Updated: Ask FrozyESO for updates
Type: Group Cyrodiil 12 Players

Table of Contents


Welcome to the ‘Magicka Sorcerer DD Cyrodiil PvP Group Build “Elementalist” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The Elementalist Build is optimized for Organized Group Play of 12 in Cyrodiil.

This build is a 5-1-1 light setup with :

With the changes to Magicka Nightblade and the removal of minor berserk from Grim Focus in the Elsweyr chapter, Magicka Sorcerer, Warden or Dragonknight have become, imo, the best balanced damage roles for multiple reasons.

Your Streak gives you the best mobility in the game and with the Scalebreaker patch, it also goes through block and hard cc everyone at your destination.

Your Hardened Ward is cheaper than Dampen Magic and gives you more shield strength.

Your sustain is much better with the recovery buff from Dark Conversion compared to Balance. It also does not reduce your shields and healing potential.

Since the Scalebreaker update, Mutagen was changed into Radiating Regeneration which now affect 3 targets for 10 seconds. Power Surge was also changed to affect 6 targets and triggers upon critical healing. Those 2 skills combined together provide one of the best source of healing in the game.

With the Greymoor Chapter, we now make use of the Master Lightning Staff main bar which boosts our spell damage by 704 during any Synergy timing (4 seconds cooldown). Meanwhile, you also have the possibility to proc Concussion which apply Minor Vulnerability (8% more damage taken) to enemies and Minor Mangle (max health decreased by 10%) with Pulsar.

Also note that since the Scalebreaker patch, your chances to apply the Concussion has been increased from 5% to 15%.

You benefit from a strong class execute, Mages’ Wrath, which got it’s AOE damage buffed by 20% in the Elsweyr chapter. You can consider slotting this instead of Pulsar for the Execute if you don’t have any stam DD with Whirling Blades already.

With the Harrowstorm update, Lightning Splash is now much cheaper and can be sustained on a Damage role on top of our Magsorc Supports.

*** IMPORTANT *** : This build requires a Stam Support who provides an uptime of 90%+ on Major Expedition and Minor Expedition with Charging Maneuver.

  • Optimized for Organized Group Play of 12 in Cyrodiil
  • Lightning Staff and Resto Staff Setup
  • Light Armor
  • High Shield Strength
  • Great Sustain
  • Sick Healing
  • Great Burst
  • Best Mobility
  • Great Crowd Control

Resource Management

Artaeum Picked Fish Bowl is the Food we use with this setup. If you don’t have the budget, you can consider using Solitude Salmon-Millet Soup instead. If you have Stamina sustain issues, use TriStats.

The Combustion Synergy from Energy Orb, The Worm’s Raiment buff always active, optimized uptime on Hollowfang Thirst and Symphony of Blades, between 6 to 10 layers of Illustrious Healing with the Perfected Grand Rejuvenation always active, Resto heavy attacks and potions are our major sources of sustain.

Using a Synergy Cooldown tracking addon such as RDK Group Tools helps to make good use of energy orbs.

  • Energy Orbs with Harmony
  • Maelstrom Resto Staff
  • Master Resto Staff
  • Dark Conversion
  • Breton Passives
  • Heavy attacks
  • Wormcult
  • Potions

PvP Setup

Buffs: Major Resolve, Major Sorcery, Major Prophecy, Minor Prophecy, Major Intellect, Major Fortitude and Weapon Damage Enchantment were active when I took the screenshot.


We are running a 5-1-1 LA Setup with:

For Group Play, 5 Impenetrable and 2 Divine traits work best for me on a DD. Make sure to keep your shield up and your hots rolling, especially during a long engagement. Please note that this setup is not min/maxed for Damage but it provides the best balance between mobility, healing, sustain and damage potential.

If you feel good with your mobility and the latency on the server, you can replace the Treaders, 2pc Willpower and The Master Lightning Staff by one of the following sets :

  • New Moon Acolyte for the best consistent damage against pugs (low resists) and best healing potential
  • Spinner’s Garments for the best consistent damage against guilds (high resists), slightly less healing but considerably better sustain
  • Clever Alchemist for the best burst damage but with less healing and less sustain.

Please note that Clever Alchemist got its proc duration increased from 15 to 20 seconds with the Harrowstorm DLC with a slight damage buff.

The reason why I dislike CA is because it promotes players to be greedy about their potion and to keep it for the offensive push when they could use it to save their life.

You could also replace Balorgh by Grothdarr for more consistent damage but less burst potential (not recommended).

Please note that Balorgh got small nerf combined with a major buff with the Greymoor Chapter now providing up to 11500 spell penetration with 500 ultimate spent.


Gear Setups

ChestVicious DeathLightImpenetrableTri-Stat
BeltVicious DeathLightImpenetrableTri-Stat
ShoesSnow TreadersMediumImpenetrableTri-Stat
PantsVicious DeathLightImpenetrableTri-Stat
HandsVicious DeathLightImpenetrableTri-Stat
NecklaceVicious DeathJewelryHarmonySpell Damage
RingWillpowerJewelryHarmonySpell Damage
RingWillpowerJewelryHarmonySpell Damage
Weapon 1Perfected Destructive ImpactLightning StaffNirnhonedSpell Damage
Weapon 2Perfected Precise RegenerationResto StaffPoweredAbsorb Stamina


ChestNew Moon AcolyteLightImpenetrableTri-Stat
BeltNew Moon AcolyteLightImpenetrableTri-Stat
ShoesNew Moon AcolyteLightImpenetrableTri-Stat
PantsNew Moon AcolyteLightImpenetrableTri-Stat
HandsNew Moon AcolyteLightImpenetrableTri-Stat
NecklaceVicious DeathJewelryHarmonySpell Damage
RingVicious DeathJewelryHarmonySpell Damage
RingVicious DeathJewelryHarmonySpell Damage
Weapon 1Vicious DeathLightning StaffNirnhonedSpell Damage
Weapon 2Perfected Precise RegenerationResto StaffPoweredAbsorb Stamina


ChestSpinner’s GarmentsLightImpenetrableTri-Stat
BeltSpinner’s GarmentsLightImpenetrableTri-Stat
ShoesSpinner’s GarmentsLightImpenetrableTri-Stat
PantsSpinner’s GarmentsLightImpenetrableTri-Stat
HandsSpinner’s GarmentsLightImpenetrableTri-Stat
NecklaceVicious DeathJewelryHarmonySpell Damage
RingVicious DeathJewelryHarmonySpell Damage
RingVicious DeathJewelryHarmonySpell Damage
Weapon 1Vicious DeathLightning StaffNirnhonedSpell Damage
Weapon 2Perfected Precise RegenerationResto StaffPoweredAbsorb Stamina


ChestClever AlchemistLightImpenetrableTri-Stat
BeltClever AlchemistLightImpenetrableTri-Stat
ShoesClever AlchemistLightImpenetrableTri-Stat
PantsClever AlchemistLightImpenetrableTri-Stat
HandsClever AlchemistLightImpenetrableTri-Stat
NecklaceVicious DeathJewelryHarmonySpell Damage
RingVicious DeathJewelryHarmonySpell Damage
RingVicious DeathJewelryHarmonySpell Damage
Weapon 1Vicious DeathLightning StaffNirnhonedSpell Damage
Weapon 2Perfected Precise RegenerationResto StaffPoweredAbsorb Stamina


Where can I get the gear?

Willpower: Imperial City
Snow Treaders: Unique Item, Antiquities, Scrying, Excavation
Vicious Death: Cyrodiil
Balorgh: vMarch of Sacrifices
Perfected Destructive Impact: Veteran Dragonstar Arena
Perfected Precise Regeneration: Veteran Maelstrom’s Arena
New Moon Acolyte: 9 Traits Craft
Spinner’s Garments: Overland Drop, Malabal Tor
Clever Alchemist: 7 Traits Craft


ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon
ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon
Lightning Staff MainbarResto Staff Off bar
Slot 1: StreakSlot 1: Power Surge
Slot 2: Lightning FloodSlot 2: Race Against Time
Slot 3: Hardened WardSlot 3: Dark Conversion
Slot 4: PulsarSlot 4: Radiating Regeneration
Slot 5: Destructive ReachSlot 5: Proximity Detonation
Ultimate: Eye of StormUltimate : Suppression Field

Skills Explanation

  • Streak: Gap Closer, Lockdown, Escape Tool.
  • Lightning Flood Damage Synergy.
  • Mage’s Wrath (Optional): Strong Aoe Execute. Slot this if you don’t have any Stam DD in raid.
  • Hardened Ward: Strong Shield.
  • Pulsar: Minor Mangle – Minor Vulnerabily.
  • Destructive Reach: Proc Master Lightning Staff (increased spell damage).
  • Power Surge: One of the best source of Healing.
  • Race Against Time: If you use the Treaders, this is used for Minor Force only before an engagement.
  • Dark Convertion: Source of Sustain and provides Minor Prophecy to the raid.
  • Radiating Regeneration: Healing Over Time per Target.
  • Eye of the Storm: AOE Damage Ultimate.
  • Suppression Field: Backup Negate. Save for Counter if none available.

Rotation and Combos

Prebuffing Phase

With a Warden casting Expansive Frost Cloak to apply Major Resolve on the whole group, you don’t need to run Boundless Storm.

Before any engagement, you want to make sure to maintain the following buffs from your abilities:

Offensive Window

In a magicka group focus, the leader will usually start an engagement by doing a countdown of Proximity Detonation. As you hear the countdown, cast Power Surge and Radiating Regeneration, then cast Proximity Detonation followed by Race Against Time.

Just before going in, cast Destructive Reach and Lightning Flood on the biggest stack of enemies.

If you are fighting a guild group, make sure to cast Hardened Ward before going in as well and reapply it as needed.

Finally, Streak in so you land very close on the other side of the stack but still stun all the targets in your way, then scroll for synergies as you spam Pulsar a few times.

If there is already a magsorc support in your group assigned to lockdowns, don’t worry too much about the timing on Streak.

If you are running Mages’ Wrath, replace Pulsar it in the rotation.

Ultimate Combo

If the leader calls for an Eye of the Storm to be used, cast it just before Streaking in.
If there is no more Negate Magic available in the raid, save for Counter.

Kiting Phase

During the kiting phase, alternate between Dark Conversion and Radiating Regeneration as long as you are not full Magicka.

During heavy pressure, shield yourself and Streak enemies pressuring allies stuck behind. This last part requires a high skill level and is not recommended for new players.

Champion Points [810]

The Ritual
51 Thaumaturge
The Atronach
66 Master at Arms
The Apprentice
51 Elfborn, 37 Spell Erosion, 65 Elemental Expert
The Shadow
44 Tumbling, 40 Shadow Ward
The Lover
100 Arcanist, 37 Tenacity
The Tower
44 Warlord, 1 Siphoner, 4 Sprinter
The Lord
11 Quick Recovery, 16 Bastion
The Lady
56 Hardy, 56 Elemental Defender, 56 Thick Skinned
The Steed
61 Ironclad, 14 Resistant

Champion Points [600]

The Ritual
40 Thaumaturge
The Atronach
51 Master-at-Arms
The Apprentice
40 Elfborn, 20 Spell Erosion, 49 Elemental Expert
The Shadow
44 Tumbling
The Lover
75 Arcanist, 37 Tenacity
The Tower
44 Warlord, 1 Siphoner
The Lord
16 Bastion, 11 Quick Recovery
The Lady
37 Hardy, 37 Elemental Defender, 48 Thick Skinned
The Steed
40 Ironclad, 11 Resistant

Champion Points 2.0 Setup

Below you can find the Champion Points setup for this build. Work your way from top to bottom of the list depending on how many Champion Points you already have. For more information on Champion Points, please visit the Champion Points Overview Page on ESO-Hub.com.

Preset used for this allocation: https://eso-hub.com/en/champion-points/calculator?preset=ef824189-ca1c-4137-be81-c106d7face42

Table Explanation:

  • Points Needed: Implies how many Champion Points you will need to make it to that perk.
  • Perk: Hoover over it to see what the perk does. For more information click on it to get redirected to ESO-Hub.com
  • Points Invested: Amount of points that you have to place in the perk at that time.

Warfare Tree Points Allocation

The Warfare Champion Point tree is by far the most important to increase your damage, damage mitigation and healing.

Points NeededPerkPoints Used
0-120Eldritch Insight40
240-390Deadly Aim (Slottable)50
390-540Arcane Supremacy (Slottable)50
540-570Quick Recovery10
570-690Elemental Aegis40
810-960Duelist’s Rebuff (Slottable)50
1110-1260Untamed Aggression (Slottable)50
1350-1470Tireless Discipline40
1470-1590Flawless Ritual40
1590-1680War Mage30
1680-1770Quick Recovery30


Fitness Tree Point Allocation

The Fitness Champion Points tree has useful health, recovery and more damage mitigation perks.

Points NeededPerkPoints Used
0-150Boundless Vitality (Slottable)50
150-300Rejuvenation (Slottable)50
435-465Mystic Tenacity10
465-585Hero’s Vigor40
705-855Slippery (Slottable)50
951-1071Tireless Guardian40
1071-1206Savage Defense45
1461-1611Expert Evasion (Slottable)50
1611-1656Nimble Protector15
1656-1776Bashing Brutality40
1776-1866Piercing Gaze30
1866-1986Mystic Tenacity40
1986-2361Tempered Soul125


Craft Tree Points Allocation

The Craft Champion Point tree is almost entirely optional, there is not really anything useful for combat itself. Follow the list or spend points however you want.

Points neededPerkPoints used
0-150Steed’s Blessing (Slottable)50
225-255Steadfast Enchantment10
255-345Rationer (Slottable)30
345-570Liquid Efficiency (Slottable)75
870-990Steadfast Enchantment40
990-1140Fortune’s Favor50
1140-1290Gilded Fingers50
1290-1380Out of Sight30
1380-1500Fleet Phantom40
1500-1599Soul Reservoir33
1599-1749Treasure Hunter (Slottable)50
1749-1884Inspiration Boost45

Important Info


Artaeum Picked Fish Bowl

Artaeum Pickeled Fish Bowl food

Solitude Salmon Millet Soup

Food buff

Withered Tree Inn Venison Pot Roast

Withered Tree Inn Vension Pot Roast Food

Mundus Stone

If running The Treaders : The Steed (Increased Movement Speed)

If not :

  • The Lover (Increased Penetration – Best damage in the long run and against guilds – Recommended)
  • The Shadow (Increase Critical Damage – Best burst damage against pugs)
  • The Apprentice (Increased Spell Damage – Best balance between damage and healing)


Breton (Worst Damage – Best Sustain – Recommended)
High Elf (Best Damage – Average sustain)
Dark Elf (Average Damage – Worst sustain)


Immovability Potions 
(CC Immunity, Health, Magicka)
(Bugloss, Namira’s Rot, Columbine)

Essence of Immovability Health and Mag