Welcome to our Aether Warden Fighter Build for Solasta II.

The Aether Warden is a Fighter subclass in Solasta II. This guide will explain how to create a powerful Aether Warden Fighter build, including the best weapons, armour, spells, ability distribution, skills, and more.

For more Fighter builds and information, check our Fighter Overview Page. You can find builds for all Solasta II classes from our main Solasta II page.

This page is a Work in Progress and will be updated after the Early Access launch of Solasta II.

Table of Contents:


Fighter Class Overview – Solasta II

Fighters are trained in the arts of combat. They are adept with most weapons, but often choose to specialize. All fighters can use armor, shields, and ranged weapons. Heavily armed and armored, fighters live for battle. They are strong, skilled with multiple weapons, and tough enough to stand up to most kinds of foe.

Please note that, for now, the info in this section is a Work in Progress and partially speculative. It will be refined when Solasta II’s early access launches.

Here is what your Fighter will start the game with at Level 1:

  • Weapon Proficiencies – Simple Weapons, Martial Weapons
  • Armour Proficiencies – Light Armour, Medium Armour, Heavy Armour, Shields
  • Saving Throw Proficiencies – Strength & Constitution
  • Skill Proficiencies – Any 2 from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, Survival
  • Smithing – You can craft arrows and bots with Smith’s Tools
  • Fighting Style – Choose one from:
    • Archery – Gain a +2 bonus to ranged weapon attack rolls
    • Defense – While wearing armour, you get a +1 Armour Class bonus
    • Dueling – When wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon
    • Great Weapon Fighting – When you roll a 1 or a 2 on a damage die for a melee weapon wielded in both hands, you can reroll the die. You must use the new roll.
    • Protection – When wielding a Sheild, you can use your Reaction to impose Disadvantage on an Attack Roll targeting an ally within 5 feet of you.
    • Two-Weapon Fighting – When using two melee weapons, you add your Ability Modifier to the damage of the second attack.
  • Second Wind – Use a bonus action to regain HP equal to (1d10 + character level)

Aether Warden Subclass – Solasta II

Aether Wardens are as skilled with arcane magic as with their weapons. This versatility is a weapon in itself, often surprising enemies who tend to think an armored fighter cannot cast spells.

This section explains what your Aether Warden Fighter will unlock as they progress.

Level 3

  • Mythology of Might – You become a “half-caster”, able to cast basic spells. However, your spellcasting will never rival that of true spellcasters like Wizards and Sorcerers. Your Spell Save DC and Spell Attack Modifier rely on Constitution.

Level 7

  • Arcane Strength – When Concentrating on a spell, your Strength and Armour Class are increased, scaling with the Spell Slot Level.

Level 10

  • Earthen Succor – Casting a spell heals you. The amount of healing depends on the Spell Slot Level.

Aether Warden Fighter Build Starting Point – Solasta II

This section will explain which options you should choose in character creation, including the best ancestry/race, ability distribution and skills.

Best Ancestry

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Ability Distribution

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Best Skills

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Spells & Cantrips

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Aether Warden Fighter Build Levelling Up Guide – Solasta II

In this section, we’ll explain what your Aether Warden Fighter will unlock at each level and the best choices to make when levelling up.


Level 2

Action Surge

  • Regain an Action.
  • Recharges on Short or Long Rest.

Level 3

Subclass

  • Choose the Aether Warden subclass.

Mythology of Might

  • You become a “half-caster”, able to cast basic spells.
  • However, your spellcasting will never rival that of true spellcasters like Wizards and Sorcerers.
  • Your Spell Save DC and Spell Attack Modifier rely on Constitution.

Level 4

Feat

  • Choose a Feat or improve an Ability score.

Level 5

Extra Attack

  • You can attack one more time per turn when you use attack or shove.

Level 6

Feat

  • Choose a Feat or improve an Ability score.

Level 7

Arcane Strength

  • When Concentrating on a spell, your Strength and Armour Class are increased
  • Scales with the Spell Slot Level.

Level 8

Feat

  • Choose a Feat or improve an Ability score.

Level 9

Indomitable

  • Once per Long Rest, you can reroll a failed Saving Throw. You must use the new roll.

Level 10

Earthen Succor

  • Casting a spell heals you.
  • The amount of healing depends on the Spell Slot Level.

Level 11

Extra Attack

  • You gain another attack, allowing you to attack three times per turn with your attack or shove actions.

Level 12

Feat

  • Choose a Feat or improve an Ability score.

Aether Warden Fighter Build Best Equipment

In this section, we will list the best equipment for the Aether Warden Fighter in Solasta II, including how to obtain each item.

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Aether Warden Fighter Tips & Tricks

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