“Smasher”

Updated: Dragonhold DLC
Type: Group Cyrodiil 12-16 Players

Table of Contents


Introduction

Welcome to the ‘Magicka Necromancer PvP Group Build “Smasher” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The Smasher Build is optimized for Organized Group Play of 12-16 in Cyrodiil.

This build is a 5-1-1 light setup with New Moon Acolyte, Vicious Death and Balorgh. Since Elsweyr chapter got released, the Magicka Necromancer arises and has a very strong role in a group of any size.

Even thought the class does not bring the best sustainable damage, it brings ones of the best debuffs and synergies on the table. With the combination of Glacial Colossus and Agony Totem, you apply both Major and Minor Vulnerability to all players inside increasing their damage taken by 38%. With Unnerving Boneyard, you also apply Major Breach and Major Fracture to them decreasing their resistances by 5280. Timing your Stalking Blastbones with Proximity Detonation and Glacial Colossus also provide a great burst potential.

Ideally, you would like to have a Magicka Necromancer Support running the abilities providing the two synergies (Boneyard and Totem) but if you only have one Necromancer available, it can also be introduced in a Damage Dealer setup as described in this build.

Since the Necromancer is very slow, the use of range abilities such as Stalking Blastbones, Unnerving Boneyard, Glacial Colossus and Race Against Time really help the class shines as the group engages.

  • Optimized for Organized Group Play of 12-16 in Cyrodiil
  • Lightning Staff and Resto Staff setup
  • Light Armor
  • Great synergies and debuffs
  • Amazing Burst
  • Champion Points Build

In case you don’t know what weaving light attacks is, make sure to check out the “Weaving Beginner Guide” which explains how to weave light attacks between abilities, aka animation canceling.


Resource Management

Artaeum Picked Fish Bowl is the Food we use with this setup. If you don’t have the budget, you can consider using Solitude Salmon-Millet Soup instead. If you have Stamina sustain issue, use TriStats.

Spell Symmetry combined with the Combustion synergy from Mystic Orb, The Worm's Raiment buff always active and the Breton race passives provide us with plenty of sustain for prolonged fights.

Using a Synergy Cooldown tracking addon such as RDK Group Tools helps to make good use of energy orbs.


PvP Setup

With Champion Points

Major Resolve, Major Sorcery, Major Prophecy and Spell Dmg Enchant were active when I took the screenshot.


Gear

We are running a 5-1-1 Light Armor setup New Moon Acolyte, Vicious Death with Balorgh. For Group Play, I found that 5 Impenetrable and 2 Divine traits work best. You want to make sure to keep your shield up. Also consider changing one or two jewellery traits to Swift if needed in the beginning.

GearSetTypeTraitEnchantment
ChestNew Moon AcolyteLightImpenetrableTriStats
BeltNew Moon AcolyteLightImpenetrableTriStats
ShoesNew Moon AcolyteLightImpenetrableTriStats
PantsNew Moon AcolyteLightImpenetrableTriStats
HandsNew Moon AcolyteLightImpenetrableTriStats
HeadBalorghHeavyDivineTriStats
ShoulderBalorghMediumDivineTriStats
NecklaceVicious DeathJewelryHarmonySpell Damage
RingVicious DeathJewelryHarmonySpell Damage
RingVicious DeathJewelryHarmonySpell Damage
Weapon 1Vicious DeathLight StaffNirnhonedSpell Damage
Weapon 2Precise RegenerationResto StaffPoweredAbsorb Stamina

Where can I get the gear?
New Moon Acolyte: 9 traits craftable
Vicious Death: Cyrodiil
Balorgh: March of Sacrifices
Precise Regeneration: Maelstrom’s Arena

 


Skills

Unnerving Boneyard Spell Symmetry Dampen Magic Pulsar Inner Light Glacial Colossus
Stalking Blastbones Race Against Time Necrotic Potency Radiating Regeneration Proximity Detonation Renewing Animation
Lightning Staff MainbarResto Staff off bar
Slot 1: Unnerving BoneyardSlot 1: Stalking Blastbones
Slot 2: Spell SymmetrySlot 2: Race Against Time
Slot 3: Dampen MagicSlot 3: Necrotic Potency
Slot 4: PulsarSlot 4: Radiating Regeneration
Slot 5: Inner LightSlot 5: Proximity Detonation
Ultimate: Glacial ColossusUltimate : Renewing Animation

Skills Explanation

  • Spell Symmetry: This is your main source of sustain.
  • Dampen Magic: This is your main source of defense.
  • Pulsar: This is your spammable aoe. Also apply Minor Mangle to all enemies.
  • Agony Totem: This combo of hard cc and synergy is used offensively and defensively. Consider switching this for Elusive Mist if you have plenty of nightblades using Manifestation of Terror in the raid.
  • Glacial Colossus: This ultimate combined with Eye of the Storm, Permafrost or Dawnbreaker of Smiting provides the best aoe burst window and maximum effectiveness. This skill is getting a massive buff in the Dragonhold DLC.
  • Race Against Time: The Necromancer is most likely one of the slowest class in the game. This will be a life saver when you get a major rollback/desync or if you get teleported or chained away from the raid. Your life is in the hands of the healers with Breath of Life and supports with Steadfast Ward. Again, consider using Elusive Mist additionally to this skill for better survivability. Don’t replace it since it provides you with Minor Force.
  • Unnerving Boneyard: This skill deals frost damage over time, provides Major Fracture / Breach and a strong synergy that also deal frost damage over time.
  • Radiating Regeneration: With the Scalebreaker Patch, this skill got changed drastically and is a now a powerful source of healing. This should be used by everybody in the raid.
  • Stalking Blastbones: The Shalks version of Magicka Necromancer. This skill was redesigned in the Scalebreaker update to spawn faster.
  • Renewing Animation: This skill is quite expensive and will be used in extreme situations when you don’t have the time to stop to resurrect someone.

Rotation and Combos

Damage Combo

First of all, I would like to point out that the role of this build is mainly to be a Damage Dealer but also includes several Support abilities. If your group composition includes a Magicka Necromancer Support, consider replacing the following skills :

In a magicka group focus, the leader will usually start an engagement by doing a countdown of Proximity Detonation. As you hear the countdown, cast Radiating Regeneration, then Proximity Detonation and finally Stalking Blastbones followed by Unnerving Boneyard on the biggest stack ahead.

Cast Race Against Time and Dampen Magic as you get closer to the enemy group. Finally, spam Pulsar a few times and reapply your synergies and Stalking Blastbones on enemies as they move as long as the leader doesn’t call to disengage.

Ultimate Combo

If the leader call for a Smash to be used (Glacial Colossus or Pestilent Colossus), cast it in the rotation above as you hear bomblades using their storms. Adjust accordingly of the timing but it will generally go after using Unnerving Boneyard from distance.

Kiting Phase

During the Kiting phase, make sure to never be the last one behind and if it’s the case, use Dampen Magic into dodge roll, then cast Race Against Time to catch up to the front of the group as long as you are being targeted.

Make sure to reapply Radiating Regeneration and Agony Totem every 5 to 10 seconds, especially in choke points or around corners.

Last and not the least, never let your magicka pool go under 50% unless you are into an extremely long and intense engagement without any terrain or object nearby to get out of sight. Every split second you have and as long as you stay in the front of the group, cast Dampen Magic into one or multiple Spell Symmetry to get your magicka pool back up to full.


Champion Points

Champion Points [810]

The Ritual
51 Thaumaturge
The Atronach
66 Master at Arms
The Apprentice
51 Elfborn, 38 Spell Erosion, 65 Elemental Expert
The Shadow
44 Tumbling, 40 Shadow Ward
The Lover
100 Arcanist, 37 Tenacity
The Tower
44 Warlord, 1 Siphoner, 4 Sprinter
The Lord
11 Quick Recovery, 16 Bastion
The Lady
56 Hardy, 56 Elemental Defender, 56 Thick Skinned
The Steed
61 Ironclad, 13 Resistant

Championpoints [600]

The Ritual
40 Thaumaturge
The Atronach
51 Master-at-Arms
The Apprentice
40 Elfborn, 20 Spell Erosion, 49 Elemental Expert
The Shadow
44 Tumbling
The Lover
75 Arcanist, 37 Tenacity
The Tower
44 Warlord, 1 Siphoner
The Lord
16 Bastion, 11 Quick Recovery
The Lady
37 Hardy, 37 Elemental Defender, 48 Thick Skinned
The Steed
40 Ironclad, 11 Resistant


Important Info for Magicka Necromancer PvP Build

Buff-food

Artaeum Picked Fish Bowl

Artaeum Pickeled Fish Bowl food

Solitude Salmon Millet Soup

Food buff

Withered Tree Inn Venison Pot Roast

Withered Tree Inn Vension Pot Roast Food

Mundus Stone

The Lover (Increased Penetration)

Race

Breton
High Elf
Dark Elf

Potions

Immovability Potions
(CC Immunity, Health, Magicka)
(Bugloss, Namira’s Rot, Columbine)

Immovable Potion

Passives


Gameplay

You can find three different Highlights from FrozyESO stream with his group as Magicka Necromancer here! First two are short clips and the 3rd Highlight is a longer gameplay video.


Update Log

11.06.2019 Updated Build by FrozyESO for the Dragonhold DLC, Magicka Necromancer Group PvP Build.