Welcome to The First Descendant Hive Master Build. This Hive Master Build is updated for Season 3 Episode 2: Assemble. This unique firearm, composed of organic materials, fires the insects within at enemies to attack. The weapon can be considered both a nest housing the colony and a means to control the insects.

Table of Contents:

You can also check out all our Weapon Builds and Character Builds Database if you are looking for more optimized builds. We also have a The First Descendant Character Tier List and a META Weapon Tier List if you wonder what to prioritize first.

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Hive Master Summary

The First Descendant Hive Master Build Info

The Hive Master is an Ultimate Tactical Rifle. This unique firearm, composed of organic materials, fires the insects within at enemies to attack. The weapon can be considered both a nest housing the colony and a means to control the insects.

  • Name: Hive Master
  • Type: Tactical Rifle
  • Ammo: Special Rounds
  • Tier: Ultimate
  • Unique Ability: Colony Domination

Unique Ability “Colony Domination”

On hitting an enemy, grants Incubate to self.

At max Incubate stacks, removes Incubate and grants Incubation Complete to self.

On hitting an enemy while Incubation Complete is active, removes Incubation Complete and inflicts Attach Bug on the target, and grants Refill Culture to self.

While Attach Bug is active, the Shock Bug attached to the target fires beams at nearby enemies at regular intervals to deal damage.

On hitting an enemy while Attach Bug is active, the interval of the beam of the Shock Bug is reduced and causes a Discharge to deal damage to all nearby enemies.

On Multi-Hit on an enemy while Attach Bug is active, causes an additional Discharge.


Base Weapon Stat Info

Here is the full weapon stat breakdown of the Hive Master in The First Descendant.

Attribute Value
Firearm ATK 4,811
Toxic ATK 3,152
Fire Rate 120
Weak Point Damage 2.2
Effective Range (Drop-off start) 3,200
Effective Range (Drop-off end) 6,200
ATK Drop-off Modifier 0.4
Max Range 15,000
Hip Fire Accuracy 83.333
Aimed Shot Accuracy 88.888
Rounds per Magazine 50
Reload Time 1.4
Sprint Speed 800
Movement Speed 550
Movement Speed While Firing 380
Movement Speed While Aiming 290
Burst 10
Firearm Critical Hit Rate 20
Firearm Critical Hit Damage 1.2
Attribute Status Effect Trigger Rate 4.6
Multi-Hit Damage 0.65

Hive Master Build for The First Descendant

This is a mobbing-specific setup.

Next, let us take a look at an optimized Hive Master Build for The First Descendant.

Note: High-Level Weapon Cores boost your weapons’ damage numbers into insanity. Make sure to get weapon cores as soon as possible!


Hive Master Modules

TFD Hive Master Build Modules


Hive Master Weapon Readjustment

You can use the Weapon Readjustment at the Weapon Workbench in Albion. Here are the best Weapon Readjustments for the Hive Master:

  • Toxic ATK
  • Firearm Critical Hit Damage
  • Firearm ATK
  • Rounds per Magazine

Try to upgrade the Weapon Readjustments to at least purple quality.


Hive Master Weapon Cores

Weapon Cores significantly boost your damage. However, especially the later-level Weapon Cores are difficult to get. So start with whatever weapon cores you have available. Weapon Cores drop in the Void Erosion Purge endgame activity.

Higher level Weapon Cores drop in the higher level Void Erosion Purge levels in The First Descendant. However, you can gradually work towards the highest level. I recommend trying to get to level six as soon as possible, since it won’t require clearing many stages and will already increase the power of your weapon tremendously.

Best Weapon Cores for the Hive Master:

  • Fire Rate (Free Augmentation)
  • Firearm ATK (Firearm Augmentation)
  • Toxic ATK (Attribute Augmentation)
  • Toxic ATK (Attribute Augmentation)
  • Multi-Hit Chance (Hit Augmentation)

Hive Master Lore

The First Descendant Hive Mind Build Lore

“Wait. Bugs? You mean this is that new… organic weapon? You’re kidding…” Yujin exclaimed as he received the new weapon he had proposed. After all, he did play a part in creating this new organic-based weapon.

With the Vulgus using the organic matter of the Colossi to raise the Legion of Breach recently, Albion Headquarters agonized over introducing a new weapons system to counter them. But facing the Legion of Breach armed with the Colossus Organic Matter was no easy task. After analyzing the organic material samples obtained from the Legion of Breach, Dr. Kate and Yujin argued for developing weapons that also used organic matter, just like theirs.

Of course, it wasn’t easy. Albion’s developers lacked the know-how to develop biological weapons or even comparable organic weaponry. The solution came in the form of a very small insect.

The Vulgus were attempting to use small creatures called the Shock Bugs as an energy source in the Axion Plains. Like other lifeforms in the Axion Plains, the Shock Bugs had been mutated by prolonged exposure to Void Energy, and could emit powerful energy from within their bodies. Albion’s engineers had a different idea from the Vulgus. They proposed using these tiny insects not as an energy source, but as weapons themselves. With the help of ecologists, the engineers discovered a special hormone that controlled these insects. When guided into a firearm built from artificial organic compounds designed to mimic their natural nest as closely as possible, the insects settled in as if it were their own home.

Fortunately, this hormone could be synthesized using the residual energy from fired bullets, so it didn’t cause any issues with the firearm’s operation. Furthermore, through numerous experiments and test operations, the engineers discovered that the Shock Bugs’ bodies were saturated with Void Energy, generating shockwaves powerful enough to be effective not only against the Vulgus but even the Colossi.

Everything went smoothly after that. The new weapon was approved and these tiny insects are being accepted as a new weapon. Perhaps, except for Yujin.


Related Guides for The First Descendant

You can also check out our Ultimate Weapons Database for The First Descendant or the Builds Database for The First Descendant.