Magicka Sorcerer Build PvE Caluurion, Sheogorath’s Corner ESO

Lich Mage

Magicka Sorcerer Build PvE Caluurion – Sheogorath’s Corner

Table of Contents

Introduction

Welcome to the Magicka Sorcerer Build PvE Caluurion, for Elder Scrolls Online. This build is part of the Sheogorath’s Corner, thus it uses very specific themed sets and is here to bring fun and entertaining gameplay! If you want a more maximized dps setup I recommend checking out my Magicka Sorcerer Pet Build & my Magicka Sorcerer Non Pet Build which both are optimized for end game Trials & Dungeons!

This Build is based on the Boss “Caluurion” from the Fang Lair Dungeon and features sets like Caluurion's Legacy which launches a Fire, Ice, Shock, or Disease ball at your target when you deal Critical Damage with a single target magicka ability. The Nerien'ethmonster set which summons a Lich Crystal that explodes after 2 seconds when you deal direct damage, this can also be activated by Caluurion’s proc. Caluurion’s Legacy requires a critical hit to get activated and Nerien’eth has a 10% chance to proc on direct damage attacks. Having Force Pulse and Crystal Fragments will guarantee that those two sets activate on cooldown. The five piece sets can be aquired in normal and veteran mode of the dungeons. The Nerien’eth monster set has to be aquired in veteran mode. We are using a full light attack rotation with this build, I made sure you have enough sustain with this build. Also, I do recommend getting hold of the Imperfect The Asylum's Perfected Inferno Staff for this build as it will make the build more efficient, it is not necessarily required tho. The Imperfect Staff is very easy to get as you are only required to do normal Asylum Sanctorium.

  • Caluurion themed build
  • Caluurion’s Legacy Set & Nerien’eth Monster Set
  • Good Singletarget damage
  • Good sustain
  • Easy survivability due to magicka shield
  • Solo & Dungeons

Sets Explanation

Caluurion’s Legacy

The Caluurion's Legacy set  five piece bonus is: “ When you deal Critical Damage with a single target Magicka ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 12900 damage and applies a status effect. This effect can occur once every 10 seconds”. The set is quite easy to activate because we are using Force Pulse and Crystal Fragments, which both are single target abilities and can crit. Caluurion’s set can also activate Nerien’eth, because it counts as direct damage.

Nerien’eth

The Nerien'eth monster set five piece bonus is: “When you deal direct damage, you have a 10% chance to summon a Lich crystal that explodes after 2 seconds, dealing 8800 Magic Damage to all enemies within 4 meters. This effect can occur once every 3 seconds”. So this can proc from Force Pulse, Crystal Fragments and the Caluurion’s set. It does good AoE damage in a medium sized circle. Once it activates, it takes two seconds till it explodes.

Imperfect Asylum Destruction Staff (Optional – 2x Asylum, 3x Willpower instead of 5 Julianos on setup 1)

The The Asylum's Inferno Staff (you only need the imperfect version) is a very good option for all ranged magicka builds. “Every third cast (second cast with perfect) of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 10 seconds of each other for this effect to occur.” This will cause the enemy to take 8% more damage from concussion, enemy will do 15% less damage to you while chilled status effect is active. Burning status effect will apply a strong flame damage over time effect on the enemy. If you want to learn more about status effects in ESO you can check out my Status Effects Article.

Willpower

On our first gearsetup this is used to give us some extra stats in combination with the Caluurion set, Nerien’eth and the Asylum Staff.

Spinner

On the alternative setup we use five pieces of this set, jewelry and the weapons. This gives us some nice extra stats in combination with the other sets. Spinner and Julianos are easier to get than Caluurion. You can buy Spinner in the Guildstore and craft Julianos, Caluurion has to be acquired in a Dungeon.

Resource Management

We are using Witchmother’s Brew and one Magicka Recovery Glyph for this setup which provides us with more than enough sustain. I also recommend being a Vampire (Stage 2) to increase your magicka recovery by another 10%. However, if you still have sustain issues I recommend using a second Recovery Glyph. I also recommend using Potions on cooldown and you should also make sure that Elemental Drain is applied in dungeons to get Minor Magickasteal. You can also do Heavy Attacks to restore Magicka.

Solo & Dungeons Setup

Lich Mage



Gear

  • Maelstrom Weapon: If you do have a Maelstrom Staff use it. I simply do not list it up here because I do not expect all people to have it for those setups.
  • Asylum Staff: If you do have an Asylum Staff, I do recommend using it because it will increase damage tremendously, you can easily aquire the Staff in normal Asylum Sanctorium.

Gear Setup 1

Gear Set Weight Trait Enchantment
Chest Law of Julianos Heavy Divine Magicka
Belt Law of Julianos Light Divine Magicka
Shoes Caluurion's Legacy Light Divine Magicka
Pants Law of Julianos Light Divine Magicka
Hands Caluurion's Legacy Light Divine Magicka
Head Nerien'eth Light Divine Magicka
Shoulder Nerien'eth Medium Divine Magicka
Necklace Caluurion's Legacy Jewelry Arcane Magicka Recovery
Ring Caluurion's Legacy Jewelry Arcane Spell Dmg
Ring Caluurion's Legacy Jewelry Arcane Spell Dmg
Weapon 1 Law of Julianos Fire Infused Fire Damage
Weapon 2 Law of Julianos Fire Infused Spell Damage

Alternative Setup

Gear Set Weight Trait Enchantment
Chest Law of Julianos Heavy Divine Health
Belt Law of Julianos Light Divine Magicka
Shoes Law of Julianos Light Divine Magicka
Pants Law of Julianos Light Divine Magicka
Hands Law of Julianos Light Divine Magicka
Head Monster Set Medium Divine Magicka
Shoulder Monster Set Light Divine Magicka
Necklace Spinner's Garments Jewelry Arcane Magicka Recovery
Ring Spinner's Garments Jewelry Arcane Spell Dmg
Ring Spinner's Garments Jewelry Arcane Spell Dmg
Weapon 1 Spinner's Garments Fire Infused Fire Damage
Weapon 2 Spinner's Garments Fire Infused Spell Damage

Where can I get the gear?

Law of Julianos: Craftable
Asylum Inferno Staff Asylum Sanctorium
Willpower: Guildstore
Spinner's Garments: Malabal Tor
Caluurion's Legacy: Fang lair
Nerien'eth: Crypts of Hearts 2

Skills

Fire Staff Mainbar Fire Staff bar
Slot 1: Power Surge Slot 1: Blockade of Fire
Slot 2: Crystal Fragments Slot 2: Liquid Lightning
Slot 3 Force Pulse Slot 3: Haunting Curse
Slot 4: Hardened Ward Slot 4: Boundless Storm
Slot 5: Bound Aegis Slot 5: Bound Aegis
Ultimate: Greater Storm Atronach Ultimate: Thunderous Rage

Championpoints 300 CP & 750 CP

Championpoints [300 CP]

The Ritual
31 Thaumaturge
The Attronarch
20 Master at Arms
The Apprentice
27 Elemental Expert, 20 Elfborn, 2 Spell Erosion
The Shadow
The Lover
49 Arcanist, 49 Tenacity
The Tower
2 Warlord
The Lord
The Lady
23 Hardy, 23 Elemental Defender, 23 Thick Skinned
The Steed
31 Ironclad

Championpoints [750 CP]

The Ritual
52Thaumaturge
The Attronarch
48 Master-at-Arms
The Apprentice
64 Elemental Expert, 56 Elfborn, 30 Spell Erosion
The Shadow
42 Tumbling, 42 Shadow Ward
The Lover
75 Arcanist, 49 Tenacity
The Tower
42 Warlord
The Lord
20 Bastion
The Lady
49 Hardy, 49 Elemental Defender, 48 Thick Skinned
The Steed
66 Ironclad, 18 Spell Shield




Important Info for Magicka Sorcerer Build PvE Caluurion

Buff-food

Witchmothers Brew (Max Health, Max Magicka, Magicka Recovery)
Witchmother ingredients: Nightshade, Bervez Juice, Rice, Small Game

Mundus Stone

The Lover (Increased Spell Penetration)

Race

Any race works with this setup, if you want a good magicka race I recommend using:

Altmer (Recommended)
Darkelf
Breton

Potions

You can also use normal magicka potions if the Spell-Crit Potions are too expensive for you.

Spell-Crit Potions
(Spell-crit, Spell Damage, Magicka)
(Cornflower, Ladys Smock, Water Hyacinth)

In case you are still unsure on how to mix the ingredients together, you can check out a alchemy simulator here: Alchemy Simulator 

Passives

  • Dark Magic: All passives
  • Daedric Summoning: All passives
  • Storm Calling: All passives
  • Destruction Staff: All passives
  • Light Armor: All
  • Heavy Armor: Juggernaunt Passive
  • Vampire (optional): Supernatural Recovery, Undeath, Dark Stalker
  • Fighters Guild: Banish the Wicked
  • Mages Guild: All
  • Undaunted: All
  • Racial: All
  • Alchemy: Medicinal Use
  • Psijic Order: Optional

I highly recommend being a Vampire (Stage 2) for the extra 10% Magicka recovery!

Rotation

You need to make sure to keep up the DoTs up and then weave Force Pulse and use Crystal Fragments when it procs. Activate Boundless Storm whenever it runs out.

Liquid Lightning > Light Attack > Blockade of Storms >Haunting Curse > Weapon Swap
> Light Attack > Force Pulse > Light Attack > Force Pulse > Light Attack > Force Pulse > Light Attack > Weapon Swap
Restart

Update Log

26.03.2018 Added Build for Dragon Bones DLC Magicka Sorcerer Build PvE Caluurion
04.05.2018 Updated Gear Descriptions for Magicka Sorcerer Build PvE Caluurion
14.05.2018 Updated Build for Summerset, Magicka Sorcerer Build PvE Caluurion. Now using 5 Caluurion, 5 Julianos, 2 Monster Set thanks to the change of two Handed weapons now counting as two pieces.

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