Magicka Warden Build PvE for Horns of the Reach, Elder Scrolls Online ESO

Magicka Warden Build

Magicka Warden Build Ice & Fire Horns of the Reach

Table of Contents

Introduction

Welcome to the Magicka Warden Build “Ice & Fire” for Elder Scrolls Online. Make sure to bookmark the link as I will keep updating the build for each new Update of ESO. The Ice & Fire build is created for Trials, Dungeons & Maelstrom Arena. It features the new Warden Class and it will take some time to figure out the best possible setups for this class.

Wardens focus a lot on pt abilities and elemental damage. Both ranged and melee playstyle are very viable and can deal a lot of damage. Unlike Sorcerers, most of their “pets” are abilities and do not require to be double slotted, which is a huge advantage! Only the Bear Ultimate and the Belly Netch count towards “summonable pets”.We are using the Necropotence set which will give us an insane magicka pool, together with the Sleet Storm Ultimate that gives us an extra 8% extra Magicka! It might take a while to get used to the Warden class, as it is a new class and we need to get used to the new skills first!

  • Warden Class
  • Double Destruction staff setup
  • High Magicka resource pool
  • Good AoE damage
  • Good Single Target damage
  • Good sustain
  • Ice & Fire skill setup

Resource Management

The Blue Netch helps quite a lot already with sustain, so thats the first thing you need to remember to keep up.  Depending on what buff food you are using, make sure to have at least 17,2k Health for Trials and Dungeons. If you think you need more sustain, you can always add more Magicka Recovery Glyphs. Heavy Attacks are also a great tool to restore resources and basically a must have for every build.

  • Blue Betty
  • Drain Magicka Poisons
  • Magicka Recovery Glyph
  • Heavy Attacks
  • Witchmothers Brew

Trials & Dungeons Setup


Gear

Gear Setup 1

  • Iceheart? It gives you 4% extra Spell Critical, you can also use a one piece Kena or Ilambris if you want.
Gear Set Weight Trait Enchantment
Chest Julianos Heavy Divine Magicka
Belt Julianos Light Divine Magicka
Shoes Necropotence Light Divine Magicka
Pants Julianos Medium Divine Magicka
Hands Necropotence Light Divine Magicka
Head Iceaheart Light Divine Magicka
Shoulder Julianos Light Divine Magicka
Necklace Necropotence Jewelry Arcane Spell Dmg
Ring Necropotence Jewelry Arcane Spell Dmg
Ring Necropotence Jewelry Arcane Spell Dmg
Weapon 1 Julianos Shock Infused Shock Enchantmnt
Weapon 2 Julianos Shock Nirnhoned Spell Damage

Where can I get the gear?

Julianos: Craftable
Iceaheart: Direfrost Keep
Necropotence: Rivenspire

Skills

  • Blue Belly Netch Pet only on 1 bar? This pet only needs to be slotted on one bar, and Necropotence will still stay active!
  • Why Sleet Storm Ultimate on front bar? This ultimate gives us an extra 8% Max Magicka, which is huge on top of the 7% from Inner Light!
  • Why this setup? Basically, we have most our DoTs on our backbar, so we swap there every 8 seconds and reapply all the DoTs and then go back to our frontbar

Championpoints

Championpoints [660 CP]

The Ritual
75 Thaumaturge
The Attronarch
The Apprentice
58 Elemental Expert, 44 Elfborn, 43 Spell Erosion
The Shadow
50 Tumbling, 22 Shadow Ward
The Lover
49 Arcanist, 49 Tenacity
The Tower
50 Warlord
The Lord
The Lady
49 Hardy, 49 Elemental Defender, 48 Thick Skinned
The Steed
48 Ironclad, 26 Spell Shield

Championpoints [300 CP]

The Ritual
31 Thaumaturge
The Attronarch
20 Master at Arms, 2 Staff Expert
The Apprentice
27 Elemental Expert, 20 Elfborn
The Shadow
The Lover
49 Arcanist, 49 Tenacity
The Tower
2 Warlord
The Lord
The Lady
23 Hardy, 23 Elemental Defender, 23 Thick Skinned
The Steed
31 Ironclad

 

Important Info

Buff-food

Solitude Salmon-Millet Sauce (Max Health+Max Magicka)
or

Witchmothers Brew (Max Health, Max Magicka, Magicka Recovery)

Mundus Stone

The Apprentice (Max Spelldamage)

Race

Altmer (Recommended)
Darkelf
Breton

Potions

Spell-Crit Potions
(Spell-crit, Spell Damage, Magicka)
(Cornflower, Ladys Smock, Water Hyacinth)

In case you are still unsure on how to mix the ingredients together, you can check out a alchemy simulator here: Alchemy Simulator 

Passives

You will need the following passives:
Animal Companions, Winters Embrace, Green Balance, Light Armor, Heavy Armor (Juggernaunt passive), Destruction Staff, Fighters Guild, Mages Guild, Racial, Vampire, Undaunted, Alchemy: Medicinal Use

I highly recommend being a Vampire for the extra 10% Magicka and Stamina recovery!

Maelstrom Arena

This setup has not been yet tested in Maelstrom Arena.

Gear

Gear Set Weight Trait Enchantment
Chest Julianos Heavy Divine Magicka
Belt Julianos Light Divine Magicka
Shoes Necropotence Light Divine Magicka
Pants Julianos Medium Divine Magicka
Hands Necropotence Light Divine Magicka
Head Iceaheart Light Divine Magicka
Shoulder Julianos Light Divine Magicka
Necklace Necropotence Jewelry Arcane Spell Dmg
Ring Necropotence Jewelry Arcane Spell Dmg
Ring Necropotence Jewelry Arcane Spell Dmg
Weapon 1 Julianos Shock Infused Shock Enchantmnt
Weapon 2 Julianos Shock Nirnhoned Spell Damage

Skills

There is only a few changes necessary, make sure to use Elemental Drain as it helps a lot of sustain and keep Harness Magicka up all the time so you do not get any damage to your health! Bursting Vines heal is only hear for a panic heal, if you do not drop your shield a lot then the Lotus Blossum should be enough.Skills

Update Log

01.09.2017 Added Build for Horns of the Reach DLC
30.09.2017 Changed Bursting Vines to Enchanted Growth, as Bursting Vines skill is not usable solo in Maelstrom Skill setup.

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Check out some Warden Tanking in vMOL here from Liofa! :) youtu.be/o6xFPJkFgzc via @YouTube

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

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