Dragon Bones DLC Update 17 for Elder Scrolls Online ESO

Dragon Bones DLC ESO

Dragon Bones DLC Update 17 for Elder Scrolls Online ESO

The information listed here came from the official ESO Article about Dragon Bones DLC Preview and from ESO Live. Once PTS goes live I will make sure to update the information and create seperate articles for all the new systems! This new DLC will contain two complete new dungeons and a lot of quality of life updates.

Two New Dungeons

Scalecaller Peak

In Scalecaller Peak, the burial site of a long-dead Dragon Priest is now overrun with diseased cultists harboring an evil agenda: to unleash the deadliest plague Tamriel has ever known. You and your team must journey to Scalecaller Peak, battle your way through the cultists and their followers, and put an end to this threat.

Endboss will be a Dragon Priest!

Fang Lair

Deep within the belly of Fang Lair, an ancient Dwarven ruin, a master of necromancy works a dark ritual in an effort to reanimate the bones of a once-living dragon. It’s up to you and your companions to enter the dungeon, face the necromancers, and stop the ritual before this undead monstrosity can be unleashed on Tamriel.

Endboss will be a reanimated dragon!

The Outfit System

With the Outfit System, you can change the appearance of your equipment to reflect any of your known crafting styles by visiting an Outfit Station (formerly known as Dye Stations). Whether you’re wearing Light, Medium, or Heavy armor, you’ll be able to alter its appearance, allowing you to always look your very best – and exactly how you want.

  • Dye stations will be updated to outfit stations, along with the ones that already are in your homes.
  • Hirarchy: Costumes > Outfits > Gear. This means that Costumes will overwrite the look of Outfits and Gear. Outfits will overwrite the look of your Gear. This also means that the Tabbard will not be visible with a full Outfit. if you choose to only apply for example Head & Shoulders, then the Tabbard should still show (this has not been fully confirmed).
  • Each character has one outfit slot, this means that you can individually create different outfits for each of your characters!
  • Each piece can be transformed individually. You can make light armor look like heavy armor and you can also change your Monster Helmet to something else.
  • You can also only change for example Head and Shoulder and leave the rest of the gear the same, the outfit system will only “overwrite” the Head and Shoulder and leave the other stuff like it was.
  • You will be able to also use lower level Styles for your max level armor. For example, there are 270 different leg styles that you can costumize.
  • Creating Outfits costs gold and the cost is dependant on how rare the style is. Base styles cost 100 gold per piece and the fancy ones cost 2000 gold per piece.
  • The Outfit system is account wide.
  • You can also Dye the color of your Weapons!
  • You can make a Sword look like an Axe, as long as it is in the same category. So for example you can not make a Bow look like an Axe.

Rich Lambert said that for Update 17 Dragon Bones the Outfit System will be based on crafting motifs but they have more planned. Rumours are that they plan to add Monster Set Styles and maybe even Costumes later on to the Outfit System!

Level Up Advisor and Skills Advisor

With the Level Up Advisor, every time one of your characters gains a level, you will receive gameplay tips and useful rewards. These rewards will include gold, crafting materials, and consumables, and certain key leveling milestones will even reward you with a new mount or a Crown Crate! With the Skills Advisor tool, you’ll also be able to get more information on the many options available for your character’s Skills, Abilities, and use of certain in-game mechanics. If you are new or unfamiliar with aspects of ESO‘s advancement system, these two additions will help give you a better understanding of the choices available to you as you level up your characters.

  • System will also have premade builds and show what kind of skills new players should level up for a tank or a damage dealer.
  • Rewards for leveling up, like Gold, Materials, Soulgems etc.
  • Milestone rewards that reward you with Mounts and Crates.
  • Crates will only be accessible once per account, preventing people from creating new characters over and over again.

Home Storage

This update will allow you to acquire unique collectibles that you can use to store items in your homes, freeing up valuable inventory and bank space. You’ll be able to acquire these new items in game or from the Crown Store.

  • You can buy a total of 4 Large and 4 Small Storage chests.
  • Large ones can contain 60 Items.
  • Small ones can contain 30 items.
  • 360 Itemslots in total.
  • The Storage chests can be bought with Master Writs, Tel Var Stones or via Crown Store.
  • The Storage chests are independant from your bank or inventory.
  • The Storage chests can be found under collectibles, you are also allowed to place them in different homes at the same time.
  • You can name each Storage chest. For example you can title one with “I like hoarding stuff”, “Armor sets that I do not want to throw away but most likely will never use” or “Maelstrom Weapons”

New House

During the ESO Live Stream they showed off a new house called “Old Dark Brotherhood Sanctuary”.

Two new Battlegrounds

Long-time Elder Scrolls fans might recognize Mor Khazgur as the location of an Orc stronghold in The Elder Scrolls V: Skyrim. In ESO’s time, the stronghold has already been at the center of countless Second Era conflicts, and right now, perhaps fittingly, it is the setting for particularly vicious arena battles.

In addition to Mor Khazgur, we’re introducing the dark caverns of the Deeping Drome. In this long-forgotten Dwarven ruin, you’ll carefully navigate claustrophobic pathways filled with the bones of would-be champions. This new arena is built for deadly ambushes and stealthy playstyles, so watch your back!


Author Alcast
Categories Dragon Bones DLC
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