rank: Research Available at Rank 1
  • Research Material
    • 1x Fallen Hope Polymer Synctium
    • 1x Fallen Hope Synthetic Synthetic Fiber
    • 1x Fallen Hope Nano Tube
    • 1x Fallen Hope Blueprint

Fallen Hope Unique Ability Perdition: On hitting a Poisoned enemy, increase Firearm ATK and apply this buff to the attack. On defeating a Poisoned enemy, the defeated enemy will trigger an Explosion with a certain chance, inflicting additional damage to nearby enemies. Inflicts Poison on enemies damaged by this explosion.


This is the full list of all The First Descendant Ultimate Weapons. For more guides and builds please visit our The First Descendant Builds & Guides.