“War Machine”
Type: Group Cyrodiil 12 Players
Table of Contents
- Introduction
- Resource Management
- PVP Setup
- Gear
- Skills
- Rotation and Combos
- Champion Points
- Important Info (Food, Mundus, Race, Potions, Passives, Attributes)
Introduction
Welcome to the ‘Stamina Warden DD Cyrodiil PvP Group Build “War Machine” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The War Machine Build is optimized for Organized Group Play of 12 in Cyrodiil.
This build is a 5-1-1 medium setup with Clever Alchemist, Vicious Death and Balorgh.
- Optimized for Organized Group Play of 12 in Cyrodiil
- Dual Wield and Bow Setup
- Medium Armor
- Good utility, mobility and sustain
- Great burst potential
Resource Management
Braised Rabbit With Spring Vegetables is the Food we use with this setup. Heavy attacks combined with the Combustion synergy from Energy Orbs and Hircine’s buff always active provide us with plenty of stamina sustain for prolonged fights.
- Energy Orbs
- Heavy attacks
- Hircine’s Veneer
- Master Staves
- Potions
PvP Setup
With Champion Points
Buffs active: Major Resolve, Major Brutality, Alchemist + Balorgh 500 ultimate procs and Major Endurance were active when I took the screenshot.
Gear
We are running a 5-1-1 Medium Armor setup Clever Alchemist, Vicious Death and Balorgh. The main goal of this build is to buff Weapon and Spell Damage with Balorgh and Alchemist procs to empower both Stamina and Magicka abilities, Dawnbreaker/Permafrost and Vicious Death. Damage Synergies will also hit harder. This being said, I don’t recommend using Harmony on a Stamina build. Don’t forget to use your potion before your ultimate and your ultimate before the detonation.
With the Dragonhold DLC, I highly suggest to replace Clever Alchemist by New Moon Acolyte. It won’t give you as much flat weapon / spell damage but with the extra crit and penetration, the overall damage is almost the same and permanent. The increased cost won’t matter if you get orbs every 20-25 seconds.
Props to Tuvi for coming up with the gear choice and reasoning (Alchemist/VD/Balorgh).
Gear | Set | Type | Trait | Enchantment |
Chest | Clever Alchemist | Medium | Impenetrable | Stamina |
Belt | Clever Alchemist | Medium | Impenetrable | TriStats |
Shoes | Clever Alchemist | Medium | Impenetrable | TriStats |
Pants | Clever Alchemist | Medium | Impenetrable | Stamina |
Hands | Clever Alchemist | Medium | Impenetrable | TriStats |
Head | Balorgh | Heavy | Impenetrable | TriStats |
Shoulder | Balorgh | Light | Divines | TriStats |
Necklace | Vicious Death | Jewelry | Robust | Stamina Recovery |
Ring | Vicious Death | Jewelry | Robust | Stamina Recovery |
Ring | Vicious Death | Jewelry | Robust | Stamina Recovery |
Weapon 1 | Vicious Death | Sword | Nirnhoded | Crushing |
Weapon 2 | Vicious Death | Sword | Sharpened | Crushing |
Weapon 3 | Agility | Bow | Infused | Weapon Damage |
Where can I get the gear?
Clever Alchemist: Crafted
Vicious Death: Cyrodiil
Balorgh: March of Sacrifices
Skills
- Subterranean Assault: Time this skill to hit with Proximity Detonation and Dawnbreaker altogether. Keep in mind that Sub Assault and Proxi can be delayed up to 8seconds in some heavy latency scenarios.
- Bird of Prey: This is used mainly for the passives in Animal Companions and the Minor Berserk. You don’t need to cast this skill since you get Major Expedition from dodge rolling already with the Bow passive.
- Whirling Blades: With the introduction of Elsweyr, this morph now provides the execute. Even if the range got reduced, it hits 50% harder.
- Shuffle: Use this skill in the buffing phase before any engagement for the Major Evasion and reapply on cooldown or when rooted.
- Green Lotus: Prebuff with this ability before every engagement to provide you with Major Savagery.
- Expansive Frost Cloak: Keep this ability up full time for Major Resolve. I suggest using addons such as Circonian’s BuffTracker or BuffTimers to maximize the uptime on your buffs.
- Echoing Vigor: Use this ability during the offensive window of an enemy group, especially during a Negate Magic or when retreating / kitting. If you don’t have any Magicka Warden healer in your group, use one of these heals at least once every 20 seconds to provide Minor Toughness to your group.
- Flawless Dawnbreaker: In a 12men group comp, you usually have magicka sorcerers handling hard CCs with Streak. As a result, I prefer using this morph of Dawnbreaker for the extra weapon damage which will empower Whirling Blades right after.
- Permafrost: This ultimate can be used for several reasons. It provides more survivability with Major Protection for prolonged fights or against high incoming damage (storm, colossus, synergies, etc.) and better control with the 70% snares against enemies who tend to spread out quickly. Alchemist and Balorgh also buff the frost damage of this ability.
- Shimmering Shield: During the kitting phase, use this ability while standing on the sides or behind your group to keep the uptime on Major Heroism.
Dual Wield main bar | Bow off bar |
Slot 1: Bull Netch | Slot 1: Green Lotus |
Slot 2: Subterranean Assault | Slot 2: Expansive Frost Cloak |
Slot 3: Bird of Prey | Slot 3: Echoing Vigor |
Slot 4: Whirling Blades | Slot 4: Shimmering Shield |
Slot 5: Shuffle | Slot 5: Proximity Detonation |
Ultimate: Flawless Dawnbreaker | Ultimate : Permafrost |
Champion Points
Below you can find the Champion Points setup for this build. Work your way from top to bottom in your allocation. For more information on Champion Points, please visit the Champion Points Overview Page on ESO-Hub.com.
Important:
- Warfare Tree: This tree gives you a mix between damage, healing and damage mitigation.
- Fitness Tree: This tree gives you extra health, sustain and defensive buffs.
- Craft Tree: This tree is mostly optional, nothing really “impacts” combat, therefore you can pick whatever you prefer, or use the preset below.
- Perks: Hovering over each perk will give you insights on what it does. Presets are also provided for each of the allocations below.
Click the tab below to open the allocation.
Important Info for Stamina Warden PvP Build
Buff-food
Braised Rabbit With Spring Vegetables
Mundus Stone
The Lover (Increased Penetration)
Race
Orc
Nord
Imperial
Potions
Immovability Potions
(CC Immunity, Health, Stamina)
(Mountain’s Flower, Namira’s Rot, Columbine)
Passives
- Animal Companion: Bond with Nature, Savage Beast, Flourish, Advanced Species
- Green Balance: Accelerated Growth, Nature’s Gift, Emerald Moss, Maturation
- Winter’s Embrace: Glacial Presence, Frozen Armor, Icy Aura, Piercing Cold
- Dual Wield: Slaughter, Dual Wield Expert, Controlled Fury, Ruffian, Twin Blade and Blunt
- Bow: Accuracy, Hasty Retreat
- Medium Armor: Dexterity, Wind Walker, Improved Sneak, Agility, Athletics
- Heavy Armor: Resolve, Constitution, Juggernaut
- Light Armor: Grace, Evocation, Spell Warding
- Fighters Guild: Slayer, Banish the Wicked, Skilled Tracker
- Undaunted: Undaunted Command, Undaunted Mettle
- Assault: Continuous Attack, Reach, Combat Frenzy
- Support: Magicka Aid, Combat Medic, Battle Resurrection
- Racial: All
- Alchemy: Medicinal Use