
Bard Builds & Guides | Solasta 2
Welcome to the Bard Builds & Guides Page for Solasta 2. From here, you can find powerful builds for each subclass of the Bard, as well as a comprehensive overview of all Bard Class & Subclass Features.
Please note this page is currently a Work in Progress and will be continuously updated as more information about Solasta II becomes available.
Table of Contents
Bard Builds Solasta 2
Here you will find a selection of powerful builds for the Bard in Solasta 2. We aim to have one build for each subclass.
- College of Lore Bard Build Solasta 2
- College of Hope Bard Build Solasta 2
- College of Heroism Bard Build Solasta 2
Bard Class Guide Solasta 2
Here you will find a comprehensive breakdown of the Bard Class in Solasta 2, including all innate Proficiencies, Actions and Passives, and what you can expect to unlock at each Bard Level.
Work in Progress – Based on Solasta I info and may change
Bard Starting Features
Here is what your Bard will start the game with at Level 1.
- Weapon Proficiencies – Longswords, Shortswords, Rapiers, Simple Weapons
- Armour Proficiencies – None
- Saving Throw Proficiencies – Dexterity & Charisma
- Skills – Any 3 Skills (unrestricted choice)
- Bardic Inspiration – Use a Bonus Action to grant a 1d6 Bardic Inspiration bonus to a nearby ally who can hear you. The ally can add the bonus to a failed ability check, attack roll or saving throw. Your number of Bardic Inspiration charges is equal to your Charisma Modifier, and recharges upon Long Rest.
- Spellcasting – Bards can cast spells and cantrips that are on the Bard Spell List, with stronger spells being unlocked as you progress.
Bard Higher Level Features
This is a list of what your Bard will gain at each level (not including subclass benefits).
Level 2
- Jack of All Trades – Add half of your Proficiency Bonus, rounded down, to any ability check in which you are not already Proficient.
- Song of Rest – During a Short Rest, allies gain an additional d6 Hit Die to spend in addition to their normal Hit Dice, in order to regain HP. This extra dice gets stronger at Levels 9 and 13.
Level 3
- Bard Expertise – Select 2 Proficient Skills to double their Proficiency Bonus
- Bard Subclass – Choose which Bard subclass you want to use.
Level 4
- Feat – Select a Feat, or improve an Ability Score.
Level 5
- Font of Inspiration – Your Bardic Inspiration charges will now replenish on Short Rests and Long Rests.
- Improved Inspiration – Your Bardic Inspiration die is now a d8 instead of a d6.
Level 6
- Countercharm – You and all nearby allies gain Advantage against being Charmed or Frightened. Requires an Action to activate and lasts until the end of your next turn.
Level 8
- Feat – Select a Feat, or improve an Ability Score
Level 9
- Improved Song of Rest – Your Song of Rest die is now a d8 instead of a d6
Level 10
- Magic Secrets – Learn two extra spells from any class
- Improved Bardic Inspiration – Your Bardic Inspiration die is now a d10 instead of a d8
- Bard Expertise – Select another 2 Proficient Skills, and double their Proficiency Bonus
Level 12
- Feat – Select a Feat, or improve an Ability Score
Level 13
- Improved Song of Rest – Your Song of Rest die is now a d10 instead of a d8
Level 14
- Additional Magic Secrets – Learn another two spells from any class
Level 16
- Feat – Select a Feat, or improve an Ability Score
Bard Subclasses Solasta 2
Here, you will find an overview of all Bard subclasses in Solasta 2, detailing what extra features will be added to the basic Bard class outlined above.
Work in Progress
