Solasta 2 Bard Builds Guides

Bard Builds & Guides | Solasta 2

Welcome to the Bard Builds & Guides Page for Solasta 2. From here, you can find powerful builds for each subclass of the Bard, as well as a comprehensive overview of all Bard Class & Subclass Features.

Please note this page is currently a Work in Progress and will be continuously updated as more information about Solasta II becomes available.

Table of Contents


Bard Builds Solasta 2

Here you will find a selection of powerful builds for the Bard in Solasta 2. We aim to have one build for each subclass.


Bard Class Guide Solasta 2

Here you will find a comprehensive breakdown of the Bard Class in Solasta 2, including all innate Proficiencies, Actions and Passives, and what you can expect to unlock at each Bard Level.

Work in Progress – Based on Solasta I info and may change


Bard Starting Features

Here is what your Bard will start the game with at Level 1.

  • Weapon Proficiencies – Longswords, Shortswords, Rapiers, Simple Weapons
  • Armour Proficiencies – None
  • Saving Throw Proficiencies – Dexterity & Charisma
  • Skills – Any 3 Skills (unrestricted choice)
  • Bardic Inspiration – Use a Bonus Action to grant a 1d6 Bardic Inspiration bonus to a nearby ally who can hear you. The ally can add the bonus to a failed ability check, attack roll or saving throw. Your number of Bardic Inspiration charges is equal to your Charisma Modifier, and recharges upon Long Rest.
  • Spellcasting – Bards can cast spells and cantrips that are on the Bard Spell List, with stronger spells being unlocked as you progress.

Bard Higher Level Features

This is a list of what your Bard will gain at each level (not including subclass benefits).

Level 2

  • Jack of All Trades – Add half of your Proficiency Bonus, rounded down, to any ability check in which you are not already Proficient.
  • Song of Rest – During a Short Rest, allies gain an additional d6 Hit Die to spend in addition to their normal Hit Dice, in order to regain HP. This extra dice gets stronger at Levels 9 and 13.

Level 3

  • Bard Expertise – Select 2 Proficient Skills to double their Proficiency Bonus
  • Bard Subclass – Choose which Bard subclass you want to use.

Level 4

  • Feat – Select a Feat, or improve an Ability Score.

Level 5

  • Font of Inspiration – Your Bardic Inspiration charges will now replenish on Short Rests and Long Rests.
  • Improved Inspiration – Your Bardic Inspiration die is now a d8 instead of a d6.

Level 6

  • Countercharm – You and all nearby allies gain Advantage against being Charmed or Frightened. Requires an Action to activate and lasts until the end of your next turn.

Level 8

  • Feat – Select a Feat, or improve an Ability Score

Level 9

  • Improved Song of Rest – Your Song of Rest die is now a d8 instead of a d6

Level 10

  • Magic Secrets – Learn two extra spells from any class
  • Improved Bardic Inspiration – Your Bardic Inspiration die is now a d10 instead of a d8
  • Bard Expertise – Select another 2 Proficient Skills, and double their Proficiency Bonus

Level 12

  • Feat – Select a Feat, or improve an Ability Score

Level 13

  • Improved Song of Rest – Your Song of Rest die is now a d10 instead of a d8

Level 14

  • Additional Magic Secrets – Learn another two spells from any class

Level 16

  • Feat – Select a Feat, or improve an Ability Score

Bard Subclasses Solasta 2

Here, you will find an overview of all Bard subclasses in Solasta 2, detailing what extra features will be added to the basic Bard class outlined above.

Work in Progress