Welcome to The First Descendant Albion Cavalry Gun Build. This Albion Cavalry Gun Build is updated for Season 3 Episode 2. The Albion Cavalry Gun is a machine gun that increases the weapons Critical Hit Rate and stuns enemy hit by ricochets. It is a very popular weapon used in The First Descendant.

Table of Contents:

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Albion Cavalry Gun Summary

The First Descendant Albion Cavalry Gun Build Best

The Albion Cavalry Gun is an Ultimate Machine Gun. It features an increased Critical Hit Rate. Each Critical Hit ricochets to nearby enemies and stunning them. You also get a slight boost to Movement Speed.

  • Name: Albion Cavalry Gun
  • Type: Machine Gun
  • Tier: Ultimate
  • Unique Ability: Cavalry

Unique Ability “Cavalry”

On hit, inflicts Mark on the enemy. On hitting an enemy inflicted with Mark, increases Critical Hit Rate and applies this buff to the attack. Each Critical Hit ricochets to the nearby enemy with the highest remaining HP ratio, Stunning the enemies hit by the ricochet. Continued fire grants the Horseshoe effect.

On hitting an enemy inflicted with Mark

Effect Level 0 Level 1 Level 2 Level 3 Level 4
Firearm Critical Hit Rate 20% 22.5% 25% 27.5% 30%

Stun

Effect Level 0 Level 1 Level 2 Level 3 Level 4
Duration 2 seconds 2.5 seconds 3 seconds 3.5 seconds 4 seconds

Richochet

Effect Level 0 Level 1 Level 2 Level 3 Level 4
Applied Target 3 3 3 3 3
Additional Damage Firearm Damage x 16% Firearm Damage x 20% Firearm Damage x 24% Firearm Damage x 28% Firearm Damage x 32%

Horseshoe

Effect Level 0 Level 1 Level 2 Level 3 Level 4
Firing Duration Every 0.5s Every 0.4s Every 0.3s Every 0.2s Every 0.1s
Max Stacks 10 10 10 10 10
Movement Speed when not aiming +50 +50 +50 +50 +50
Movement Speed per stack while firing +50 +50 +50 +50 +50
Movement Speed while aiming +50 +50 +50 +50 +50
Movement Speed per stack while aiming +50 +50 +50 +50 +50

Base Weapon Stat Info

Here is the full weapon stat breakdown of the Albion Cavalry Gun in The First Descendant.

Attribute Value
Firearm ATK 13,469
Chill ATK 5,119
Fire Rate 451
Weak Point Damage 1
Effective Range (Drop-off start) 4,500
Effective Range (Drop-off end) 7,500
ATK Drop-off Modifier 0.6
Max Range 15,000
Hip Fire Accuracy 72.222
Aimed Shot Accuracy 77.777
Rounds per Magazine 75
Reload Time 2.5
Sprint Speed 800
Movement Speed 400
Movement Speed While Firing 220
Movement Speed While Aiming 130
Crush 10
Firearm Critical Hit Rate 7
Firearm Critical Hit Damage 1.25
Attribute Status Effect Trigger Rate 5.88
Multi-Hit Damage 0.45

Albion Cavalry Gun Build for The First Descendant

Next, let us take a look at an optimized Albion Cavalry Gun Build for The First Descendant. The Albion Cavalry Gun has a very high base Critical Hit Rate. Additionally, each time you crit it a bullet ricochets to an enemy nearby, stunning them. Therefore, the Albion Cavalry Gun is best optimized for extra Critical Hit Rate and Damage.

Here is all the info you need to build a powerful Albion Cavalry Gun:


Albion Cavalry Gun Modules

The First Descendant Albion Cavalry Gun Build Module

Modules are an important part of every weapon build in The First Descendant. For the Albion Cavalry Gun we want to focus on getting as much extra Critical Hit Rate and Damage as possible.

Magazine Size: If you want a bigger magazine, swap out Edging Shot for either Expand Weapon Charge or Concentrate Support Ammo.

General Albion Cavalry Module Configuration Table
Module Slot Module Name Socket Type
1 Rifling Reinforcement Malachite
2 Fire Rate Up Xantic
3 Better Insight Almandine
4 Chill Priority Cerulean
5 Better Concentration Almandine
6 Multi-Piercing Trigger Rutile Icon Rutile
7 Action and Reaction Malachite
8 Chill Enhancement Cerulean
9 Concentration Priority Almandine
10 Edging Shot (Flex) Almandine

Wall Crasher – Albion Cavalry Gun Modules

Albion Cavalry Gun Build Wall Crasher TFD

This module spec is optimized for the Wall Crasher boss, especially for the Serena Build Bossing Setup. You must hit the weak points of the boss for this build to work!

Wall Crasher Albion Cavalry Module Configuration Table
Module Slot Module Name Socket Type
1 Rifling Reinforcement Malachite
2 Fire Rate Up Xantic
3 Better Insight Almandine
4 Multi-Trigger Trigger Rutile Icon Rutile
5 Better Concentration Almandine
6 Multi-Piercing Trigger Rutile Icon Rutile
7 Action and Reaction Malachite
8 Multi-Hit Induction Rutile Icon Rutile
9 Concentration Priority Almandine
10 Chill Enhancement Cerulean

Weapon Readjustment

Albion Cavalry Gun Build Weapon Readjustment Setup TFD

You can use the Weapon Readjustment at the Weapon Workbench in Albion. Here are the best Weapon Readjustments for the Albion Cavalry Gun:

  • Multi-Hit Damage
  • Firearm Critical Hit Damage
  • Multi-Hit Chance
  • Firearm Critical Hit Rate

In any order. Try to upgrade the Weapon Readjustments to at least purple quality.


Weapon Cores

Albion cavalry Gun Weapon Cores setup TFD

Weapon Cores juice up your damage quite tremendously. However, especially the later-level Weapon Cores are difficult to get. So start with whatever weapon cores you have available. Weapon Cores drop in the Void Erosion Purge endgame activity.

Higher level Weapon Cores drop in the higher level Void Erosion Purge levels in The First Descendant. However, you can gradually work towards the highest level. I recommend trying to get to level six as soon as possible, since it won’t require to clear many stages and will already increase the power of your weapon tremendously.

Best Weapon Cores for the Albion Cavalry Gun:

  • Free Augmentation Icon TFDFire Rate (Free Augmentation)
  • Free Augmentation Icon TFDFire Rate (Free Augmentation)
  • Attribute Augmentation Icon TFDChill ATK (Attribute Augmentation)
  • Hit Augmentation Icon tfdFirearm Critical Hit Damage (Hit Augmentation)
  • Tactical Augmentation icon tfdFire Rate (Tactical Augmentation)

Alternatively, you can opt for Multi-Hit Chance instead of Critical Hit Damage.


Albion Cavalry Gun Lore Info

Albion Cavalry Gun Icon TFD

When Albion first began fighting back against the Vulgus, they were lacking in many areas. The only people who could even fight in battle were the surviving knights and soldiers. Humanity only began developing weapons in earnest once the Magisters joined Albion. The Albion forces decided to form a Special Cavalry using the surviving knights to carry out high-speed mobile strike operations.

For these operations, a heavy machine gun that could be used atop a horse was first developed. The first version was much larger and heavier than the current version. Of course, mobility was not an issue when riding atop a moving horse, but on foot, its size and weight proved to be a problem. There were many times soldiers had to fully disarm and retreat. The Magisters conducted extensive research into this issue and ultimately succeeded in achieving a smaller and lighter weapon that could be used easily by anyone.

Because it was originally developed for mobility, even after its transformation, it continued to shine when used by a Descendant on the move. Since then, its appearance has not changed and it is still referred to as the “Albion Cavalry Gun.”


Related Guides for The First Descendant

You can also check out our Ultimate Weapons Database for The First Descendant or the Builds Database for The First Descendant.